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*A jammer is also located in a [[Reflection|penthouse]] at the [[Sinoviet Center]]. Troopers assigned to destroy it were killed by [[Drones]] (save for a [[Shell-shocked Army trooper|single survivor]]) and Noble Six must finish the job. | *A jammer is also located in a [[Reflection|penthouse]] at the [[Sinoviet Center]]. Troopers assigned to destroy it were killed by [[Drones]] (save for a [[Shell-shocked Army trooper|single survivor]]) and Noble Six must finish the job. | ||
As Noble Six destroys the jammers, Covenant | As Noble Six destroys the jammers, Covenant {{Class|CCS|battlecruiser}}s arrive at New Alexandria and start [[glassing]] the city's outskirts. | ||
Between destroying the jammers, Noble Six must also complete secondary objectives which revolve around assisting the UNSC forces in the city. In single player and 2-player co-op there is one task between each jammer, while 3 and 4 player co-op have two objectives simultaneously assigned to the players. These objectives include: | Between destroying the jammers, Noble Six must also complete secondary objectives which revolve around assisting the UNSC forces in the city. In single player and 2-player co-op there is one task between each jammer, while 3 and 4 player co-op have two objectives simultaneously assigned to the players. These objectives include: |
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