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Part of the Problem: Difference between revisions

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==Appearances==
==Appearances==
The track plays randomly as a backing track during gameplay on any [[campaign]] or [[Skirmish]] level in ''[[Halo Wars]]'' set on [[Arcadia]], including:
The track plays randomly as a backing track during gameplay on any [[campaign]] or [[Skirmish]] levels in ''[[Halo Wars]]'' set on [[Arcadia]], including:
;Campaign
;Campaign
*''[[Arcadia City]]''
*''[[Arcadia City]]''

Revision as of 07:58, May 15, 2021

Part of the Problem

Album:

Halo Wars: Original Soundtrack

Composer(s):

Stephen Rippy

Length:

2:52

Previous:

De Facto the Matter

Next:

Fingerprints Are Broken

 

Part of The Problem is the twentieth track in Halo Wars: Original Soundtrack.

Overview

The track opens with synth ambiance, with a short melody by bass guitar. Woodwinds enter with short notes, with bass guitar, which repeats its melody. The instruments pause briefly, with a variation of the Halo Theme cutting in. Bass guitar returns with strings, and the two parts build up to a climatic ending. Woodwinds return with its short notes, followed by the bass guitar. They reprise their respective melodies before fading out.

Appearances

The track plays randomly as a backing track during gameplay on any campaign or Skirmish levels in Halo Wars set on Arcadia, including:

Campaign
Skirmish