Battle of Beta Eridani: Difference between revisions
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c. 2552 | ||||||||||||||||||
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Covenant victory
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The Battle of Beta Eridani was an engagement in the Human-Covenant War between the Covenant and the United Nations Space Command in the Beta Eridani system, shortly before the summer of 2552.[1]
Prelude
Rho 'Barutamee, Supreme Commander of the Fleet of Valiant Prudence, was charged with locating Forerunner artifacts for the Covenant Ministry of Fervent Intercession. To assist in his duties, Covenant leadership granted 'Barutamee the use of a powerful Luminary to aid in his searches.[2] Shortly before the summer of 2552, the fleet's Luminary detected Forerunner relics located in the human-occupied Beta Eridani system. To collect the Forerunner artifacts, the Fleet of Valiant Prudence set course for the Beta Eridani system.[1]
Meanwhile, the humans within the system were unaware of the existence of the Forerunner artifacts in the Beta Eridani system. The system was home to the Beta Eridani Naval Training Range, a training facility used by the UNSC Navy to test the capabilities of cadets on warships within the system.[1]
The battle
When ten ships of the Fleet of Valiant Prudence arrived in the system, their presence was quickly discovered by Lieutenant Robinson. Although the ensuring battle would likely have been an even fight on most occasions, all warships of the UNSC Navy in the Beta Eridani system were crewed with cadets. With no other viable option, Robinson ordered all forces in the system to flee.[1] During the battle, several Forerunner artifacts were recovered and brought to Supreme Commander Rho 'Barutamee aboard his flagship, Long Night of Solace. 'Barutamee had the artifacts "processed" through the Luminary and discovered that the relics pointed to another system. To prevent the UNSC forces in the system from following him to his next destination, 'Barutamee ordered the destruction of all remaining human forces in Beta Eridani.[3]
Aftermath
Sometime after the battle, the Fleet of Valiant Prudence traveled to the system pinpointed by the Luminary: the Epsilon Eridani system. Unbeknownst to Supreme Commander Rho 'Barutamee, the system was home to major strongholds of the United Nations Space Command, including Reach. 'Barutamee initiated the invasion of Reach, which ultimately led to the planet's fall on August 30, 2552, though 'Barutamee was presumably killed and most of his fleet was destroyed on August 14, 2552.[4][5]
List of appearances
- Halo: Fleet Battles (First appearance)
Sources
- ^ a b c d Halo: Fleet Battles, Scenario One: Flight!
- ^ Halo: Fleet Battles, Luminaries
- ^ Halo: Fleet Battles, Scenario Two: Contact
- ^ Halo Waypoint: Rho Barutamee
- ^ Halo: Reach, campaign level, Long Night of Solace