Shadows (music): Difference between revisions
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{{ | {{Status|RealWorld}} | ||
{{ | {{disambig header|the soundtrack|Covenant vehicle|Shadow}} | ||
{{Music infobox | |||
| name = Shadows | |||
| yt = feKHX4So8b4 | |||
| album = ''[[Halo: Original Soundtrack]]'' | |||
| composer = [[Martin O'Donnell]] and [[Michael Salvatori]] | |||
| length = 0:59 | |||
| producer = | |||
| last = [[Suite Autumn]] | |||
| next = [[Dust and Echoes]] | |||
}} | |||
'''Shadows''' is | '''Shadows''' is the twenty-fourth track in ''[[Halo: Original Soundtrack]]''. | ||
==Overview== | |||
The track is notably the shortest track in the ''Halo: Original Soundtrack''. The piece begins with high strings, followed by siren sound effects (like those heard in ''[[Truth and Reconciliation Suite]]''), with percussion fading in, and finally joined by electric guitar. In-game, only the siren sounds were used. | |||
[[ | ==Appearances== | ||
[[ | The soundtrack can be heard: | ||
{{ | *In the level ''[[Halo (Halo: Combat Evolved level)|Halo]]'', during the opening cutscene. | ||
*In the level ''[[The Library]]'', when [[John-117]] holds position at a locked door on the third floor of the [[Library]]. | |||
==Arrangements== | |||
The siren sound effect would become associated with the [[Flood]] throughout the series, and used again in the following tracks: | |||
*''Shudder'' in ''[[Mausoleum Suite]]'' of ''[[Halo 2: Original Soundtrack]]''. | |||
*[[Gravemind (music)|Gravemind]] of ''[[Halo 3: Original Soundtrack]]''. | |||
*''Punishment'' in ''[[Halo Reborn]]'' of ''Halo 3: Original Soundtrack''. | |||
*''[[Between Beams]]'' of ''[[Halo: Combat Evolved Anniversary Original Soundtrack]]''. | |||
{{Soundtrack|H1}} |
Latest revision as of 10:51, March 19, 2022
This article is about the soundtrack. For Covenant vehicle, see Shadow.
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Shadows is the twenty-fourth track in Halo: Original Soundtrack.
Overview[edit]
The track is notably the shortest track in the Halo: Original Soundtrack. The piece begins with high strings, followed by siren sound effects (like those heard in Truth and Reconciliation Suite), with percussion fading in, and finally joined by electric guitar. In-game, only the siren sounds were used.
Appearances[edit]
The soundtrack can be heard:
- In the level Halo, during the opening cutscene.
- In the level The Library, when John-117 holds position at a locked door on the third floor of the Library.
Arrangements[edit]
The siren sound effect would become associated with the Flood throughout the series, and used again in the following tracks:
- Shudder in Mausoleum Suite of Halo 2: Original Soundtrack.
- Gravemind of Halo 3: Original Soundtrack.
- Punishment in Halo Reborn of Halo 3: Original Soundtrack.
- Between Beams of Halo: Combat Evolved Anniversary Original Soundtrack.