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==Description== | ==Description== | ||
The player spawns with an SMG and a sniper rifle, but no enemies populate the space. The art in this level was likely created by [[Paul Russel]]. When playing, the level has a low framerate. | The player spawns with an SMG and a sniper rifle, but no enemies populate the space. The art in this level was likely created by [[Paul Russel]]. When playing, the level has a low framerate.{{Ref/YouTube|Id=stream|Qp86KNbeCA8|The Moa Archive <nowiki>[UncookedMoa]</nowiki>|Halo 2 E3 2003 Demo Stream from 343 + Never Before Seen Alphas/Betas (1080p 60 FPS)}} This version of the level seems to match up with early [[Halo 2 storyboards|storyboards]] for an early draft of this mission, and unused scripts found in the ''[[Halo 2 Mod Tools]]''. | ||
[[File:H2_deltatemple_lobby.png|thumb|right|250px|deltatemple in the custom game lobby. Note the Ascension screenshot in the map preview.]] | [[File:H2_deltatemple_lobby.png|thumb|right|250px|deltatemple in the custom game lobby. Note the Ascension screenshot in the map preview.]] | ||
The early storyboards depict an early version of deltatemple in which the ''In Amber Clad'' exits slipspace above the ring and engages in a [[space warfare|space battle]] with two Covenant cruisers, before proceeding to drop Master Chief alone onto the ring. The Chief exits his drop pod armed with a pistol, though once he's sure the area is clear he switches to a sniper rifle. Cut scripts indicate that this early revision of deltatemple was to have stealth mechanics such as a work-shift change for Covenant patrols and dialogue with Cortana informing the Chief that if he's not quick, the Covenant patrols may find the dead bodies of guards he has killed. Additional dialogue for if the player did choose to go loud is also present. | The early storyboards depict an early version of deltatemple in which the ''In Amber Clad'' exits slipspace above the ring and engages in a [[space warfare|space battle]] with two Covenant cruisers, before proceeding to drop Master Chief alone onto the ring. The Chief exits his drop pod armed with a pistol, though once he's sure the area is clear he switches to a sniper rifle. Cut scripts indicate that this early revision of deltatemple was to have stealth mechanics such as a work-shift change for Covenant patrols and dialogue with Cortana informing the Chief that if he's not quick, the Covenant patrols may find the dead bodies of guards he has killed. Additional dialogue for if the player did choose to go loud is also present. |