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While not used by all AIs, every [[Smart artificial intelligence|"smart" AI]] uses an avatar,<ref name="clarity and grace">[https://www.halowaypoint.com/en-us/news/canon-fodder-clarity-grace '''Halo Waypoint''': ''Canon Fodder - Clarity and Grace'']</ref> as do many [[Dumb artificial intelligence|"dumb" AIs]]. This visual representation is chosen by the AI upon their creation and can be whatever they desire it to be. The creation of an AI's avatar occurs very early in the system's birthing process, and unless an AI is programmed to have multiple avatars, it does not usually alter its appearance after its initial creation.{{Ref/Reuse|Encyclopedia}} Smart AIs find it extremely difficult to substantially alter their original avatar,{{Ref/Reuse|clarity and grace}} and attempts to do so have resulted in catastrophic AI system crashes.{{Ref/Reuse|Encyclopedia}} The reason for this is not well understood to scientists, and attempts to eliminate this behavior have resulted in AI failures and personality aberrations.{{Ref/Reuse|clarity and grace}}
While not used by all AIs, every [[Smart artificial intelligence|"smart" AI]] uses an avatar,<ref name="clarity and grace">[https://www.halowaypoint.com/en-us/news/canon-fodder-clarity-grace '''Halo Waypoint''': ''Canon Fodder - Clarity and Grace'']</ref> as do many [[Dumb artificial intelligence|"dumb" AIs]]. This visual representation is chosen by the AI upon their creation and can be whatever they desire it to be. The creation of an AI's avatar occurs very early in the system's birthing process, and unless an AI is programmed to have multiple avatars, it does not usually alter its appearance after its initial creation.{{Ref/Reuse|Encyclopedia}} Smart AIs find it extremely difficult to substantially alter their original avatar,{{Ref/Reuse|clarity and grace}} and attempts to do so have resulted in catastrophic AI system crashes.{{Ref/Reuse|Encyclopedia}} The reason for this is not well understood to scientists, and attempts to eliminate this behavior have resulted in AI failures and personality aberrations.{{Ref/Reuse|clarity and grace}}


The duty which the AI is to perform, combined with the human brain that was used to create it, have a great deal to do with what avatar they chose to appear as.<ref name="for">'''Halo: The Fall of Reach''', ''page 28''</ref>{{Ref/Reuse|ch}} The avatar is created by the AI to represent itself and appear to be drawn from the emotive responses at the base of human behavior. Most AIs represent themselves as male or female humans in various forms of costume, though some AIs do take on more abstract forms; some avatars are simple geometric objects or silhouettes with perhaps a handful of key human features, such as a mouth or pair of eyes.{{Ref/Reuse|clarity and grace}} Without exception, AI systems identify themselves as male or female based on the gender of their brain donor.<ref name="Encyclopedia">'''[[Halo Encyclopedia]]''', ''page 220''</ref> In addition to their visual representation, AIs are also able to choose their preferred accent or style of speech.{{Ref/Reuse|ch}}
The duty which the AI is to perform, combined with the human brain that was used to create it, have a great deal to do with what avatar they chose to appear as.<ref name="for">'''Halo: The Fall of Reach''', ''page 28''</ref>{{Ref/Reuse|ch}} The avatar is created by the AI to represent itself and appear to be drawn from the emotive responses at the base of human behavior. Most AIs represent themselves as male or female humans in various forms of costume, though some AIs do take on more abstract forms; some avatars are simple geometric objects or silhouettes with perhaps a handful of key human features, such as a mouth or pair of eyes.{{Ref/Reuse|clarity and grace}} Without exception, AI systems identify themselves as male or female based on the gender of their brain donor.<ref name="Encyclopedia">'''[[Halo Encyclopedia: The Definitive Guide to the Halo Universe]]''', ''page 220''</ref> In addition to their visual representation, AIs are also able to choose their preferred accent or style of speech.{{Ref/Reuse|ch}}


Avatars may choose to present themselves as human-sized wherever sufficient projection equipment is available.<ref>'''[[Halo: The Fall of Reach]]''', ''page 38''</ref><ref name="genesis">'''[[Halo Wars: Genesis]]'''</ref><ref>'''[[Halo: Fall of Reach - Boot Camp]]'''</ref> With more limited projection systems such as a starship's [[holotank|holo-pedestal]], they appear considerably smaller.<ref>'''[[Halo: Combat Evolved]]''', campaign level ''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]''</ref><ref>'''[[Halo 2]]''', campaign level ''[[Cairo Station (station)|Cairo Station]]''</ref>
Avatars may choose to present themselves as human-sized wherever sufficient projection equipment is available.<ref>'''[[Halo: The Fall of Reach]]''', ''page 38''</ref><ref name="genesis">'''[[Halo Wars: Genesis]]'''</ref><ref>'''[[Halo: Fall of Reach - Boot Camp]]'''</ref> With more limited projection systems such as a starship's [[holotank|holo-pedestal]], they appear considerably smaller.<ref>'''[[Halo: Combat Evolved]]''', campaign level ''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]''</ref><ref>'''[[Halo 2]]''', campaign level ''[[Cairo Station (station)|Cairo Station]]''</ref>