Halo Infinite: Difference between revisions

made gameplay its own section as per other game page layouts, started the multiplayer map list. There might be a better way to format it but idk yet lol
(Restructuring and adding information from latest Inside Infinite)
(made gameplay its own section as per other game page layouts, started the multiplayer map list. There might be a better way to format it but idk yet lol)
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==Plot==
==Plot==
As the third chapter in the [[Reclaimer Saga]], ''Infinite'' will focus on the [[John-117|Master Chief]] and continue his story following the events of ''Halo 5: Guardians''.{{Ref/Reuse|waypoint journey}} It has been described as a "spiritual reboot" for the franchise.{{Ref/Reuse|Reboot}}
As the third chapter in the [[Reclaimer Saga]], ''Infinite'' will focus on the [[John-117|Master Chief]] and continue his story following the events of ''Halo 5: Guardians''.{{Ref/Reuse|waypoint journey}} It has been described as a "spiritual reboot" for the franchise.{{Ref/Reuse|Reboot}}
==Gameplay==
[[File:HINF BeamEmitterAbove.png|250px|thumb|Pre-release screenshot of an area players will be able to explore in ''Halo Infinite''{{'}}s campaign.]]
''Infinite'' has been described as being a "platform" for the ''Halo'' franchise for at least the next decade. It is intended that the game be added to over time, rather than utilizing the previous system of numbered titles. However, the game will not be a live service one; it has been likened as being more akin to ''[[Halo: The Master Chief Collection]]'' in this regard.{{Ref/Site|URL=https://www.gamespot.com/articles/halo-infinite-is-a-platform-for-the-next-ten-years/1100-6480039/|Site=GameSpot|Page=Halo Infinite Is A Platform For The Next Ten Years Of Halo|D=28|M=3|Y=2021}} The gameplay is inspired by the original trilogy, especially ''Halo 3'', along with the gameplay from ''Halo: Reach'' and the [[Reclaimer Saga]], with a focus on the use of [[Equipment]] rather than [[Armor abilities]].{{Ref/Reuse|InsideJanuary}} Unlike the original trilogy, however, the player has the [[Sprint]] ability as well as the [[Spartan abilities#Slide|Slide]] ability from ''Halo 5: Guardians''.{{Ref/Reuse|HIcampaign}} Like ''Halo 4'' and ''Halo 5: Guardians'', ''Halo Infinite'' will not feature playable Sangheili in multiplayer or [[dual wielding]] at launch.{{Ref/Reuse|Ask343Zeta}}
===Campaign===
The campaign takes place on a single [[Halo]] ring; the campaign has been described as being larger than the campaigns of ''[[Halo 4]]'' and ''5'' combined.{{Ref/Site|URL=https://www.gameinformer.com/2020/07/23/halo-infinite-comes-out-swinging-during-xbox-showcase|Site=Game Informer|Page=Halo Infinite Comes Out Swinging During Xbox Showcase|D=28|M=3|Y=2021}} The campaign will have four player online co-op and two-player local splitscreen co-op.{{Ref/Site|URL=https://www.gamespot.com/articles/halo-infinite-multiplayer-makes-grappling-hook-a-p/1100-6480112/|Site=GameSpot|Page=Halo Infinite Multiplayer Makes Grappling Hook A Pickup, 4-Player Split-Screen Confirmed|D=28|M=3|Y=2021}}{{Ref/Site|URL=https://screenrant.com/halo-infinite-split-screen-co-op-campaign-multiplayer/|Site=Screenrant|Page=Halo Infinite Campaign Is 2-Player Local Splitscreen & 4-Player Online|D=28|M=3|Y=2021}}
The game will have dynamic day/night cycles. Enemies will sometimes act differently per the time of day (e.g. Unggoy sleeping at night). Some weather elements will also feature, such as wind, and fog coming in at different altitudes. Rain and snowstorms won't feature at launch, but may be added in the future.{{Ref/Reuse|Ask343Zeta}}
