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{{ | {{Status|Canon}} | ||
[[File:Halo_26.jpg|thumb|250px|A NAV point from ''[[Halo: Combat Evolved]]''.]] | |||
A '''navigation point''', also referred to as '''navpoint''' or '''waypoint''', is an indicator feature that shows the direction of the objective or destination. | |||
[[ | ==Gameplay== | ||
Navigation points commonly appear on a player's screen in objective [[multiplayer]] games, such as [[Capture the Flag]], [[Oddball]], and [[VIP]]. Navpoints also appear in [[co-op]] mode, indicating the position of teammates. They are present in [[Campaign]], and are placed if the player must reach a destination or does not know where to go. | |||
In ''Halo: Combat Evolved'', the waypoints are colored orange in single player, and red or blue (depending on the objective) in multiplayer. In ''[[Halo 2]]'' and ''[[Halo 3|3]]'', they are blue when playing as the [[John-117|Master Chief]], and purple when playing as [[Thel 'Vadamee]]. Often, waypoints have a distance indicator in meters, showing the player how far away the waypoint is from their position. | |||
In ''Halo: | ===''Halo 5: Guardians'' Forge Scripting=== | ||
In ''Halo 5: Guardians'' [[Forge]], players can customize the messages that accompany the navigation markers. The messages includes: | |||
{{Scrollbox| | |||
* (nothing) | |||
* (single digits, 0 to 9) | |||
* (multiples of 10 and 25, 10 to 100) | |||
* PERCENT | |||
* ? | |||
* A | |||
* ACE | |||
* ACTION | |||
* ACTIVATE | |||
* ALPHA | |||
* AMMO | |||
* ARM | |||
* [[Assault|ASSAULT]] | |||
* ASSIST | |||
* ATTACK | |||
* ATTENTION | |||
* AVOID | |||
* B | |||
* BACK | |||
* BALL | |||
* BANK | |||
* BASE | |||
* [[Promethean Watcher|BISHOP]] | |||
* BLACK | |||
* BLUE | |||
* BOARD | |||
* [[Boss (gameplay)|BOSS]] | |||
* BRAVO | |||
* BREAK | |||
* BRIDGE | |||
* BUILD | |||
* BUNKER | |||
* BUY | |||
* C | |||
* CANNON | |||
* CAPTURE | |||
* CAR | |||
* CARGO | |||
* CHARLIE | |||
* CHASE | |||
* CHECKPOINT | |||
* [[John-117|CHIEF]] | |||
* CLIMB | |||
* CLOSE | |||
* COLLECT | |||
* COMMANDER | |||
* COMPLETE | |||
* CONGRATULATIONS | |||
* CONTROL | |||
* CORE | |||
* CORRECT | |||
* [[Cortana|CORTANA]] | |||
* COVER | |||
* CRAB | |||
* CREATE | |||
* CROUCH | |||
* CUP | |||
* D | |||
* DAMAGE | |||
* DANGER | |||
* DEACTIVATE | |||
* DEFEND | |||
* DELTA | |||
* DESTROY | |||
* DETECT | |||
* DETONATE | |||
* DISARM | |||
* DOOR | |||
* DOWN | |||
* DRIVE | |||
* E | |||
* ECHO | |||
* ENEMY | |||
* ENTER | |||
* ENTRANCE | |||
* EQUIP | |||
* EQUIPMENT | |||
* ESCAPE | |||
* ESCORT | |||
* EVACUATE | |||
* EVADE | |||
* EXIT | |||
* EXPLORE | |||
* EXTRACT | |||
* F | |||
* FINISH | |||
* FLY | |||
* FOLLOW | |||
* FOLLOWER | |||
* FORTIFY | |||
* FORWARD | |||
* FOXTROT | |||
* FRIENDLY | |||
* GENERAL | |||
* GO | |||
* GO TO | |||
* GOAL | |||
* GREEN | |||
* GRENADE | |||
* [[Unggoy|GRUNT]] | |||
* GUARD | |||
* HAZARD | |||
* HEAL | |||
