UserWiki:Saphira: Difference between revisions
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===''Halo Infinite''=== | ===''Halo Infinite''=== | ||
Running a mixed bag on how I feel about this. I don't like the nostalgia pandering feel. But it doesn't look offensive. Will have to see how it turns out. Chief looks godly as hell, though. Brawny. | Running a mixed bag on how I feel about this. I don't like the nostalgia pandering feel. But it doesn't look offensive. Will have to see how it turns out. Chief looks godly as hell, though. Brawny. | ||
==''Halo'' personalization and utilization== | |||
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==''Halo'' ranks== | ==''Halo'' ranks== | ||
My ranks in ''Halo'' games by release. | My ranks in ''Halo'' games by release. |
Revision as of 23:00, August 14, 2020
Template:User Infobox Hello, I'm 031 Exuberant Witness, and I monitor a lot of things.
Halo experience
Halo Wars
One of my first Halo titles, I absolutely fell in love with Halo Wars. The game is simply relaxing, and simple as a whole. Very easy to get into. Loved the atmosphere, and music. The Docks will forever be ingrained into my memory as the map of that game. Reached the maximum rank for Halo Wars in 2016. I'll always remember the final game on Labyrinth. My friend and I boomed, and I rapid-fired out two Scarabs to absolutely murder some low-leveled people for a solid 4,000 points, enough to shoot me into the General rank.
Halo: Reach
My first real foray into the FPS Halo titles. It's one of those games I enjoyed when I was much younger, but I can't be bothered to play it now. Between the lore-wedgieing story that had to be retconned to hell and back to work, the gameplay, and the general feel of it, I just can't stand most of it. The Elite designs were nice, though. And the Ranger has become my favorite to this day. Reached the max rank for Reach sometime in 2013. Least it was a shiny emblem.
Halo 3: ODST
Got ODST for Christmas of 2010. Was easily one of the better Halo games. At worst, inconsequential, at best, simple fun. Always enjoyed a subtle walk through rainy roads, killing everything in my way. Firefight wasn't my thing, but I enjoyed doing the Endure Vidmaster. I want more side-story games like it. Just, subtle side-stories.
Halo 3
The next game I got with the ODST disc. Played multiplayer given it was all I had for the time. Grinded out achievements.
I got the campaign for it in June of 2011, just after completing grade 7. Have good memories of running through it during that summer.
Halo: Combat Evolved
Got Combat Evolved sometime in early January, 2011 on the Xbox Live store for the 360. Played through the campaign to the Library and just hit a wall of not wanting to continue. Wasn't hard. Just never completed it. I always enjoyed Silent Cartographer, though. Bought a physical copy of Combat Evolved in early 2020.
Halo: Combat Evolved Anniversary
My first remaster I'd ever gotten into, Anniversary was a very fun experience and the thing to push me into completing the CE campaign once and for all. Burned through the achievements within a month or so too, leading up to Christmas, 2011. Not much to say, but it was enjoyable enough.
Halo 4
The magnum opus of Halo to me. Halo 4 was a god-tier experience. Loved the campaign, deep-dove into the MP aspect, and Spartan Ops, while repetitive was some nice icing on the top. Loved the amount of depth given to the Chief, and Cortana, and I actually felt something for the protagonists as they went onwards in their journey. The feeling of waiting for the sequel from 2013 onwards gave me that good feeling of "anything can happen", too. Was a very exciting time. Then Halo 5 came out. I got juked hardcore. Multiplayer to me, refined so many things about Halo that was flawed to me, and I greatly enjoyed grinding that game out. I still do to this day on The Master Chief Collection. Easily the smoothest Halo experience I know, barring Halo 2: Anniversary's MP segment.
It was also the first Halo I'd really gotten into the hype train for. So from mid-2011's teaser to its release in November, 2012 was the first time I'd ever been a part of a Halo title from the very get go. From the first trailer to its release, to its "end" and re-release. Special to me for that reason.
Halo 2
Got Halo 2 for my 2013 birthday, and like CE, rarely played it. Manual was nice, though.
