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{{Title|Data Hive}} | |||
{{Center|This article is about the soundtrack. For the campaign level, see [[Data Hive]]. For the achievement, see [[Data Hive (achievement)]].}} | {{Center|This article is about the soundtrack. For the campaign level, see [[Data Hive]]. For the achievement, see [[Data Hive (achievement)]].}} | ||
{{Music infobox | {{Music infobox | ||
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'''Data Hive''' is the fifteenth track (Disc 2 Track 6) included in ''[[Halo 3: ODST Original Soundtrack]]'', and plays in the ''[[Halo 3: ODST]]'' campaign level ''[[Data Hive]]''. It is composed of ''We All Got Secrets'' (0:00-1:33), ''Only One Way In'' (1:33-3:12), ''Core'' (3:12-4:46), and ''This Way Up'' (4:46-6:01). | '''Data Hive''' is the fifteenth track (Disc 2 Track 6) included in ''[[Halo 3: ODST Original Soundtrack]]'', and plays in the ''[[Halo 3: ODST]]'' campaign level ''[[Data Hive]]''. It is composed of ''We All Got Secrets'' (0:00-1:33), ''Only One Way In'' (1:33-3:12), ''Core'' (3:12-4:46), and ''This Way Up'' (4:46-6:01). | ||
==Overview== | |||
===We All Got Secrets=== | |||
''We All Got Secrets'' (1:33) features synth effects and digital chimes, accompanied by a muted synth melody. A shortened version plays in ''Nox Aeterna'' (from the earlier track ''[[No Stone Unturned]]''), and its full version in this track features a different opening and additional synth melodies. The piece plays during the opening cinematic, then continues into the gameplay sequence afterwards. | ''We All Got Secrets'' (1:33) features synth effects and digital chimes, accompanied by a muted synth melody. A shortened version plays in ''Nox Aeterna'' (from the earlier track ''[[No Stone Unturned]]''), and its full version in this track features a different opening and additional synth melodies. The piece plays during the opening cinematic, then continues into the gameplay sequence afterwards. | ||
===Only One Way In=== | |||
''Only One Way In'' (1:39) opens with synth effects followed by a muted percussive rhythm. The rhythm is accompanied by a synth melody. It plays in variations before ending with a scramble. The piece plays when [[Rookie]] and [[Veronica Dare]] enter the [[Yanme'e]] hive. | ''Only One Way In'' (1:39) opens with synth effects followed by a muted percussive rhythm. The rhythm is accompanied by a synth melody. It plays in variations before ending with a scramble. The piece plays when [[Rookie]] and [[Veronica Dare]] enter the [[Yanme'e]] hive. | ||
===Core=== | |||
''Core'' (1:34) opens with synth effects and digital chimes. They swell in intensity before ending with a drum clash. Strings then take over with the tranquil and flowing melody from ''Cast Aside'' (from the track ''No Stone Unturned''), much like a reprise of the same melody in ''Yet Alone'' (from the ''[[Overture (Halo 3: ODST)|Overture]]''). The piece plays when Rookie and Dare arrive at the sublevel 10 of [[New Mombasa Data Center]] and continues into the cutscene within the main data core of the [[Superintendent]]. The string melody of ''Cast Aside'' only plays in the cinematic if the player triggers the alternate cinematic by having collected all 30 [[audio log]]s. The drum clash plays when [[Quick to Adjust]] accesses the security camera to see [[Jiralhanae Jumper]]s arriving at sublevel 10. | ''Core'' (1:34) opens with synth effects and digital chimes. They swell in intensity before ending with a drum clash. Strings then take over with the tranquil and flowing melody from ''Cast Aside'' (from the track ''No Stone Unturned''), much like a reprise of the same melody in ''Yet Alone'' (from the ''[[Overture (Halo 3: ODST)|Overture]]''). The piece plays when Rookie and Dare arrive at the sublevel 10 of [[New Mombasa Data Center]] and continues into the cutscene within the main data core of the [[Superintendent]]. The string melody of ''Cast Aside'' only plays in the cinematic if the player triggers the alternate cinematic by having collected all 30 [[audio log]]s. The drum clash plays when [[Quick to Adjust]] accesses the security camera to see [[Jiralhanae Jumper]]s arriving at sublevel 10. | ||
===This Way Up=== | |||
''This Way Up'' (1:16) fades in with muted percussive rhythm which slowly grows louder before ending with a short reprise of ''We All Got Secrets''. The muted percussion plays when Rookie and Dare link up with [[Edward Buck]], while the reprise of ''We All Got Secrets'' plays when they escort Quick to Adjust through the locked door and to the elevator. | ''This Way Up'' (1:16) fades in with muted percussive rhythm which slowly grows louder before ending with a short reprise of ''We All Got Secrets''. The muted percussion plays when Rookie and Dare link up with [[Edward Buck]], while the reprise of ''We All Got Secrets'' plays when they escort Quick to Adjust through the locked door and to the elevator. | ||
== | == Production notes== | ||
* The name ''We All Got Secrets'' is a direct quote from the [[New Mombasa Police Department|NMPD]] [[Unidentified NMPD officer|officer]] encountered in the level. | * The name ''We All Got Secrets'' is a direct quote from the [[New Mombasa Police Department|NMPD]] [[Unidentified NMPD officer|officer]] encountered in the level. | ||
* The name ''Only One Way In'' is a direct quote from Dare when referring to access to the Superintendent's data core, "Problem is, there's only one way in from here...right through the hive." | * The name ''Only One Way In'' is a direct quote from Dare when referring to access to the Superintendent's data core, "Problem is, there's only one way in from here...right through the hive." |