===Multiplayer===
''Infinite''{{'}}s multiplayer mode will be [[Wikipedia:Free-to-play|free-to-play]] and will support 120FPS on Xbox Series X.{{Ref/Twitter|Halo|1289298976550731776|Halo|Quote=Halo: Halo is for everyone. We can confirm #HaloInfinite multiplayer will be free-to-play and will support 120FPS on Xbox Series X. More details will be shared later!}} Cross-play and cross-progression will be available, allowing players to carry multiplayer customization and progress across all platforms.{{Ref/Reuse|pcjourney}} Competitive playlists will be restricted based on input devices.{{Ref/Reuse|InsideApril}} The game will have some form of microtransactions in multiplayer and an "out of game" progression system.{{Ref/Site|URL=https://au.ign.com/articles/2018/09/18/halo-infinite-will-have-microtransactions-and-pc-anti-cheat-tech|Site=IGN|Page=Halo Infinite Will Have Microtransactions and PC Anti-Cheat Tech|D=28|M=3|Y=2021}} Lootboxes may feature, but they won't be purchasable with real-world money.{{Ref/Site|URL=https://au.ign.com/articles/2018/09/20/halo-infinite-wont-sell-loot-boxes-for-cash|Site=IGN|Page=Halo Infinite Won't Sell Loot Boxes for Cash|D=28|M=3|Y=2021}}
The game will have a number of multiplayer maps including the following;
*[[Unnamed Halo Infinite map|One presently-unnamed map]]
===Forge===
{{Main|Forge/Halo Infinite}}
[[Forge]] will be included in ''Halo Infinite'', featuring an "Undo & Redo" buttons. As with ''Halo 5: Guardians'', ''Infinite'' will feature weapon variants of several weapons.{{Ref/Site|Id=II|URL=https://www.halowaypoint.com/en-us/news/infinite-inquiries|Site=Halo Waypoint|Page=Community Update: Infinite Inquiries|D=28|M=3|Y=2021}}


==Appearances==
==Appearances==
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*[[Banished drop pod]] {{1st}}
*[[Banished drop pod]] {{1st}}
*[[Banished skiff]] {{1st}} {{Ref/Reuse|MEGA-SI}}
*[[Banished skiff]] {{1st}} {{Ref/Reuse|MEGA-SI}}
*[[Chopper]]
**[[Banished Chopper]]
*[[Phantom]]
*[[Phantom]]
**[[Banished Phantom]]
**[[Banished Phantom]]
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*[[Jump pack]]
*[[Jump pack]]
*[[Kig-Yar combat harness]]
*[[Kig-Yar combat harness]]
*[[Kig-Yar point defense gauntlet]]
*[[Sangheili harness]]
*[[Sangheili harness]]
**[[Sangheili combat harness]]
**[[Sangheili combat harness]]
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When designing the setting, inspiration was taken from the Pacific Northwest.{{Ref/Site|Id=InsideFebruary|D=28|M=3|Y=2021|URL=https://www.halowaypoint.com/en-us/news/inside-infinite-february-2021|Site=Halo Waypoint|Page=Inside Infinite - February 2021}} "Sub-biomes" also feature, representing said biomes from the Northwest. Some unique areas called "Deadlands" appear, representing war-torn areas of the ring.{{Ref/Reuse|Ask343Zeta}}
When designing the setting, inspiration was taken from the Pacific Northwest.{{Ref/Site|Id=InsideFebruary|D=28|M=3|Y=2021|URL=https://www.halowaypoint.com/en-us/news/inside-infinite-february-2021|Site=Halo Waypoint|Page=Inside Infinite - February 2021}} "Sub-biomes" also feature, representing said biomes from the Northwest. Some unique areas called "Deadlands" appear, representing war-torn areas of the ring.{{Ref/Reuse|Ask343Zeta}}
===Gameplay===
[[File:HINF BeamEmitterAbove.png|250px|thumb|Pre-release screenshot of an area players will be able to explore in ''Halo Infinite''{{'}}s campaign.]]
