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* In ''Halo 4'', if the two plasma gunners and the main gun are destroyed, the Phantom is usually destroyed. This can be seen on the Spartan Ops mission ''[[Key/Science Mountain|Science Mountain]]'', by shooting the red arrows on the Phantoms with a Scorpion, however in missions such as ''[[Catherine/The VIP|The VIP]]'' the guns can be blown off without affecting for the most part the dropship or its occupants. | * In ''Halo 4'', if the two plasma gunners and the main gun are destroyed, the Phantom is usually destroyed. This can be seen on the Spartan Ops mission ''[[Key/Science Mountain|Science Mountain]]'', by shooting the red arrows on the Phantoms with a Scorpion, however in missions such as ''[[Catherine/The VIP|The VIP]]'' the guns can be blown off without affecting for the most part the dropship or its occupants. | ||
*According to [[Lieutenant]] [[TJ Murphy]] in ''[[Scattered/Escape Plan|Escape Plan]]'', it is not hard to hijack a Phantom. Utilizing a Covenant console in "[[Lockup]]," Miller proved to be able to hack the security systems on one of the dropships and bring it under his control in just a few minutes time. | *According to [[Lieutenant]] [[TJ Murphy]] in ''[[Scattered/Escape Plan|Escape Plan]]'', it is not hard to hijack a Phantom. Utilizing a Covenant console in "[[Lockup]]," Miller proved to be able to hack the security systems on one of the dropships and bring it under his control in just a few minutes time. | ||
*Some phantoms, particularly those on Shutdown and Shootout in Valhalla, fire unusually fast, possibly for balance against vehicles. | |||
== Gallery == | == Gallery == |
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