Cut Halo 4 levels: Difference between revisions

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==Known map concepts==
==Known map concepts==
===Arrowhead===
===Arrowhead===
"Arrowhead" was one map concepted, and evidently would have taken place in or around a [[UNSC]] facility embedded in a cliffside, though no other details are known.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.artstation.com/artwork/0aO1Y|Site=Artstation|Page=HALO - Arrowhead}}
"Arrowhead" was one potential DLC map concepted, and evidently would have taken place in or around a [[UNSC]] facility embedded in a cliffside, though no other details are known.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.artstation.com/artwork/0aO1Y|Site=Artstation|Page=HALO - Arrowhead}}
<gallery>
<gallery>
File:H4 Arrowhead Concept 1.jpg|Concept art of Arrowhead.
File:H4 Arrowhead Concept 1.jpg|Concept art of Arrowhead.
File:H4 Arrowhead Concept 2.jpg|Sketches of the UNSC cliffside facility.
File:H4 Arrowhead Concept 2.jpg|Sketches of the UNSC cliffside facility.
</gallery>
===Dish===
An original map design developed by [[Creative Assembly]] and referred to as "Dish" can be found in the tags build. The map takes the form of a long canyon, with multiple levels. The map is complete with vehicle and turret spawns, alongside respawn points for players - though appears not to have progressed beyond the early blockout stages. Interestingly, this map contains spawn points for the [[Cut Halo 4 vehicles#Revenant|Revenant]] design which was intended to appear in the game.{{Ref/Twitter|___Gal4xy___|1433227327622860805|Galaxy|Here's a look at a cut MP map by Certain Affinity simply called "Dish". This map is one of my favorite cut MP maps. It's complete with full vehicle spawns and turret placements, etc. The map is in a rough block out state, which suggests it was cut early on in development.|D=04|M=9|Y=2021}}{{Ref/Twitter|___Gal4xy___|1433227748705771526|Galaxy|Interestingly, the Revenant (A cut returning vehicle from Halo 4) has spawn points for the map, suggesting that the map was made before the Revenant was scrapped from the game.|D=04|M=9|Y=2021}} The relatively late cutting of the Revenant from the game indicates that Dish may have been in development relatively late in ''Halo 4''{{'}}s [[Development of Halo 4|development cycle]].
<gallery>
File:H4 Dish Overview.jpg|A top-down look at the layout of Dish.
File:H4 Dish Screenshot 1.jpg|A screenshot of the map - note the presence of the Revenant at the bottom.
File:H4 Dish Screenshot 2.jpg|A screenshot of the map.
File:H4 Dish Screenshot 3.jpg|A screenshot of the map.
File:H4 Dish Revenant.jpg|The Revenant on Dish.
</gallery>
</gallery>


===Covenant underwater technology===
===Covenant underwater technology===
This map was designed to focus on underwater [[Covenant]] technology.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.artstation.com/artwork/nQ0YdX|Site=Artstation|Page=Halo 4 - Aquatic Covenant|Quote=Random vis dev experiments for potential Halo 4 DLC environments. Toyed around with some ideas for undersea Covenant vessels. Ultimately unused, but sure was fun!}}
This potential DLC map was designed to focus on underwater [[Covenant]] technology.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.artstation.com/artwork/nQ0YdX|Site=Artstation|Page=Halo 4 - Aquatic Covenant|Quote=Random vis dev experiments for potential Halo 4 DLC environments. Toyed around with some ideas for undersea Covenant vessels. Ultimately unused, but sure was fun!}}
<gallery>
<gallery>
File:H4 CutDLC UnderWaterCovenant Concept 1.jpg|Visual exploration for DLC, focusing on an underwater map with Covenant technology.
File:H4 CutDLC UnderWaterCovenant Concept 1.jpg|Visual exploration for DLC, focusing on an underwater map with Covenant technology.