''Infinite'' has been described as being a "platform" for the ''Halo'' franchise for at least the next decade. It is intended that the game be added to over time, rather than utilizing the previous system of numbered titles. However, the game will not be a live service one; it has been likened as being more akin to ''[[Halo: The Master Chief Collection]]'' in this regard.{{Ref/Site|URL=https://www.gamespot.com/articles/halo-infinite-is-a-platform-for-the-next-ten-years/1100-6480039/|Site=GameSpot|Page=Halo Infinite Is A Platform For The Next Ten Years Of Halo|D=28|M=3|Y=2021}} The campaign takes place on a single [[Halo]] ring; the campaign has been described as being larger than the campaigns of ''[[Halo 4]]'' and ''5'' combined.{{Ref/Site|URL=https://www.gameinformer.com/2020/07/23/halo-infinite-comes-out-swinging-during-xbox-showcase|Site=Game Informer|Page=Halo Infinite Comes Out Swinging During Xbox Showcase|D=28|M=3|Y=2021}} The campaign will have four player online co-op and two-player local splitscreen co-op.{{Ref/Site|URL=https://www.gamespot.com/articles/halo-infinite-multiplayer-makes-grappling-hook-a-p/1100-6480112/|Site=GameSpot|Page=Halo Infinite Multiplayer Makes Grappling Hook A Pickup, 4-Player Split-Screen Confirmed|D=28|M=3|Y=2021}}{{Ref/Site|URL=https://screenrant.com/halo-infinite-split-screen-co-op-campaign-multiplayer/|Site=Screenrant|Page=Halo Infinite Campaign Is 2-Player Local Splitscreen & 4-Player Online|D=28|M=3|Y=2021}}
The game will have dynamic day/night cycles. Enemies will sometimes act differently per the time of day (e.g. Unggoy sleeping at night). Some weather elements will also feature, such as wind, and fog coming in at different altitudes. Rain and snowstorms won't feature at launch, but may be added in the future.{{Ref/Reuse|Ask343Zeta}}
The gameplay is inspired by the original trilogy, especially ''Halo 3'', along with the gameplay from ''Halo: Reach'' and the [[Reclaimer Saga]], with a focus on the use of [[Equipment]] rather than [[Armor abilities]].{{Ref/Reuse|InsideJanuary}} Unlike the original trilogy, however, the player has the [[Sprint]] ability as well as the [[Spartan abilities#Slide|Slide]] ability from ''Halo 5: Guardians''.{{Ref/Reuse|HIcampaign}} Like ''Halo 4'' and ''Halo 5: Guardians'', ''Halo Infinite'' will not feature playable Sangheili in multiplayer or [[dual wielding]] at launch.{{Ref/Reuse|Ask343Zeta}}
====Multiplayer====
''Infinite''{{'}}s multiplayer mode will be [[Wikipedia:Free-to-play|free-to-play]] and will support 120FPS on Xbox Series X.{{Ref/Twitter|Halo|1289298976550731776|Halo|Quote=Halo: Halo is for everyone. We can confirm #HaloInfinite multiplayer will be free-to-play and will support 120FPS on Xbox Series X. More details will be shared later!}} Cross-play and cross-progression will be available, allowing players to carry multiplayer customization and progress across all platforms.{{Ref/Reuse|pcjourney}} Competitive playlists will be restricted based on input devices.{{Ref/Reuse|InsideApril}} The game will have some form of microtransactions in multiplayer and an "out of game" progression system.{{Ref/Site|URL=https://au.ign.com/articles/2018/09/18/halo-infinite-will-have-microtransactions-and-pc-anti-cheat-tech|Site=IGN|Page=Halo Infinite Will Have Microtransactions and PC Anti-Cheat Tech|D=28|M=3|Y=2021}} Lootboxes may feature, but they won't be purchasable with real-world money.{{Ref/Site|URL=https://au.ign.com/articles/2018/09/20/halo-infinite-wont-sell-loot-boxes-for-cash|Site=IGN|Page=Halo Infinite Won't Sell Loot Boxes for Cash|D=28|M=3|Y=2021}}
[[Forge]] will be included in ''Halo Infinite'', featuring an "Undo & Redo" buttons. As with ''Halo 5: Guardians'', ''Infinite'' will feature weapon variants of several weapons.{{Ref/Site|Id=II|URL=https://www.halowaypoint.com/en-us/news/infinite-inquiries|Site=Halo Waypoint|Page=Community Update: Infinite Inquiries|D=28|M=3|Y=2021}}


===Audio===
===Audio===