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{{ | {{Status|Canon}} | ||
[[File:Flood wall.jpg|thumb|300px|An example of biological architecture in a Flood hive.]] | [[File:Flood wall.jpg|thumb|300px|An example of biological architecture in a Flood hive.]] | ||
A '''Flood hive'''<ref>'''[[Halo 3]]''', campaign level ''[[Floodgate]]''</ref> is an important step in the development of the [[Flood]] life-cycle. The processes that develop a hive begin during the [[Coordinated Stage]] of Flood development, once a viable Gravemind has been developed and the Flood has access to a sizable population. The Gravemind is a collection of the sentience and knowledge that has been gathered by the victims of the [[ | A '''Flood hive'''<ref>'''[[Halo 3]]''', campaign level ''[[Floodgate]]''</ref> is an important step in the development of the [[Flood]] life-cycle. The processes that develop a hive begin during the [[Coordinated Stage]] of Flood development, once a viable Gravemind has been developed and the Flood has access to a sizable population. The Gravemind is a collection of the sentience and knowledge that has been gathered by the victims of the [[Pod infector|Flood parasites]]. Once a hive has been established, it serves as a base for Flood assaults as well as housing a Flood [[Gravemind]]. Two notable examples of Flood hives in the modern era include ''[[High Charity]]'' and the ''[[Indulgence of Conviction]]''. | ||
==Creation== | ==Creation== | ||
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Once a useful area has been found, the Flood proceed to attack the hosts present, gathering food and biomass. The Flood attack with a strategy relying primarily on numerical superiority. The parasite then begins to pump [[Flood spores|spores]] into the atmosphere,<ref>'''[[Halo 2]]''', campaign level ''[[High Charity (level)|High Charity]]''</ref><ref>'''[[Halo: Combat Evolved]]''', campaign level ''[[The Library]]'', ''[[343 Guilty Spark (level)|343 Guilty Spark]]'' ('''[[04-343 Guilty Spark]]''': ''"[[MJOLNIR Powered Assault Armor/Mark V|Your environment suit]] will serve [[John-117|you]] well when the Flood begin to alter the atmosphere. You are a good planner!"'')</ref> restricting breathing for the hosts present, causing them to die of asphyxiation, or weakening them in order to make them less resistant to assimilation. This is accomplished, at least in part, through the creation of structures known as spore mountains. These peak-like agglomerations of biomass are used to generate Flood spores and release them into the atmosphere. There are known instances of spore mountains reaching hundreds of kilometers in diameter and dozens in height.<ref>'''Halo: Silentium''', ''page 82''</ref> | Once a useful area has been found, the Flood proceed to attack the hosts present, gathering food and biomass. The Flood attack with a strategy relying primarily on numerical superiority. The parasite then begins to pump [[Flood spores|spores]] into the atmosphere,<ref>'''[[Halo 2]]''', campaign level ''[[High Charity (level)|High Charity]]''</ref><ref>'''[[Halo: Combat Evolved]]''', campaign level ''[[The Library]]'', ''[[343 Guilty Spark (level)|343 Guilty Spark]]'' ('''[[04-343 Guilty Spark]]''': ''"[[MJOLNIR Powered Assault Armor/Mark V|Your environment suit]] will serve [[John-117|you]] well when the Flood begin to alter the atmosphere. You are a good planner!"'')</ref> restricting breathing for the hosts present, causing them to die of asphyxiation, or weakening them in order to make them less resistant to assimilation. This is accomplished, at least in part, through the creation of structures known as spore mountains. These peak-like agglomerations of biomass are used to generate Flood spores and release them into the atmosphere. There are known instances of spore mountains reaching hundreds of kilometers in diameter and dozens in height.<ref>'''Halo: Silentium''', ''page 82''</ref> | ||
Hosts who are infected will add to the Flood's arsenal. Older [[Flood combat form|combat forms]] will develop into [[Flood carrier form|carrier forms]], which generate more infection forms, continuing the cycle. During this time, [[Flood | Hosts who are infected will add to the Flood's arsenal. Older [[Flood combat form|combat forms]] will develop into [[Flood carrier form|carrier forms]], which generate more infection forms, continuing the cycle. During this time, [[Flood blister]]s start to grow on surfaces. Growth pods are constructed from the flesh of infected life forms not converted into [[Flood combat form|combat forms]], and grow at an extraordinary rate.<ref>'''[[Halo Wars 2]]''', ''[[Phoenix Logs]]'' - Blister</ref> | ||
===Later stages=== | ===Later stages=== | ||
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==Trivia== | ==Trivia== | ||
Interestingly, there seems to be less green mist in the later stages of Flood hive creation. This is easily noticeable from the ''[[Halo 2]]'' level ''[[High Charity (level)|High Charity]]'' to ''Halo 3'' level ''[[Cortana (level)|Cortana]]''. It is possible that all the Flood spores floating in the air settled down and created the hive. | *Interestingly, there seems to be less green mist in the later stages of Flood hive creation. This is easily noticeable from the ''[[Halo 2]]'' level ''[[High Charity (level)|High Charity]]'' to ''Halo 3'' level ''[[Cortana (level)|Cortana]]''. It is possible that all the Flood spores floating in the air settled down and created the hive. Alternatively, it's possible the spores are primarily used to exacerbate the conversion rate of uninfected environments; thus, having an excess of spores in a Flood hive would be redundant. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:H3 - Flood biomass concept.png|Concept art for Flood biomass in ''Halo 3''. | |||
File:H3 - Flood excretions concept.png|Concept art for Flood excretions in ''Halo 3''. | |||
File:Flood biomass.jpg|Another example of the Flood architecture in a Flood hive. | File:Flood biomass.jpg|Another example of the Flood architecture in a Flood hive. | ||
File:TerminalHaloInfested.jpg|[[343 Guilty Spark]] imagines [[Installation 04]] with a Flood hive on its surface. | File:TerminalHaloInfested.jpg|[[343 Guilty Spark]] imagines [[Installation 04]] with a Flood hive on its surface. | ||
File:H2A - Flood sacks.jpg|Flood biomass in ''[[Halo 2: Anniversary]]''. | |||
File:HW2_FloodHive_Concept.jpg|Concept art of a Flood Hive for ''[[Halo Wars 2]]''. | |||
</gallery> | </gallery> | ||
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*''[[Halo 3]]'' | *''[[Halo 3]]'' | ||
*''[[Halo: Combat Evolved Anniversary]]'' | *''[[Halo: Combat Evolved Anniversary]]'' | ||
**''[[Terminal | **''[[Terminal (Halo: Combat Evolved Anniversary)|Terminals]]'' | ||
*''[[Halo: Primordium]]'' | *''[[Halo: Primordium]]'' | ||
*''[[Halo: Silentium]]'' | *''[[Halo: Silentium]]'' | ||
*''[[Halo: Spartan Assault]]'' | *''[[Halo: Spartan Assault]]'' | ||
*''[[Halo 2 Anniversary]]'' | *''[[Halo 2: Anniversary]]'' | ||
*''[[Halo 5: Guardians]]'' {{Mo}} | |||
*''[[Halo Wars 2]]'' | |||
== Sources == | == Sources == | ||
{{Ref/Sources}} | |||
{{Flood}} | {{Flood}} | ||
[[Category: | [[Category:Flood]] |