Armor customization (Halo Infinite)/AIColor: Difference between revisions
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|align="center"|[[File:HINF Bloodhand AI Color Icon.png|75px]]<br/>Bloodhand | |align="center"|[[File:HINF Bloodhand AI Color Icon.png|75px]]<br/>Bloodhand | ||
|'''Manufacturer:''' UNSC <br/> | |'''Manufacturer:''' UNSC <br/>Nonvolitional AI cannot go rampant, but it can suffer from cascade errors. | ||
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Revision as of 14:38, November 25, 2021
AI model | ||
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AI color | Lore | Unlock |
Ancient Code |
Manufacturer: UNSC Competitive collaboration wins a great many wars. |
Season 01: Heroes of Reach level 31 (Free) |
File:HINF Bloodhand AI Color Icon.png Bloodhand |
Manufacturer: UNSC Nonvolitional AI cannot go rampant, but it can suffer from cascade errors. |
Unknown |
Ecumene Blue |
Manufacturer: UNSC This color was pleasing to Forerunner eyes. |
Unlocked by default |
File:HINF Eridanus Sunset AI Color Icon.png Eridanus Sunset |
Manufacturer: UNSC Licensed by Ohana Prescient Systems. |
Unlocked by default |
Lightish Red |
Manufacturer: UNSC Unstable, or dynamic. Is there really a difference? |
Unlocked by default |
Promethean |
Manufacturer: UNSC If you're going to lose a war to a galaxy-devouring parasite, you might as well look good. |
Unlocked by default |
Super Tone |
Manufacturer: UNSC You DID keep it clean, did you not? |
Season 01: Heroes of Reach level 69 (Premium) |