Gameplay

Unintended firing glitch: Difference between revisions

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The '''Unintended Firing Glitch''' is a [[glitch]] that can be performed in ''[[Halo: Reach]]''. It results in a player continually firing their weapon while the game is paused.
{{Status|Gameplay}}
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The '''unintended firing glitch''' is a [[glitch]] that can be performed in ''[[Halo: Reach]]''. It results in a player continually firing their weapon or throwing a grenade while the game is paused.


==Method 1==
==Walkthrough==
#Equip an automatic weapon or detached turret.
===Method (unintentionally firing weapons)===
#Equip an automatic weapon, detached turret, or a vehicle with an automatic weapon system (Warthog turret, Sabre, etc).
#Crouch.
#Crouch.
#Press Start or cause your controller to disconnect (Take the battery out or hold the guide button and then select "Disconnect controller")  
#Press Start or cause your controller to disconnect (Take the battery out or hold the guide button and then select "Disconnect controller")


Your character should now be firing continuously, reloading if necessary, until you re-connect your controller.
Your character should now be firing continuously, reloading if necessary, until you re-connect your controller. Note, if your are playing offline, only a single round will be fired when the start menu is exited.
 
===Method (unintentionally throwing grenade)===
#With any Armor Ability (except Sprint or Active Camouflage) equipped, hold down the Armor Ability button or bumper.
#Pause the game by pressing start or disconnecting your controller.
 
When you resume the game, your character will throw a grenade.


==Trivia==
==Trivia==
*Surprisingly enough, this glitch is performable on detached turrets, vehicles, and even with [[Sabres]].
*If this glitch is done on a Spartan Laser, the laser will charge up but stay at full charge and not fire.
*This glitch is most noticeable online as when playing offline, the character will not fire continuously but rather only one shot when leaving the pause menu.
*This glitch is particularly annoying when playing Matchmaking games as it makes you stand out. Particularly if you accidentally disconnect your controller, as by the time it is reconnected, you may be out of ammo.
*This glitch is particularly annoying when playing Matchmaking games as it makes you stand out. Particularly if you accidentally disconnect your controller, as by the time it is reconnected, you may be out of ammo.
*Another example of this glitch is that if the player pauses the game while jet packing, the character will throw a grenade.


{{Glitches}}
{{Glitches}}
[[Category:Glitches]]
[[Category:Glitches]]
[[Category:Halo: Reach Glitches]]
[[Category:Halo: Reach glitches]]

Latest revision as of 22:43, March 18, 2022

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The unintended firing glitch is a glitch that can be performed in Halo: Reach. It results in a player continually firing their weapon or throwing a grenade while the game is paused.

Walkthrough[edit]

Method (unintentionally firing weapons)[edit]

  1. Equip an automatic weapon, detached turret, or a vehicle with an automatic weapon system (Warthog turret, Sabre, etc).
  2. Crouch.
  3. Press Start or cause your controller to disconnect (Take the battery out or hold the guide button and then select "Disconnect controller")

Your character should now be firing continuously, reloading if necessary, until you re-connect your controller. Note, if your are playing offline, only a single round will be fired when the start menu is exited.

Method (unintentionally throwing grenade)[edit]

  1. With any Armor Ability (except Sprint or Active Camouflage) equipped, hold down the Armor Ability button or bumper.
  2. Pause the game by pressing start or disconnecting your controller.

When you resume the game, your character will throw a grenade.

Trivia[edit]

  • If this glitch is done on a Spartan Laser, the laser will charge up but stay at full charge and not fire.
  • This glitch is particularly annoying when playing Matchmaking games as it makes you stand out. Particularly if you accidentally disconnect your controller, as by the time it is reconnected, you may be out of ammo.