Halo: The Master Chief Collection
Ambitious, but sadly underdelivering. When I got the game for Christmas of 2014, I didn't know it was broken to the point it was, and I didn't actually realize how bad it was until some time into 2015. Weirdly enough, my experience of the game was pretty solid. Minimal glitches barring some games dropping in MP, a campaign glitch with a specific level in one playlist, and the inability to join others without an invite, and being dropped mid search as a result. If only other people had my experience. Lowkey still having fun on this game to this day. When I got it on the 25th, I had four days to grind out the campaigns of Halo, and managed to finish them on the 29th as the Halo 5 beta publicly launched. Finished it and downloaded the beta while watching Nightfall to get that slick armor set. Honestly a super memorable time. Just going through the campaigns, solo, Legendary, each day. My parents spoke on my bloodshot eyes a lot. I didn't blink much. Was worth whatever damage my eyesight took.
When the game was revitalized and revised in 2018 and 2019, all my prior problems were removed. The user interface overhaul was godly, the addition of certain menu elements had me in love, and the game's stability and match composer was amazing. Can't praise it enough.
Halo 2: Anniversary's multiplayer was amazing. Loved it feel, aesthetic, and audio design. Had a good map set in comp playlists. All around enjoyable. Easily my favorite, barring Halo 4's.
Halo 5: Guardians beta
Greatly enjoyed the Halo 5 beta. Everything felt and played well, barring how the magnum's scope was. Pretty enjoyable casual experience. UI was nice, armor was nice, the game looked and sounded nice at the time.
Halo 5: Guardians
Halo 5 was originally a mixed bag, but I absolutely love it, now. It was a fun journey from 2013 to 2015. And that left me slightly underwhelmed when the story turned out as it did. Wish we got a continuation of Halo 4 with the Didact returning and the like. Multiplayer on the other hand? Amazing. I loved the game's movement. What once caused annoying "checkmate" situations in older Halos was now altered to allow one to just fly around maps. And engage quickly, or slowly. It was fun to learn, and definitely fun to master. The addition of a good, consistent starting weapon definitely helped. Along with Halo 4's DMR, Halo 5's Magnum is really amazing and fun to use. Elegant as hell.
Halo Wars 2
If you told me ten years ago that Halo Wars 2 would be a thing, I would've said "nah", knowing the dissolution of Ensemble was a thing. When that trailer dropped in 2015? Hype. Was stoked. Game turned out pretty good too. Engaging enough story, Awakening the Nightmare was fun, and I got the achievements completed in time. Fun. Fun. FUN.
Halo Infinite
Running a mixed bag on how I feel about this. I don't like the nostalgia pandering feel. But it doesn't look offensive. Will have to see how it turns out. Chief looks godly as hell, though. Brawny.
Halo personalization and utilization
Weapon skins in Halo 5: Guardians allow players to customize the appearance of their SPARTAN-IV's weapons. Weapon skins can be unlocked via the game's Requisition system, which grants the player currency to buy packs of varying tiers, granting skins. Certain skins are locked to real world currency as a result of external tie-ins with the Halo Championship Series, and a few are barred to certain employees and players for being part of 343 Industries or accomplishing certain feats that are noticed by 343.
Overview
Halo 5: Guardians features rudimentary weapon skin customization similar to Halo 4, with the player being able to simply swap preset patterns on their weapon in the player customization menu. However, this will only pertain to personal weapons. Applying a skin to an M395 DMR and then picking up a DMR placed on the map will not result in the newly picked up weapon possessing the player's skin. However, at the same time, picking up a player's DMR which has a skin applied to it will feature the skin chosen by the player who owned it prior.
Launch and DLC skins
Launch and DLC skins refer to those available in the game on launch, and those released through the game's myriad of content updates. All weapon skins on launch were available through the game's REQ system, with common to rare unlocks being tied to Silver packs, and ultra-rare to mythic unlocks being reserved for Gold packs. Skins released through content updates were also tied to this system. A few, such as the white HCS contender variants were able to be unlocked through Guardians' in-game currency, but were tied to specific packs, with fixed unlocks.
Halo Championship Series skins
As part of a tie-in to the ongoing Halo Championship Series, sets of skins were launched for Guardians' esports aspect over its lifespan. A trio of skins, released for the MA5D assault rifle, M6H magnum, and BR85 battle rifle, were launched in a staggered fashion. All featured a red, blue, and white coloration, with HCS branding over the weapon's form, akin to CHALLENGER-class Mjolnir, without specific team branding. As mentioned prior, these were available only in specific packs, but weren't tied to real world currency inherently.
