Blood Gulch (Halo Wars level): Difference between revisions

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==Production notes==
==Production notes==
Blood Gulch was created due to a desire to create a map existing ''Halo'' players would be familar with. Blood Gulch was chosen due to the map's open spaces and variety added by the cliffs on either side. To keep the canyon layout intact with ''Halo Wars'' production methods, the developers had to use a larger base terrain size, then restrict the viewing area to a rectangle.{{Ref/Reuse|website}}
Blood Gulch was created due to a desire to create a map existing ''Halo'' players would be familiar with. Blood Gulch was chosen due to the map's open spaces and variety added by the cliffs on either side. To keep the canyon layout intact with ''Halo Wars'' production methods, the developers had to use a larger base terrain size, then restrict the viewing area to a rectangle.{{Ref/Reuse|website}}


Blood Gulch was one of the first Skirmish maps revealed to public. Editors from ''Official Xbox Magazine'' visited [[Ensemble Studios]], and were able to play on the map.<ref>''Official Xbox Magazine'', January 2009</ref>
Blood Gulch was one of the first Skirmish maps revealed to the public. Editors from ''Official Xbox Magazine'' visited [[Ensemble Studios]], and were able to play on the map.<ref>''Official Xbox Magazine'', January 2009</ref>


During matches on Blood Gulch, the ''[[Halo Wars]]'' OST track ''[[Bad Here Day]]'' plays as the level's ambient music.
During matches on Blood Gulch, the ''[[Halo Wars]]'' OST track ''[[Bad Here Day]]'' plays as the level's ambient music.
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