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*Using [[Theater]] to watch the officer's death at the hands of the Drones will reveal that the Drones do not actually attack him. Instead, the Drones simply appear and flee. The officer will then simply vanish after standing still for a few seconds. | *Using [[Theater]] to watch the officer's death at the hands of the Drones will reveal that the Drones do not actually attack him. Instead, the Drones simply appear and flee. The officer will then simply vanish after standing still for a few seconds. | ||
*In the original [[Xbox 360]] version of ''[[Halo 3: ODST]]'', killing the hostile officer awards points in [[campaign scoring]], however he does not appear in the player's postgame carnage stats as an enemy killed. In ''[[Halo: The Master Chief Collection]]'', the kill awards neither points nor medals, yet the officer does appear in the postgame carnage report as an enemy killed, listed as a marine. At launch, the marine icon was red because marine kills would normally be considered friendly fire; when the game was realeased on PC in [[2020]] this was corrected and icon is now blue. | *In the original [[Xbox 360]] version of ''[[Halo 3: ODST]]'', killing the hostile officer awards points in [[campaign scoring]], however he does not appear in the player's postgame carnage stats as an enemy killed. In ''[[Halo: The Master Chief Collection]]'', the kill awards neither points nor medals, yet the officer does appear in the postgame carnage report as an enemy killed, listed as a marine. At launch, the marine icon was red because marine kills would normally be considered friendly fire; when the game was realeased on PC in [[2020]] this was corrected and icon is now blue. | ||
*The player can abandon him as soon as possible when entering the room where Sadie's father is located, even before Vergil warns player. If the player can shake him off, he won't be able to pursue the player and won't follow to where the player will meet with [[Veronica Dare|Dare]]. | |||
==Gallery== | ==Gallery== |
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