Separate to these skins were those based on the teams participating in the game's Pro League and Halo World Championships. Beginning in 2016, waves of these skins would come out, starting with skins based on Counter Logic Gaming, Evil Geniuses, and OpTic Gaming in the summer of 2016, and ending on Splyce in late 2017. These skins were only purchasable through real world currency in an effort to support the organizations behind them, and each pack came with an assault rifle and magnum skin.
Miscellaneous skins
Certain skins in the game weren't tied to the game's content drops, or real world currency, but were instead given out in a manner akin to Halo 3's RECON-class Mjolnir, pre-Vidmaster Challenge. This included the "Ice Unicorn" skin, granted to players who matched 343 Industries employees on certain announced playdates in either Halo 5 or Halo: The Master Chief Collection. It also included the "Fire Unicorn" skin, which was given to players who managed to be featured on the Halo Community Spotlight.
Additionally, 343 Industries employees possess a full set of skins dubbed "Unicorn Fist", featuring orange and black decals. These were made to replace the then-publicly available 343 Industries assault rifle and magnum skin set, which were released in the Spartan's Armory REQ pack in March of 2016.
A set of skins dubbed "Sticker Shock" was originally exclusive to the Halo Loot Crate promotion. However, in July of 2017, a pack containing the skins was released. The skins were exclusive to this pack, and aren't in the REQ pool.
In late 2018, an additional set of skins, dubbed "Targetmaster" was added to the game. A series of five skins for the magnum exclusively, each skin would unlock upon a certain amount of wins. In order, they would unlock after 75 wins, 175 wins, 300 wins, 450 wins, and 650 wins.
Cut skins
In late 2017, a series of skins based on the United States, Canada, Australia, the United Kingdom, and Mexico were announced. Exclusive to the assault rifle and magnum as well, they were made in support of the nationalities present at the Halo World Championship tour. They were intended to be launched in the lead up to 2018's Halo World Championship, however, due to extraneous political circumstances, their release was delayed indefinitely.[1]
List of weapon skins
Launch and DLC skins
Halo 5: Guardians launch weapon skins | |||
---|---|---|---|
Skin | Name | Unlock | Description |
Fade | Uncommon | Spring inevitably turns to fall. | |
Fade | Uncommon | Spring inevitably turns to fall. | |
Fade | Uncommon | Spring inevitably turns to fall. | |
Fade | Uncommon | Spring inevitably turns to fall. | |
Fade | Uncommon | Spring inevitably turns to fall. | |
Spiral | Rare | The golden ratio rules all. | |
Spiral | Rare | The golden ratio rules all. | |
Spiral | Rare | The golden ratio rules all. | |
Spiral | Rare | The golden ratio rules all. | |
Spiral | Rare | The golden ratio rules all. | |
Steel | Rare | What is victory without resolve? | |
Vengeance | Rare | Thus I refute thee. | |
Ruptive | Ultra Rare | Approved by the UNSC Ordnance Commission in 2557. | |
Ruptive | Ultra Rare | Approved by the UNSC Ordnance Commission in 2557. | |
Ruptive | Ultra Rare | Approved by the UNSC Ordnance Commission in 2557. | |
Ruptive | Ultra Rare | Approved by the UNSC Ordnance Commission in 2557. | |
Ruptive | Ultra Rare | Approved by the UNSC Ordnance Commission in 2557. | |
Bloodthirst | Ultra Rare | Peace through superior firepower. | |
Lagrange | Ultra Rare | Death seeps out from cold stars. Be prepared. | |
Bracer | Legendary | Though frowned on, troops in the field often adopt their own distinctive stylistic trappings. | |
Bracer | Legendary | Though frowned on, troops in the field often adopt their own distinctive stylistic trappings. | |
Bracer | Legendary | Though frowned on, troops in the field often adopt their own distinctive stylistic trappings. | |
Bracer | Legendary | Though frowned on, troops in the field often adopt their own distinctive stylistic trappings. | |
Bracer | Legendary | Though frowned on, troops in the field often adopt their own distinctive stylistic trappings. | |
