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Jason Jones: Difference between revisions

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[[File:Jasonj.jpg|thumb|250px|right|Jason Jones in the [[ViDoc]] [[O Brave New World]].]]
[[File:Jasonj.jpg|thumb|250px|right|Jason Jones in the [[ViDoc]] [[O Brave New World]].]]
{{Quote|Jason is actually a lot like a shipboard [[AI]] where, most of the time, it does miraculous work that nobody else can do. And then, the other times he's, you know, crazy.|[[Adrian Perez]]<ref>'''[[Halo 3]] Legendary Edition''', ''[[Seven|7]] Steps to World Domination''</ref>}}
{{Quote|Jason is actually a lot like a shipboard [[AI]] where, most of the time, it does miraculous work that nobody else can do. And then, the other times he's, you know, crazy.|[[Adrian Perez]]<ref>'''[[Halo 3]] Legendary Edition''', ''[[Seven|7]] Steps to World Domination''</ref>}}
'''Jason Jones''' (born June 1, 1971) is a co-founder of the computer game company [[Bungie Studios]] - along with [[Alexander Seropian]] - in 1991. He has worked on ''[[wikipedia:Myth (series)|Myth]]'', ''[[Marathon]]'' and was also the project lead for ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]''. He is presently the Chief Creative Officer of Bungie, inc.<ref>[https://www.gamesindustry.biz/articles/2018-06-01-bungie-gets-more-than-usd100-million-investment-from-netease '''gamesindustry.biz''': ''Bungie gets more than $100 million investment from NetEase'']</ref>
'''Jason Jones''' (born June 1, 1971) is a co-founder of the computer game company [[Bungie]] - along with [[Alexander Seropian]] - in 1991. He has worked on ''[[wikipedia:Myth (series)|Myth]]'', ''[[Marathon]]'' and was also the project lead for ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]''. He is presently the Chief Creative Officer of Bungie, inc.<ref>[https://www.gamesindustry.biz/articles/2018-06-01-bungie-gets-more-than-usd100-million-investment-from-netease '''gamesindustry.biz''': ''Bungie gets more than $100 million investment from NetEase'']</ref>


==Trivia==
==Trivia==

Revision as of 16:05, August 22, 2021

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Jason Jones in the ViDoc O Brave New World.

"Jason is actually a lot like a shipboard AI where, most of the time, it does miraculous work that nobody else can do. And then, the other times he's, you know, crazy."
Adrian Perez[1]

Jason Jones (born June 1, 1971) is a co-founder of the computer game company Bungie - along with Alexander Seropian - in 1991. He has worked on Myth, Marathon and was also the project lead for Halo: Combat Evolved and Halo 2. He is presently the Chief Creative Officer of Bungie, inc.[2]

Trivia

  • He suggested Halo to be called "Red Shift".[3] He also wanted the Elites to have tails, a suggestion many others also agreed with. However, when the animations of the Elites manning vehicles were in production, the tail was removed due to very obvious reasons, as stated in The Art of Halo.
  • Joe Staten said that the reason why most of everything you see from the Covenant is purple, was because Jason loves purple.[4]
  • He thought up the name for the space cruiser UNSC Pillar of Autumn.[5]
  • Jason Jones has appeared multiple times as Easter eggs in the Halo titles.

Sources

  1. ^ Halo 3 Legendary Edition, 7 Steps to World Domination
  2. ^ gamesindustry.biz: Bungie gets more than $100 million investment from NetEase
  3. ^ Halo 2 Collector's Edition, Making of Halo 2 disc
  4. ^ Halo 3 Legendary Edition - Essentials, Disc Two - Halo 2 Cinematics Commentary
  5. ^ Bungie.net: Jason Jones Interviewed By You (12/18/2001)

See also

External links