* HELP | |||
* HOLE | |||
* HOSTILE | |||
* HURRY | |||
* INCOMING | |||
* INCORRECT | |||
* INFILTRATE | |||
* INSPECT | |||
* INTEL | |||
* INTERACT | |||
* IT | |||
* ITEM | |||
* JACK | |||
* JUMP | |||
* KILL | |||
* KING | |||
* [[Promethean Knight|KNIGHT]] | |||
* LAP | |||
* LAUNCH | |||
* LEADER | |||
* LEFT | |||
* LEUTENANT {{Sic}} | |||
* LOAD | |||
* LOCATE | |||
* LOCK | |||
* LOOK | |||
* LOST | |||
* MELEE | |||
* [[Monitor|MONITOR]] | |||
* MOVE | |||
* MULTIBALL | |||
* NEUTRAL | |||
* NO | |||
* OBJECTIVE | |||
* OFF | |||
* ON | |||
* OPEN | |||
* OPERATE | |||
* ORANGE | |||
* PARK | |||
* [[Promethean Crawler|PAWN]] | |||
* PICK UP | |||
* [[Olive the Pig|PIG]] | |||
* PILOT | |||
* PLANT | |||
* POINT | |||
* POINTS | |||
* POWER | |||
* [[Power-up|POWERUP]] | |||
* PROTECT | |||
* PULL | |||
* PURCHASE | |||
* PURPLE | |||
* PURSUE | |||
* PUSH | |||
* QUEEN | |||
* RACE | |||
* READY | |||
* RED | |||
* RELEASE | |||
* RELOAD | |||
* REPAIR | |||
* RESCUE | |||
* RESET | |||
* RETREAT | |||
* RETREIVE {{Sic}} | |||
* RETURN | |||
* RIGHT | |||
* ROOK | |||
* ROTATE | |||
* SCORE | |||
* SEARCH | |||
* SECURE | |||
* SELL | |||
* SHIELD | |||
* SHORTCUT | |||
* SNEAK | |||
* SOLDIER | |||
* [[Spartan|SPARTAN]] | |||
* SPRINT | |||
* SPY | |||
* START | |||
* STEAL | |||
* STOP | |||
* SUCCESS | |||
* SUPPLIES | |||
* SURVIVE | |||
* SWITCH | |||
* TARGET | |||
* TELEPORT | |||
* UNLOCK | |||
* UP | |||
* USE | |||
* VEHICLE | |||
* VEHICLES | |||
* VICTORY | |||
* VIP | |||
* WAIT | |||
* WARNING | |||
* WEAPON | |||
* WEAPONS | |||
* [[Timmy the Whale|WHALE]] | |||
* WHITE | |||
* WINNER | |||
* WON | |||
* YELLOW | |||
* YES | |||
* ZONE | |||
}} | |||
==Trivia== | ==Trivia== | ||
In the ''[[Halo: Reach]]'' beta, a glitch caused the waypoint symbol to be filled with random icons. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:H3 Navigation Point.jpg|A navigation point in ''Halo 3''. | |||
File:HCEA Navigation point.jpg|The navigation point in ''Halo: Combat Evolved Anniversary''. | |||
File:What (Reach bug).jpg|An example of the glitch mentioned above. | File:What (Reach bug).jpg|An example of the glitch mentioned above. | ||
</gallery> | </gallery> | ||
Line 26: | Line 243: | ||
*''[[Halo 3: ODST]]'' | *''[[Halo 3: ODST]]'' | ||
*''[[Halo: Reach]]'' | *''[[Halo: Reach]]'' | ||
*''[[Halo: Combat Evolved Anniversary]]'' | |||
*''[[Halo 4]]'' | *''[[Halo 4]]'' | ||
**''[[Spartan Ops]]'' | **''[[Spartan Ops]]'' | ||
*''[[Halo 2 Anniversary]]'' | *''[[Halo 2: Anniversary]]'' | ||
*''[[Hunt the Truth]]'' | *''[[Hunt the Truth]]'' | ||
*''[[Halo 5: Guardians]]'' | *''[[Halo 5: Guardians]]'' | ||
*''[[Halo: Silent Storm]]'' | |||
*''[[Halo Infinite]]'' | |||
[[Category:Multiplayer | [[Category:Multiplayer lexicon]] |
Latest revision as of 21:06, March 19, 2022
A navigation point, also referred to as navpoint or waypoint, is an indicator feature that shows the direction of the objective or destination.