Clash | Legendary | When the moment of decision comes, strike. | |
Potence | Legendary | Power flows where will directs. | |
Battle of Shadow and Light weapon skins | |||
Skin | Name | Unlock | Description |
Green Machine | Rare | Spartans use the same wargear as other UNSC military personnel, with their own stylistic flair added. | |
Green Machine | Rare | Spartans use the same wargear as other UNSC military personnel, with their own stylistic flair added. | |
Green Machine | Rare | Spartans use the same wargear as other UNSC military personnel, with their own stylistic flair added. | |
Green Machine | Rare | Spartans use the same wargear as other UNSC military personnel, with their own stylistic flair added. | |
Green Machine | Rare | Spartans use the same wargear as other UNSC military personnel, with their own stylistic flair added. | |
Cartographer's Gift weapon skins | |||
Skin | Name | Unlock | Description |
Gold Standard | Legendary | Spartans use the same wargear as other UNSC military personnel, with their own stylistic flair added. | |
Gold Standard | Legendary | Spartans use the same wargear as other UNSC military personnel, with their own stylistic flair added. | |
Gold Standard | Legendary | Spartans use the same wargear as other UNSC military personnel, with their own stylistic flair added. | |
Gold Standard | Legendary | Spartans use the same wargear as other UNSC military personnel, with their own stylistic flair added. | |
Gold Standard | Legendary | Spartans use the same wargear as other UNSC military personnel, with their own stylistic flair added. | |
Infinity's Armory weapon skins | |||
Skin | Name | Unlock | Description |
Prestige | Ultra Rare | A, U! Where did you get that fancy weapon skin? | |
Prestige | Ultra Rare | A, U! Where did you get that fancy weapon skin? | |
Prestige | Ultra Rare | A, U! Where did you get that fancy weapon skin? | |
Prestige | Ultra Rare | A, U! Where did you get that fancy weapon skin? | |
Prestige | Ultra Rare | A, U! Where did you get that fancy weapon skin? | |
Scratched | Rare | You could have painted this, but you didn't. | |
Scratched | Rare | You could have painted this, but you didn't. | |
Full Moon | Rare | One Spartan wolf pack. | |
Last Slice | Rare | Hotter than Covenant plasma. | |
Lord of the Fries | Rare | So much salt. | |
Old Abe | Rare | Hear that? Sounds like freedom taking flight! | |
Boomco. AR Blaster | Ultra Rare | Epic blasting action brought to life! | |
Boomco. Magnum Blaster | Ultra Rare | Dive into the HALO Universe - blaster first! | |
Ehh, Arr | Legendary | A Scotsman, pirate, and space monkey walk into a bar... | |
Locke and Loaded | Legendary | These puns are criminal. | |
Hammer Storm weapon skins | |||
Skin | Name | Unlock | Description |
Last Dawn | Rare | Hope is renewed at light's break. | |
Last Dawn | Rare | Hope is renewed at light's break. | |
Last Dawn | Rare | Hope is renewed at light's break. | |
Last Dawn | Rare | Hope is renewed at light's break. | |
Last Dawn | Rare | Hope is renewed at light's break. | |
Ghosts of Meridian weapon skins | |||
Skin | Name | Unlock | Description |
Blue Steel | Rare | If looks could kill. | |
Blue Steel | Rare | Designed by professionals, for professionals. | |
Blue Steel | Rare | Blue is very fashionable this year. | |
Blue Steel | Rare | Walk the firing line like you own it. | |
Blue Steel | Rare | Propellants are the essence of kinetic energy, and kinetic energy is the essence of lethality. | |
Memories of Reach weapon skins | |||
Skin | Name | Unlock | Description |
Azure Dream | Rare | Get cozy with your fireteam and dominate War Games. | |
Azure Dream | Rare | It's all about the glory. | |
Azure Dream | Rare | Put your boot up some alien backsides! | |
Azure Dream | Rare | The UNSC needs every able body on the line to resist the Created. | |
Azure Dream | Rare | Spread hate and discontent among the Covenant and Created forces. | |
UNSC | Rare | Defending Earth and her colonies since 2163. | |
UNSC | Rare | Welcome to Earth. | |
ODST | Ultra Rare | Make every shot count. | |
ODST | Ultra Rare | Feet first into the fire | |
Fireteam Osiris | Ultra Rare | Chief Tested, Buck Approved. | |
