Bad Here Day: Difference between revisions
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| album = ''[[Halo Wars: Original Soundtrack]]'' | | album = ''[[Halo Wars: Original Soundtrack]]'' | ||
| composer = [[Stephen Rippy]] | | composer = [[Stephen Rippy]] | ||
| length = 3:00 | | length = 3:00<br>1:11 {{C|Shield Interior Intro}} | ||
| producer = | | producer = | ||
| last = [[Spirit of Fire (music)|Spirit of Fire]] | | last = [[Spirit of Fire (music)|Spirit of Fire]] |
Revision as of 05:35, March 10, 2021
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Bad Here Day is the second track in Halo Wars: Original Soundtrack.
Overview
The track opens with a piano and synth notes in a serene melody, accompanied with twinkling effects. Vocals join in as the main melody, which is echoed by synth notes. The melody is taken over by strings in a repeat of the melody before ending with synth notes.
The soundtrack's bonus DVD includes an alternate version, titled Bad Here Day (Shield Interior Intro), featuring heavy percussive beats and a more upbeat melody.
Appearances
Bad Here Day made its debut in the original Halo Wars demo, during Graeme Devine's introduction of the game.
The track plays randomly as a backing track during gameplay on any campaign or Skirmish level in Halo Wars set on Harvest or within the interior of the Etran Harborage, including:
- Campaign
- Skirmish
- Blood Gulch
- Chasms
- Frozen Valley
- Labyrinth
- Repository
- Terminal Moraine
- Tundra
- Barrens
- Memorial Basin
- Blood River
- Glacial Ravine
The alternate version only plays in the beginning of the levels that place in the interior of Etran Harborage.
Production notes
The name Bad Here Day is a play on the common phrase "bad hair day".
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