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Treadmill trick: Difference between revisions

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(New page: ==How To== The Treadmill Trick is a intresting trick in Halo Combat Evolved. To preform this trick it must be done on co-op in the level Assault on the Control Room. One player do...)
 
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==How To==
{{Status|Gameplay}}
The '''treadmill trick''' is an interesting [[Glitches#In Halo Combat Evolved|glitch]] in ''[[Halo: Combat Evolved]]'', Xbox-version.


The Treadmill Trick is a intresting trick in [[Halo Combat Evolved]]. To preform this trick it must be done on co-op in the level [[Assault on the Control Room]]. One player does the stay in the [[Pelican]] glitch and the other leaves the Pelican. After the Pelican flies away player two comits suicide, the Pelican will reach a spot where player two will respawn, the player should land on a small rotating ring. Player one will then proceed to kill him/herself, they sould land directly behind player two. To stay on the ring the players must continue to run forward. Congrats you have reached the "Treadmill" have fun!
==Walkthrough==
To perform this trick, play Co-op [[campaign]] on the level [[Assault on the Control Room]]. One player needs to stay in the [[D77-TC Pelican|Pelican]] and the other leaves the Pelican. As the Pelican flies away, Player Two commits suicide, the Pelican will reach a spot where player two will respawn, the player should land on a small rotating ring. Player one will then proceed to kill him/herself, they should land directly behind player two. To stay on the ring, the players must continue to run forward.
 
{{Glitches|H1}}
[[Category:Tricks and cheats]]
[[Category:Halo: Combat Evolved glitches]]

Latest revision as of 23:42, March 18, 2022

The treadmill trick is an interesting glitch in Halo: Combat Evolved, Xbox-version.

Walkthrough[edit]

To perform this trick, play Co-op campaign on the level Assault on the Control Room. One player needs to stay in the Pelican and the other leaves the Pelican. As the Pelican flies away, Player Two commits suicide, the Pelican will reach a spot where player two will respawn, the player should land on a small rotating ring. Player one will then proceed to kill him/herself, they should land directly behind player two. To stay on the ring, the players must continue to run forward.