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*'''Weapon''': ''(as he exits the adjacent chamber with the power seed)'' "Or maybe not." | *'''Weapon''': ''(as he exits the adjacent chamber with the power seed)'' "Or maybe not." | ||
''As she | ''As she says this, a teleporter appears on the floor in front of him.'' | ||
*'''Weapon''': "A teleporter just powered up." | *'''Weapon''': "A teleporter just powered up." | ||
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*'''Jiralhanae Chieftain''': "[[Fernando Esparza|Your friend]] will die in agony, Spartan! Just like the rest of the humans on this Ring!" | *'''Jiralhanae Chieftain''': "[[Fernando Esparza|Your friend]] will die in agony, Spartan! Just like the rest of the humans on this Ring!" | ||
''The Chief kills the Chieftain, as more Banished troops arrive. The Chief manages to kill them too and exits the room through the door the Banished came through. He proceeds towards the surface, killing a few more Banished troops in his path.'' | |||
''The Chief VISR activates as he receives a final recovered message.'' | |||
<pre> ARMOR BIOS // MJOLNIR // VER_12.22.19 / ID_117 | |||
>> PRIMARY SUPPORT SYSTEM CHECK | |||
--- ISOLATING AI --- | |||
SYS_REC\> PREPARING A.I. INTRUSION COUNTERMEASURES | |||
... | |||
--- DAMAGED MESSAGE REPAIRED --- | |||
SYS_LOAD\> [SYSTEM PERIL DISTRIBUTION REFLEX] | |||
... | |||
--- PROTOCOL INITIALIZED --- | |||
SYS_LOAD\> VISR.HUD.SYS.SPDR | |||
... | |||
--- ENCRYPTED MESSAGE DECODING--- | |||
SYS_LOAD\> SPDR_01 ... 02 ... 03 ... 04 ... 05 ... 06 ... 07 | |||
... | |||
--- ENCRYPTED MESSAGE DECODED --- | |||
CONFIRM\> S.P.D.R . [ACTIVE] | |||
... | |||
--- REDEPLOYING AI --- | |||
SYS_EXIT\> AI.SRVC.FUNCTIONAL | |||
... | |||
--- EXITING --- | |||
</pre> | |||
''The Chief reaches a locked door. He accesses a nearby terminal to unlock it.'' | |||
''Loading screen.'' | |||
''Gameplay resumes after loading screen.'' | |||
''The door is unlocked. The Chief enters and makes his way back to the surface.'' | |||
''Level ends.'' | |||
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