Armor abilities/HSS: Difference between revisions
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! Armor Ability !! Effect | |||
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! style="width:110px; text-align:center;" |[[File:H4-ActiveCamo-HUD-Icon.png|110px]] Active Camouflage | ! style="width:110px; text-align:center;" |[[File:H4-ActiveCamo-HUD-Icon.png|110px]] Active Camouflage | ||
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Revision as of 07:58, August 16, 2020
Armor Ability | Effect |
---|---|
Active Camouflage |
The Type-3 Refraction Dissonance Modifier/Camouflage system provides near-invisibility by bending light around the Spartan. |
Airstrike | Multiple heavy explosives are dropped in the area around the Spartan. |
Bubble shield | Generates a fixed, spherical energy barrier. The one who deploys the shield can fire their weapons through the shield while their enemies cannot. |
Autosentry | The Z-2500 Automated Protection Drone is a stationary drone that attacks hostile targets in its range. |
Overshield | The overshield enhances the player's energy shielding capacity by an additional 100 percent. |
Proximity mine | Deploys three Covenant proximity mines that home in on nearby enemies. |
Regeneration field |
The M2705 Regenerative Kinetic Dispersal Field heals the user and any surrounding allies. |
Seeker drone | The seeker drone is an explosive drone that homes in on enemies once deployed. |
Shock chain | The shock chain generates an energy field around the Spartan that damages nearby enemies. |
Sprint | Greatly increases the Spartan's movement speed when activated. |
Teleport | The teleport allows the Spartan to use slipspace translocation to move around the battlefield. |