Real World

Ambient Wonder: Difference between revisions

From Halopedia, the Halo wiki

m (Edited to the original time length.)
m (Text replacement - "{{[Ee]ra\|(RW|BS|343)[^}\n]*}}" to "{{Status|RealWorld}}")
 
(8 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Era|RW}}
{{Status|RealWorld}}
{{Music infobox
{{Music infobox
  | video     = <youtube width="200" height="25">M_0TRKtbbJk</youtube>
  | yt     = 7yGoA5aqmc0
  | album      = [[Halo: Original Soundtrack]]
  | album      = ''[[Halo: Original Soundtrack]]''
  | composer  = [[Martin O'Donnell]] and [[Michael Salvatori]]
  | composer  = [[Martin O'Donnell]] and [[Michael Salvatori]]
  | length    = 01:56
  | length    = 1:56
  | last      = [[A Walk in the Woods]]
  | last      = [[A Walk in the Woods]]
  | next      = [[The Gun Pointed at the Head of the Universe]]
  | next      = [[The Gun Pointed at the Head of the Universe]]
}}
}}


'''Ambient Wonder''' is the seventh track included in the [[Halo: Original Soundtrack]].
'''Ambient Wonder''' is the seventh track in ''[[Halo: Original Soundtrack]]''.


==Overview==
==Overview==
It is defined by a constant, steady to slowly modulating synthesizer tone approximating the sound of an upbeat jazz organ. At 00:14, a slight undertone of shifting higher notes begins to show under the synth melody. Over the next few minutes, these two parts blend and weave together to produce a soft, ambient piece reminiscent of (and based on) the main ''[[Halo]]'' theme.
It is defined by a constant, steady to slowly modulating synthesizer tone approximating the sound of an upbeat jazz organ. At 00:14, a slight undertone of shifting higher notes begins to show under the synth melody. Over the next few minutes, these two parts blend and weave together to produce a soft, ambient piece reminiscent of (and based on) the main ''[[Halo Theme]]''.


==Appearances==
==Appearances==
The track can be heard in the level ''[[The Truth and Reconciliation]]'', when the UNSC forces enters ''[[Truth and Reconciliation]]'' through the [[gravity lift]], and when they enter the [[bridge]].  
The track can be heard in the level ''[[The Truth and Reconciliation]]'', when the UNSC forces enters ''[[Truth and Reconciliation]]'' through the [[gravity lift]], and when they enter the [[bridge]].  


==Remastered versions==
==Arrangements==
It is remastered into the following:
It is arranged into the following:
*''[[Orbit of Glass]]'' or ''Opening Volley'' of the [[Sacred Icon Suite]] in ''[[Halo 2: Original Soundtrack]]''.  
*''[[Orbit of Glass]]'' and ''Opening Volley'' of the [[Sacred Icon Suite]] in ''[[Halo 2: Original Soundtrack]]''.  
*''[[Paranoid Illusions]]'' in ''[[Halo: Combat Evolved Anniversary: Original Soundtrack]]''
*''[[Still, Moving]]'' in ''[[Halo: Combat Evolved Anniversary Original Soundtrack]]''.


{{Soundtrack|H1|category=no}}
{{Soundtrack|H1}}
[[Category:Halo: Combat Evolved OST]]

Latest revision as of 09:03, March 19, 2022

Ambient Wonder

Album:

Halo: Original Soundtrack

Composer(s):

Martin O'Donnell and Michael Salvatori

Length:

1:56

Previous:

A Walk in the Woods

Next:

The Gun Pointed at the Head of the Universe

 

Ambient Wonder is the seventh track in Halo: Original Soundtrack.

Overview[edit]

It is defined by a constant, steady to slowly modulating synthesizer tone approximating the sound of an upbeat jazz organ. At 00:14, a slight undertone of shifting higher notes begins to show under the synth melody. Over the next few minutes, these two parts blend and weave together to produce a soft, ambient piece reminiscent of (and based on) the main Halo Theme.

Appearances[edit]

The track can be heard in the level The Truth and Reconciliation, when the UNSC forces enters Truth and Reconciliation through the gravity lift, and when they enter the bridge.

Arrangements[edit]

It is arranged into the following: