Halo 2 storyboards: Difference between revisions

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These early storyboards for The Great Journey showcase the ending, having been reworked from the original plot. The control room still resembles Installation 04, but the alliance with Johnson is now one of the key parts of the storyboard. In these early revisions, an additional cutscene is shown in the [[Bastion of the Brutes]], depicting the Arbiter having a fist fight with a Brute guard assigned to watch Johnson and his Marines. The Arbiter fights the Brute but is ultimately saved by Johnson, who uses his [[CH252 helmet|helmet]] to smash the Brute's head in. Johnson then passes the guard's Brute Shot to the Arbiter, who then walks over to Johnson and looks to prepare a killing strike - only to cut Johnson's bonds. The two then look at the Scarab in the dock (resembling the six-legged version seen in the earlier Metropolis) storyboards, then the level proceeds as normal.
These early storyboards for The Great Journey showcase the ending, having been reworked from the original plot. The control room still resembles Installation 04, but the alliance with Johnson is now one of the key parts of the storyboard. In these early revisions, an additional cutscene is shown in the [[Bastion of the Brutes]], depicting the Arbiter having a fist fight with a Brute guard assigned to watch Johnson and his Marines. The Arbiter fights the Brute but is ultimately saved by Johnson, who uses his [[CH252 helmet|helmet]] to smash the Brute's head in. Johnson then passes the guard's Brute Shot to the Arbiter, who then walks over to Johnson and looks to prepare a killing strike - only to cut Johnson's bonds. The two then look at the Scarab in the dock (resembling the six-legged version seen in the earlier Metropolis) storyboards, then the level proceeds as normal.
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