Unggoy Ultra: Difference between revisions

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*In all games, if the Thunderstorm skull is activated, all Unggoy will be upgraded to this rank.
*In all games, if the Thunderstorm skull is activated, all Unggoy will be upgraded to this rank.
*If one plays ''[[Halo: Combat Evolved]]'' with an unsupported video card, but has at least 32 megabytes of video memory, all armor colors will be white, with some exceptions such as the [[Mgalekgolo]], which has led to some fans thinking that all the Unggoy in ''Halo: Combat Evolved'' are Ultras. However, white is the basic color of all models in the ''Halo: Combat Evolved'' engine. The models are rendered with no specific color until they are selected by an algorithm that determines which Unggoy variant to spawn, determined by the difficulty level (meaning higher difficulties are more likely to spawn Unggoy Majors) or colored by the actor variant and shader tags within the level/map cache file. There is a degree of randomness involved, as the player might notice an Unggoy Minor in one location die, then realize that it changes to an Unggoy Major. This is most noticeable when viewing maps with SparkEdit, a modding program. It renders all models based on their constituent bitmaps; the game engine adds the lighting effects and determines which variant to spawn when that part of the level is played. In SparkEdit, all models, except Mgalekgolo and [[UNSC Marine Corps|Marine]]s, have white armor, including Spartans.
*If one plays ''[[Halo: Combat Evolved]]'' with an unsupported video card, but has at least 32 megabytes of video memory, all armor colors will be white, with some exceptions such as the [[Mgalekgolo]], which has led to some fans thinking that all the Unggoy in ''Halo: Combat Evolved'' are Ultras. However, white is the basic color of all models in the ''Halo: Combat Evolved'' engine. The models are rendered with no specific color until they are selected by an algorithm that determines which Unggoy variant to spawn, determined by the difficulty level (meaning higher difficulties are more likely to spawn Unggoy Majors) or colored by the actor variant and shader tags within the level/map cache file. There is a degree of randomness involved, as the player might notice an Unggoy Minor in one location die, then realize that it changes to an Unggoy Major. This is most noticeable when viewing maps with SparkEdit, a modding program. It renders all models based on their constituent bitmaps; the game engine adds the lighting effects and determines which variant to spawn when that part of the level is played. In SparkEdit, all models, except Mgalekgolo and [[UNSC Marine Corps|Marine]]s, have white armor, including Spartans.
*Due their lighter-colored armor, the Special Operations Unggoy in ''Halo 3'' may be mistaken as Unggoy Ultras. The distinction between the two was clarified on Bungie.net,{{Ref/Site|URL=http://halo.bungie.net/news/content.aspx?type=topnews&link=h3campaign|Site=Bungie.net|Page=Halo 3 How-to: Campaign Scoring 101}} further supported by the release of the [[McFarlane Toys/Halo: Anniversary Edition Series 1#SpecOp Grunt|McFarlane ''Halo 3'' SpecOps Grunt action figure]]. The game code, however, erroneously lists them as Ultras.
*In ''Halo: Reach'', Ultras have a cylindrical methane tank and a full face mask. The shape of the methane tank appears to have been influenced by early concept art for ''Halo: Combat Evolved'', and designs later seen in the ''[[Halo Graphic Novel]]'', ''[[Halo: Uprising]]'', and ''[[Halo Wars]]''. They have been nicknamed "Keg Grunts" by [[Bungie]] due to the shape of the methane containers.<ref>[http://gameinformer.com/mag/haloreach.aspx '''GameInformer''': February Edition]</ref>
*In ''Halo: Reach'', Ultras have a cylindrical methane tank and a full face mask. The shape of the methane tank appears to have been influenced by early concept art for ''Halo: Combat Evolved'', and designs later seen in the ''[[Halo Graphic Novel]]'', ''[[Halo: Uprising]]'', and ''[[Halo Wars]]''. They have been nicknamed "Keg Grunts" by [[Bungie]] due to the shape of the methane containers.<ref>[http://gameinformer.com/mag/haloreach.aspx '''GameInformer''': February Edition]</ref>
*The helmet worn by Unggoy Ultras in ''Halo: Reach'' bears a remarkable resemblance to the [[masseffect:Armor Customization#Head|Death Mask]] from the [[masseffect:Main Page|''Mass Effect'' series]].  
*The helmet worn by Unggoy Ultras in ''Halo: Reach'' bears a remarkable resemblance to the [[masseffect:Armor Customization#Head|Death Mask]] from the [[masseffect:Main Page|''Mass Effect'' series]].  
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==Gallery==
==Gallery==
<gallery widths="120" orientation="portrait">
<gallery>
File:Gruntiness.jpeg|The default Unggoy character model in ''[[Halo: Combat Evolved]]''.
File:Gruntiness.jpeg|The default Unggoy character model in ''[[Halo: Combat Evolved]]''.
File:H2 Grunt Ultra.png|An Unggoy Ultra, as depicted in ''[[Halo 2]]''.
File:H2 Grunt Ultra.png|An Unggoy Ultra, as depicted in ''[[Halo 2]]''.
File:Gruntulta H2.jpg|An Unggoy Ultra standing idle.
File:Gruntulta H2.jpg|An Unggoy Ultra standing idle.
File:Grunt Ultra H3.jpg|An Unggoy Ultra in ''[[Halo 3]]''.
File:H3 Special Operations Grunt Cutout.png|An Unggoy Ultra in ''Halo 3''.
File:Halo_Reach_-_Unggoy.png|Render of an Unggoy Ultra in ''[[Halo: Reach]]''.
File:Halo_Reach_-_Unggoy.png|Render of an Unggoy Ultra in ''[[Halo: Reach]]''.
File:HReach-LNoS-Shielded-Unggoy.jpg|Multiple Unggoy Ultras onboard the ''Ardent Prayer'' in ''Halo: Reach''.
File:HReach-LNoS-Shielded-Unggoy.jpg|Multiple Unggoy Ultras onboard the ''Ardent Prayer'' in ''Halo: Reach''.
File:H2A-UnggoyUltra.png|An Unggoy Ultra, as depicted in ''[[Halo 2: Anniversary]]''.  
File:H2A-UnggoyUltra.png|An Unggoy Ultra, as depicted in ''[[Halo 2: Anniversary]]''.  
File:Halo2AnniversaryUnggoyUltra.jpg|An Unggoy Ultra in ''Halo 2: Anniversary''.
File:Halo 2 Anniversary Alternate Ultra.png|The “Spec Ops Ultra” in ''Halo 2: Anniversary''.  
File:Halo 2 Anniversary Alternate Ultra.png|The “Spec Ops Ultra” in ''Halo 2: Anniversary''.  
</gallery>
</gallery>
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*''[[Halo: First Strike]]'' {{1st}}
*''[[Halo: First Strike]]'' {{1st}}
*''[[Halo 2]]''
*''[[Halo 2]]''
*''[[Halo 3]]''
*''[[Halo 3: ODST]]''
*''[[Halo: Reach]]''
*''[[Halo: Reach]]''
*''[[Halo 2: Anniversary]]''
*''[[Halo 2: Anniversary]]''