Halo: Combat Evolved (PC) patches: Difference between revisions

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{{Era|H1}}
{{Status|RealWorld}}
{{realworld}}
{{Series/Cut/HCE}}
This article lists all patches for the [[Halo PC|PC version of Halo: Combat Evolved]].
This article lists all patches for the [[Halo: Combat Evolved (PC port)|PC version of Halo: Combat Evolved]].


==Halo PC 1.01 Patch==
==Halo PC 1.01 Patch==
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<tt>(October 2, 2003) (File Size: 1.75 MB)</tt>
<tt>(October 2, 2003) (File Size: 1.75 MB)</tt>


*Gearbox is offering a pre-release version of the Halo PC standalone server for people wanting to set their own stations up. This edition contains NO MAPS -- you will need to copy them from your Halo PC installation folder.
*Gearbox is offering a pre-release version of the Halo PC standalone server for people wanting to set their own stations up. This edition contains NO MAPS—you will need to copy them from your Halo PC installation folder.


==Halo PC 1.02 Patch==
==Halo PC 1.02 Patch==
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*Timedemo doesn't check memory usage consumption with every frame rendered.
*Timedemo doesn't check memory usage consumption with every frame rendered.


*After running timedemo, the last saved checkpoint is not altered anymore.  
*After running timedemo, the last saved checkpoint is not altered anymore.


*Multiple minor bugs fixes to the Halo Auto-Updater application.  
*Multiple minor bugs fixes to the Halo Auto-Updater application.


*Fixed an issue in keystone.dll that was causing certain configurations to potentially crash when chatting in multiplayer games.  
*Fixed an issue in keystone.dll that was causing certain configurations to potentially crash when chatting in multiplayer games.


*Fixed minor card specific rendering glitches.  
*Fixed minor card specific rendering glitches.


===Halo PC Standalone Server 1.02 (No maps)===
===Halo PC Standalone Server 1.02 (No maps)===
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*Adds remote administration of servers (rcon).
*Adds remote administration of servers (rcon).


==Halo PC 1.03 Patch==
==Halo PC 1.03 Patch==
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*Halo PC 1.03 is the first update to address some of the most important issues that have arisen since the game was released. The goal with this patch was to 1) improve the quality of the online experience for gamers and 2) address the most frequent issues gamers run into. This update is also the first opportunity to improve the networking architecture with some of their learnings from their hours of online play. Highlights include:
*Halo PC 1.03 is the first update to address some of the most important issues that have arisen since the game was released. The goal with this patch was to 1) improve the quality of the online experience for gamers and 2) address the most frequent issues gamers run into. This update is also the first opportunity to improve the networking architecture with some of their learnings from their hours of online play. Highlights include:


* '''Note:''' saved games prior to 1.03 are now no longer compatible. Any levels that were unlocked as you progressed through the game are still available, but your checkpoints will be reset. It took me back to the start of the section ignoring my saved checkpoints as I had progressed part way through the campaign before applying the patch.
* '''Note:''' saved games prior to 1.03 are now no longer compatible. Any levels that were unlocked as you progressed through the game are still available, but your checkpoints will be reset.


- Anti team killing. Increased respawn time multiplier for team killing.
- Anti team killing. Increased respawn time multiplier for team killing.
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==Halo Update 1.06 patch==
==Halo Update 1.06 patch==
<tt>(September 6th 2004) (File Size: 4.5 MB)</tt>
<tt>(September 6, 2004) (File Size: 4.5 MB)</tt>


* Unknown, Needs Information Urgently
* Unknown, Needs Information Urgently
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===Halo PC Patch 1.0.7.0615===
===Halo PC Patch 1.0.7.0615===
* Fixed the server crashing issue when a certain program is used.
* Fixed the server crashing issue when a certain program is used.


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* Several external programs may not work, resulting to game-crashing.
* Several external programs may not work, resulting to game-crashing.


==External Links==
==Halo Update 1.09 patch==
*[http://www.microsoft.com/games/halo/downloads.aspx Microsoft Halo Combat Evolved Downloads]
<tt>(October 4, 2009) (File Size: 3.1 MB)</tt>
*[http://hce.halomaps.org/index.cfm?fid=3945 Halo Custom Edition V1.08 Patch Update]
 
*[http://hce.halomaps.org/index.cfm?fid=3946 Halo CE Dedicated Server Update version 1.08]
* Prevents buffer overrun errors and client loop exploit.
 
==Halo Update 1.10 patch==
<tt>(May 16, 2014) (File Size: 3.0 MB)</tt> <!-- Patch version: 1.0.10.0621 -->
 
*Moved Gamespy services to use new non-Gamespy server
*Fixed a family of index-out-of-bounds bugs which had been exploited to crash clients
*Made banlist parsing not case-sensitive
*Removed halt on cache file verify error
*Removed some verbose debug logging of gamespy connections
*Fixed handling of video cards with >= 2GB of memory
*Enabled refractive [[active camouflage|Active Camo]] on Nvidia cards, which had previously used an alpha fade. (AMD cards already have this)
*Updated 2003-era upper bound on the video resolution picker. Use at your own risk; the game is untested at 4800x3600.
*Updated chatbox settings to work with newer resolutions
*Models node limit updated to 63
*Fixed reading sv_ban_penalty from init.txt
*Disabled executable_is_valid checksum from strings.dll
*Allowed network access in devmode
*Fixed parsing of custom map names containing a "."


[[Category:Updates and Patches]]
== External links ==
*[https://www.bungie.net/en-us/Forums/Post/64943622?page=0&sort=0&showBanned=0&path=0 '''Bungie.net''': ''Halo PC/CE 1.0.10 now available'']
[[Category:Updates and patches|1]]
[[Category:Halo: Combat Evolved (PC)]]