Gameplay[edit]
Navigation points commonly appear on a player's screen in objective multiplayer games, such as Capture the Flag, Oddball, and VIP. Navpoints also appear in co-op mode, indicating the position of teammates. They are present in Campaign, and are placed if the player must reach a destination or does not know where to go.
In Halo: Combat Evolved, the waypoints are colored orange in single player, and red or blue (depending on the objective) in multiplayer. In Halo 2 and 3, they are blue when playing as the Master Chief, and purple when playing as Thel 'Vadamee. Often, waypoints have a distance indicator in meters, showing the player how far away the waypoint is from their position.
Halo 5: Guardians Forge Scripting[edit]
In Halo 5: Guardians Forge, players can customize the messages that accompany the navigation markers. The messages includes:
- (nothing)
- (single digits, 0 to 9)
- (multiples of 10 and 25, 10 to 100)
- PERCENT
- ?
- A
- ACE
- ACTION
- ACTIVATE
- ALPHA
- AMMO
- ARM
- ASSAULT
- ASSIST
- ATTACK
- ATTENTION
- AVOID
- B
- BACK
- BALL
- BANK
- BASE
- BISHOP
- BLACK
- BLUE
- BOARD
- BOSS
- BRAVO
- BREAK
- BRIDGE
- BUILD
- BUNKER
- BUY
- C
- CANNON
- CAPTURE
- CAR
- CARGO
- CHARLIE
- CHASE
- CHECKPOINT
- CHIEF
- CLIMB
- CLOSE
- COLLECT
- COMMANDER
- COMPLETE
- CONGRATULATIONS
- CONTROL
- CORE
- CORRECT
- CORTANA
- COVER
- CRAB
- CREATE
- CROUCH
- CUP
- D
- DAMAGE
- DANGER
- DEACTIVATE
- DEFEND
- DELTA
- DESTROY
- DETECT
- DETONATE
- DISARM
- DOOR
- DOWN
- DRIVE
- E
- ECHO
- ENEMY
- ENTER
- ENTRANCE
- EQUIP
- EQUIPMENT
- ESCAPE
- ESCORT
- EVACUATE
- EVADE
- EXIT
- EXPLORE
- EXTRACT
- F
- FINISH
- FLY
- FOLLOW
- FOLLOWER
- FORTIFY
- FORWARD
- FOXTROT
- FRIENDLY
- GENERAL
- GO
- GO TO
- GOAL
- GREEN
- GRENADE
- GRUNT
- GUARD
- HAZARD
- HEAL
- HELP
- HOLE
- HOSTILE
- HURRY
- INCOMING
- INCORRECT
- INFILTRATE
- INSPECT
- INTEL
- INTERACT
- IT
- ITEM
- JACK
- JUMP
- KILL
- KING
- KNIGHT
- LAP
- LAUNCH
- LEADER
- LEFT
- LEUTENANT [sic]
- LOAD
- LOCATE
- LOCK
- LOOK
- LOST
- MELEE
- MONITOR
- MOVE
- MULTIBALL
- NEUTRAL
- NO
- OBJECTIVE
- OFF
- ON
- OPEN
- OPERATE
- ORANGE
- PARK
- PAWN
- PICK UP
- PIG
- PILOT
- PLANT
- POINT
- POINTS
- POWER
- POWERUP
- PROTECT
- PULL
- PURCHASE
- PURPLE
- PURSUE
- PUSH
- QUEEN
- RACE
- READY
- RED
- RELEASE
- RELOAD
- REPAIR
- RESCUE
- RESET
- RETREAT
- RETREIVE [sic]
- RETURN
- RIGHT
- ROOK
- ROTATE
- SCORE
- SEARCH
- SECURE
- SELL
- SHIELD
- SHORTCUT
- SNEAK
- SOLDIER
- SPARTAN
- SPRINT
- SPY
- START
- STEAL
- STOP
- SUCCESS
- SUPPLIES
- SURVIVE
- SWITCH
- TARGET
- TELEPORT
- UNLOCK
- UP
- USE
- VEHICLE
- VEHICLES
- VICTORY
- VIP
- WAIT
- WARNING
- WEAPON
- WEAPONS
- WHALE
- WHITE
- WINNER
- WON
- YELLOW
- YES
- ZONE
Trivia[edit]
In the Halo: Reach beta, a glitch caused the waypoint symbol to be filled with random icons.