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The seasonal unlocks for Season 3: Recon take the form of the [[Skins (Halo 3)|skins]] for weapons and visors in the multiplayer of ''[[Halo 3]]'', [[Armor permutations (Halo 3: ODST)|Firefight character unlocks]] for ''ODST'' and ''ODST''-themed [[Nameplates/Halo: The Master Chief Collection|nameplates]] for use in the menus. For ''The Master Chief Collection'', the unlocks have been divided into 5 tiers of ten unlocks each. To progress a tier, all ten unlocks within must be unlocked. The season features over 80 unlockables, a departure from the 100 tiers seen in Seasons 1 and 2 due to the much shorter development time between releases.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-august-2020|SiteName=Halo Waypoint|PageName=MCC Development Update - August 2020}} | The seasonal unlocks for Season 3: Recon take the form of the [[Skins (Halo 3)|skins]] for weapons and visors in the multiplayer of ''[[Halo 3]]'', [[Armor permutations (Halo 3: ODST)|Firefight character unlocks]] for ''ODST'' and ''ODST''-themed [[Nameplates/Halo: The Master Chief Collection|nameplates]] for use in the menus. For ''The Master Chief Collection'', the unlocks have been divided into 5 tiers of ten unlocks each. To progress a tier, all ten unlocks within must be unlocked. The season features over 80 unlockables, a departure from the 100 tiers seen in Seasons 1 and 2 due to the much shorter development time between releases.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-august-2020|SiteName=Halo Waypoint|PageName=MCC Development Update - August 2020}} | ||
Each unlock slot can be unlocked for {{SeasonPoint|1}} | Each unlock slot can be unlocked for {{SeasonPoint|1}} - or {{SeasonPoint|2}} for Firefight characters - rewarded through [[Rank (Halo: The Master Chief Collection)|the collection's updated rank scheme]] or the [[Challenges/Halo: The Master Chief Collection|Challenges]] implemented in the prior Spark update. | ||
===Tier 1=== | ===Tier 1=== |