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(Blood magnum posted twice. Removed redundant links.) |
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{{Series/Cut/H4}} | {{Series/Cut/H4}} | ||
Following in the footsteps of ''[[Halo: Reach]]'', ''[[Halo 4]]'' featured a large variety of '''player customization''' options, some of which hit the cutting room floor. | Following in the footsteps of ''[[Halo: Reach]]'', ''[[Halo 4]]'' featured a large variety of '''player customization''' options, some of which hit the cutting room floor. | ||
==Armor== | ==Armor== | ||
===CIO=== | ===CIO=== | ||
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File:H4 - CIO armor (RUIN) - Transparent.png|A piece of art for the "Ruin" skin, showing the original wrist and leg patterns. | File:H4 - CIO armor (RUIN) - Transparent.png|A piece of art for the "Ruin" skin, showing the original wrist and leg patterns. | ||
</gallery> | </gallery> | ||
===Gungnir=== | ===Gungnir=== | ||
{{Main|GUNGNIR-class Mjolnir}} | {{Main|GUNGNIR-class Mjolnir}} | ||
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File:H4 MJOLNIR Gungnir.png|A render of the Gungnir set for ''Halo 4'', featuring unique wrists. | File:H4 MJOLNIR Gungnir.png|A render of the Gungnir set for ''Halo 4'', featuring unique wrists. | ||
</gallery> | </gallery> | ||
===Hayabusa=== | |||
{{Main|Project HAYABUSA}} | |||
The Hayabusa armor, originally debuted as a crossover [[Armor customization (Halo 3)|armor set]] in ''[[Halo 3]]'', was concepted and modelled for inclusion in ''Halo 4'' though ultimately never realised. This may be due to rights issues, as the original Hayabusa design was created as a crossover with ''Dead or Alive 4''{{'}}s [[Nicole-458]] character. | |||
<gallery> | |||
File:H4 Concept MultiplayerArmors.jpg|Concept art for many ''Halo 4'' armors, including Hayabusa (third row, third column). | |||
File:H4 Hayabusa armor 3d model.jpg|Front and back renders of the Hayabusa armor in ''Halo 4''. | |||
File:H4 Hayabusa armor 3d model-2.jpg|Angled front and back renders. | |||
</gallery> | |||
===Infiltrator=== | |||
{{Main|INFILTRATOR-class Mjolnir}} | |||
The Infiltrator armor was implemented in the final game, though some in-progress renders showcase a unique forearm design for the Infiltrator set not used in the final ''Halo 4'' release. These wrists would later go on to be used in ''Halo 5: Guardians'' and ''Halo Online'', and the ''Online'' armour port to ''Halo 3''. | |||
<gallery> | |||
File:H4 Infiltrator Concept Art.jpg|Concept art for Infiltrator, with the unused forearms on the left. | |||
File:H4 Infiltrator HighPoly Render.jpg|A render of the Infiltrator high-poly model, with the unused forearms. | |||
</gallery> | |||
===Locus=== | ===Locus=== | ||
{{Main|LOCUS-class Mjolnir}} | {{Main|LOCUS-class Mjolnir}} | ||
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File:Halo 4 - Locus - Undefined skin.jpg|The unreleased Locus skin, being used on [[Ragnarok]]. | File:Halo 4 - Locus - Undefined skin.jpg|The unreleased Locus skin, being used on [[Ragnarok]]. | ||
</gallery> | </gallery> | ||
===Recon=== | ===Recon=== | ||
{{Main|RECON-class Mjolnir}} | {{Main|RECON-class Mjolnir}} | ||
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H4-AnthonyMadsen-ScanRender.png|Anthony Madsen's character model, featuring the same armor. | H4-AnthonyMadsen-ScanRender.png|Anthony Madsen's character model, featuring the same armor. | ||
</gallery> | </gallery> | ||
===Soldier=== | ===Soldier=== | ||
{{Main|SOLDIER-class Mjolnir}} | {{Main|SOLDIER-class Mjolnir}} | ||
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File:H4 Soldier 3d model.jpg|The Soldier armor set, featuring the unobtainable wrist and leg armor. | File:H4 Soldier 3d model.jpg|The Soldier armor set, featuring the unobtainable wrist and leg armor. | ||
File:H4-PaulDeMarco-ScanRender.png|Paul DeMarco's character model, featuring the same armor. | File:H4-PaulDeMarco-ScanRender.png|Paul DeMarco's character model, featuring the same armor. | ||
</gallery> | |||
===Protector=== | |||
{{Main|PROTECTOR-class Mjolnir}} | |||
The Protector armor was implemented in the final game, though some in-progress renders showcase a unique leg design for the Protector set not used in the final ''Halo 4'' release. These legs would later go on to be used in ''Halo 5: Guardians''. | |||
<gallery> | |||
File:H4 Protector HighPoly Render.jpg|A render of the Protector set's high-poly model, with the unused legs. | |||
</gallery> | </gallery> | ||
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<gallery> | <gallery> | ||
File:H4 ShatterSuppressor.png|Unused variant of the Shatter skin. | File:H4 ShatterSuppressor.png|Unused variant of the Shatter skin. | ||
File:H4 - Shatter skin (transparent).png|The final game's Shatter skin, for comparison. | |||
</gallery> | </gallery> | ||