Unintended firing glitch: Difference between revisions

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{{split}}The '''Unintended Firing glitch''' is a [[glitch]] that can be performed in ''[[Halo: Reach]]''. It results in a player continually firing their weapon or throwing a grenade while the game is paused.
{{Status|Gameplay}}
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The '''unintended firing glitch''' is a [[glitch]] that can be performed in ''[[Halo: Reach]]''. It results in a player continually firing their weapon or throwing a grenade while the game is paused.


==Walkthrough==
==Walkthrough==
===Method (Unintentionally firing weapons)===
===Method (unintentionally firing weapons)===
#Equip an automatic weapon, detached turret, or a vehicle with an automatic weapon system (Warthog turret, Sabre, etc).
#Equip an automatic weapon, detached turret, or a vehicle with an automatic weapon system (Warthog turret, Sabre, etc).
#Crouch.
#Crouch.
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Your character should now be firing continuously, reloading if necessary, until you re-connect your controller. Note, if your are playing offline, only a single round will be fired when the start menu is exited.
Your character should now be firing continuously, reloading if necessary, until you re-connect your controller. Note, if your are playing offline, only a single round will be fired when the start menu is exited.


===Method (Unintentionally throwing grenade)===
===Method (unintentionally throwing grenade)===
#With any Armor Ability (except Sprint or Active Camouflage) equipped, hold down the Armor Ability button or bumper.
#With any Armor Ability (except Sprint or Active Camouflage) equipped, hold down the Armor Ability button or bumper.
#Pause the game by pressing start or disconnecting your controller.
#Pause the game by pressing start or disconnecting your controller.