UNSC Cartographer Initiative: Difference between revisions
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The '''UNSC Cartographer Initiative''' is a [[United Nations Space Command|UNSC]] recruiting program for aspiring [[War Games|War Games simulation program]] map designers. With many departments stretched thin as the UNSC struggles to maintain a cohesive presence across [[Human colonies|colonized space]], the [[UNSC Armed Forces|military]] began the Cartographer Initiative to recruit much-needed map designers. This led to an influx of fledgling simulation environments incorporating new architectural ideologies and advanced tactical challenges to help keep the [[Spartan Operations|Spartan branch]] operating efficiently.<ref name="canon fodder">[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-close-quarters '''Halo Waypoint''': ''Canon Fodder - Close Quarters'']</ref> | The '''UNSC Cartographer Initiative''' is a [[United Nations Space Command|UNSC]] recruiting program for aspiring [[War Games|War Games simulation program]] map designers. With many departments stretched thin as the UNSC struggles to maintain a cohesive presence across [[Human colonies|colonized space]], the [[UNSC Armed Forces|military]] began the Cartographer Initiative to recruit much-needed map designers. This led to an influx of fledgling simulation environments incorporating new architectural ideologies and advanced tactical challenges to help keep the [[Spartan Operations|Spartan branch]] operating efficiently.<ref name="canon fodder">[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-close-quarters '''Halo Waypoint''': ''Canon Fodder - Close Quarters'']</ref> | ||
Revision as of 15:30, March 19, 2022
The UNSC Cartographer Initiative is a UNSC recruiting program for aspiring War Games simulation program map designers. With many departments stretched thin as the UNSC struggles to maintain a cohesive presence across colonized space, the military began the Cartographer Initiative to recruit much-needed map designers. This led to an influx of fledgling simulation environments incorporating new architectural ideologies and advanced tactical challenges to help keep the Spartan branch operating efficiently.[1]
Production notes
First mentioned in issue 68 of Canon Fodder, the UNSC Cartographer Initiative is the in-universe explanation for the presence of Forge maps in Halo multiplayer.
List of appearances
- Halo 2 for Windows Vista (First appearance)
- Halo 3
- Halo: Reach
- Halo 4
- Halo 2: Anniversary
- Halo 5: Guardians