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__NOTOC__ | __NOTOC__ | ||
[[File:Service_record.jpg|thumb|Commendation progress.]] | [[File:Service_record.jpg|thumb|Commendation progress.]] | ||
Prior to the shutdown of [[Xbox 360]] ''Halo'' online services on January 13, [[2022]], there were forty-five [[commendations]] in ''[[Halo: Reach]]''.{{Ref/Site|Id=shutdown2|D=23|M=1|Y=2022|URL=https://www.windowscentral.com/halo-xbox-360-servers-have-been-shut-down2021|Site=Windows Central|Page=Halo Xbox 360 servers have been shut down, ending an era}}{{Ref/Site|Id=shutdown1|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/sunsetting-halo-xbox-360-game-services-in-2021|Site=Halo Waypoint|Page=Sunsetting Halo Xbox 360 Game Services in 2021}} Players advanced commendations by playing in [[campaign]], [[multiplayer]], and (online) [[Firefight]] gameplay. Players earned [[credit]]s as they performed certain actions, many of which were [[medals]] in and of themselves. Commendations were also intended to serve as an indication of how a given player tended to operate.<ref>[http://halo.bungie.net/News/content.aspx?cid=25287 '''Bungie.net''': ''Bungie Weekly Update: 03.26.10'']</ref> | |||
Commendations in ''Halo: Reach'' | Commendations in ''Halo: Reach'' were each represented by an icon plate. These commendations advanced through five levels: Iron, Bronze, Silver, Gold, and Onyx before becoming Maxed Out. Upon advancing a commendation to a new level, players received bonus credits. There were 16 campaign, 15 Firefight, and 14 multiplayer commendations. Commendations could not be advanced on the [[Easy]] difficulty. | ||
==Levels== | ==Levels== | ||
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*Onyx rank (black bars): rewards 400 - 3000 cR (Average = 2400 cR) | *Onyx rank (black bars): rewards 400 - 3000 cR (Average = 2400 cR) | ||
*Maxed out commendations | *Maxed out commendations looked the same as Onyx, but with flames if viewed on Bungie.net<ref>http://halo.bungie.net</ref> and Halo Waypoint. There was no cR reward for maxing any commendation. | ||
<div class="tabcontainer"> | <div class="tabcontainer"> | ||
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| style="text-align: center"|0 | | style="text-align: center"|0 | ||
|} | |} | ||
===Demon=== | ===Demon=== | ||
[[File:Demon.png|right|250px]] | [[File:Demon.png|right|250px]] | ||
Complete a mission of Campaign | Complete a mission of Campaign (Noble Actual and Lone Wolf did not count) | ||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | ||
! scope="col"|Tier | ! scope="col"|Tier | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Flawless Cowboy=== | ===Flawless Cowboy=== | ||
[[File:Flawless cowboy.png|right|250px]] | [[File:Flawless cowboy.png|right|250px]] | ||
Complete a Campaign mission on Heroic or Legendary without dying. (Noble Actual and Lone Wolf | Complete a Campaign mission on Heroic or Legendary without dying. (Noble Actual and Lone Wolf did not count) | ||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | ||
! scope="col"|Tier | ! scope="col"|Tier | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Leadership Element=== | ===Leadership Element=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Nice Arm=== | ===Nice Arm=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Pinpoint=== | ===Pinpoint=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Precisely=== | ===Precisely=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Right of Way=== | ===Right of Way=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Small Arms=== | ===Small Arms=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===SpecOps=== | ===SpecOps=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Splash Damage=== | ===Splash Damage=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Standard Issue=== | ===Standard Issue=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Super Soldier=== | ===Super Soldier=== | ||
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| style="text-align: center;"| 0 | | style="text-align: center;"| 0 | ||
|} | |} | ||
===Support Role=== | ===Support Role=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Walking Tank=== | ===Walking Tank=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===War Machine=== | ===War Machine=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Dome Inspector=== | ===Dome Inspector=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Get Loud=== | ===Get Loud=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Grounded=== | ===Grounded=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===In Command=== | ===In Command=== | ||
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Kill a Leader-class enemy in Firefight Matchmaking. | Kill a Leader-class enemy in Firefight Matchmaking. | ||
(Only Elites | (Only Elites counted towards this commendation.) | ||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | ||
! scope="col"|Tier | ! scope="col"|Tier | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Longshot=== | ===Longshot=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Methodical=== | ===Methodical=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Numbers Game=== | ===Numbers Game=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Perfectionist=== | ===Perfectionist=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Pull the Pin=== | ===Pull the Pin=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Riflin' Through=== | ===Riflin' Through=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Specialized=== | ===Specialized=== | ||
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Kill a specialist-class enemy in Firefight Matchmaking. | Kill a specialist-class enemy in Firefight Matchmaking. | ||
(Brutes, Jackals, Skirmishers, and Spec-Ops grunts | (Brutes, Jackals, Skirmishers, and Spec-Ops grunts counted towards this commendation, regardless of in-game class designation. Hunters may have fallen into this category as well.) | ||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | ||
! scope="col"|Tier | ! scope="col"|Tier | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Target Practice=== | ===Target Practice=== | ||
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Kill an infantry-class enemy in Firefight Matchmaking. | Kill an infantry-class enemy in Firefight Matchmaking. | ||
(Grunts | (Grunts were the only enemies counted towards this commendation.) | ||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | ||
! scope="col"|Tier | ! scope="col"|Tier | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Trigger Happy=== | ===Trigger Happy=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Vehicular=== | ===Vehicular=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Assistant=== | ===Assistant=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Close Quarters=== | ===Close Quarters=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Crack Shot=== | ===Crack Shot=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Downshift=== | ===Downshift=== | ||
[[File:Downshift.png|right|250px]] | [[File:Downshift.png|right|250px]] | ||
Be a vehicle's driver while a passenger on a mounted weapon(Ex. Warthog Turret) kills an enemy in Multiplayer Matchmaking. (Passenger kills from side seats | Be a vehicle's driver while a passenger on a mounted weapon(Ex. Warthog Turret) kills an enemy in Multiplayer Matchmaking. (Passenger kills from side seats counted, as well as mongoose passengers) | ||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | ||
! scope="col"|Tier | ! scope="col"|Tier | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Grenadier=== | ===Grenadier=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Heavy Weapon=== | ===Heavy Weapon=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Jack of All Trades=== | ===Jack of All Trades=== | ||
[[File:Jack of all trades.png|right|250px]] | [[File:Jack of all trades.png|right|250px]] | ||
"Perform an incredible feat in Multiplayer Matchmaking." | "Perform an incredible feat in Multiplayer Matchmaking." | ||
([[Hijack | ([[Hijack]]er, [[Skyjack]], [[Revenge]], [[Avenger]], [[Yoink]], [[EMP (medal)|EMP Kill]], [[Assist]], [[Rejection]], [[First Strike]], [[Close Call]], [[Extermination]], [[Killjoy]], [[Death from the Grave|Kill From The Grave]], [[Firebird]], [[Pull]], [[Showstopper]], and [[Bulltrue]] medals all increment this.) | ||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Mobile Asset=== | ===Mobile Asset=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Multikill=== | ===Multikill=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===One Shot=== | ===One Shot=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Rear Admiral=== | ===Rear Admiral=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Sidearm=== | ===Sidearm=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Trigger Man=== | ===Trigger Man=== | ||
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==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
[[Category:Halo: Reach]] | [[Category:Halo: Reach]] | ||
[[Category: | [[Category:Commendations]] | ||