Work Burns and Runaway Grunts: Difference between revisions
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{{Music infobox | {{Music infobox | ||
| name = Work Burns and Runaway Grunts | | name = Work Burns and Runaway Grunts | ||
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==Appearances== | ==Appearances== | ||
The track plays randomly as a backing track during gameplay on any [[campaign]] or [[Skirmish]] | The track plays randomly as a backing track during gameplay on any [[campaign]] or [[Skirmish]] levels in ''[[Halo Wars]]'' set on [[Arcadia]], including: | ||
;Campaign | ;Campaign | ||
*''[[Arcadia City]]'' | *''[[Arcadia City]]'' |
Latest revision as of 11:05, March 19, 2022
Work Burns and Runaway Grunts | |
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Work Burns and Runaway Grunts is the fourteenth track in Halo Wars: Original Soundtrack.
Overview[edit]
The track opens with synthesizers before strings enter with a slow and melancholic melody. Halfway through, synthesizers join in, briefly taking over before strings return in a dramatic reprise of the melody. The track ends with digital effects and synthesizers fading out.
Appearances[edit]
The track plays randomly as a backing track during gameplay on any campaign or Skirmish levels in Halo Wars set on Arcadia, including:
- Campaign
- Skirmish
Prior to the release of Halo: Combat Evolved Anniversary and the accompanying Halo Waypoint title update , the track also played in the "Press Start" screen of Halo: Waypoint on Xbox 360.
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