Fireteam Osiris | Ultra Rare | Every target's just another target. | |
Sharktooth Grin | Ultra Rare | The ravenous maw betrays an insatiable taste for violence. | |
Sharktooth Grin | Ultra Rare | Spartans are the ultimate land-based predator. | |
Spirit Of Fire | Ultra Rare | Forged to perfection | |
Spirit Of Fire | Ultra Rare | Rising from the ashes. | |
Blue Team | Legendary | Olly olly oxen free! | |
Blue Team | Legendary | Always in the right place at the right time. | |
Noble Team | Legendary | To the last breath. | |
Noble Team | Legendary | Plans can change, always have a backup. | |
Hog Wild weapon skins | |||
Skin | Name | Unlock | Description |
Aurum | Ultra Rare | You don't get the riches without some risk. | |
Aurum | Ultra Rare | This gold is made with blood, sweat, and tears in War Games. | |
Aurum | Ultra Rare | What's next, gold-plated Warthogs? | |
Aurum | Ultra Rare | The black and gold almost makes you look respectable. | |
Aurum | Ultra Rare | Wisdom is better than gold, but not by much. | |
Anvil's Legacy weapon skins | |||
Skin | Name | Unlock | Description |
Master Control | Rare | Survive. | |
Master Control | Rare | Enjoy the power you have been given. | |
Master Control | Rare | The Covenant started small, and ended small. | |
Master Control | Rare | Prepare to terminate. | |
Master Control | Rare | A new frontier. | |
Landgrave | Legendary | Power truly does flow from the barrel of a gun. | |
Landgrave | Legendary | Disorder creates beautiful opportunities. | |
Landgrave | Legendary | Spartans are symbols of power in the shadows as well as the light. | |
Landgrave | Legendary | Venezian business casual. | |
Landgrave | Legendary | For those that appreciate the finer points of violence. | |
Monitor's Bounty weapon skins | |||
Skin | Name | Unlock | Description |
Monstrous | Rare | Fear is highly articulated | |
Monstrous | Rare | From the depths... | |
Monstrous | Rare | Still waters conceal murderous intent. | |
Monstrous | Rare | The rattle of ejected casings announces its presence. | |
Monstrous | Rare | The damage adds up over time. | |
Pop Culture | Rare | Just kitten, this description is totally serious business. | |
Pop Culture | Rare | Stop your shenanigans right meow. | |
Pop Culture | Rare | Purr-pare to face the UNSC's wrath! | |
Pop Culture | Rare | Cat got your tongue? | |
Pop Culture | Rare | Totally pawsome! | |
Skulls And Roses | Ultra Rare | There is a cruel irony in the use of anagathic medical treatments to enhance the hyper-lethality of Spartans. | |
Skulls And Roses | Ultra Rare | A handful of high velocity metal slugs are all that separate the living from the dead. | |
Skulls And Roses | Ultra Rare | Modern wars meld flesh, armor, and electronic ghosts into a terrifyingly efficient matrix of destruction. | |
Skulls And Roses | Ultra Rare | Even super-soldiers occasionally reflect on their dual role as both defender and despoiler. | |
Skulls And Roses | Ultra Rare | Fallen soldiers are remembered in detail by their comrades, in abstract by the UNSC. |
Halo Championship Series skins
Miscellaneous skins
Cut skins
Trivia
Production notes
- The Master Control skin set's creation was inspired by an edited image of a Halo screenshot that was presented by Halo community member, Vetoed. His post suggesting the skin idea would be posted in February, 2016[2], while the Master Control skin set wound up being introduced in the Anvil's Legacy update in September of 2016.[3]
References
- The base Targetmaster skin's description notes that "Spartan steel is made of sterner stuff". This is a reference to 1986's The Transformers: The Movie, during which Optimus muses that he thought Megatron was "made of sterner stuff", after a long battle leaving both severely battered.
- The Str8 Rippin skin set's descriptions are references to Tom "Tsquared" Taylor, a prominent member of the team who featured in multiple G4 video segments which spawned the skin's descriptions.
Gallery
Launch and DLC skins
Halo Championship Series skins
Miscellaneous skins
Cut skins
Sources
Halo ranks
My ranks in Halo games by release.
Game | Rank |
---|---|
Halo 3 | File:Captain Grade One.png |
Halo Wars | File:General Grade One.png |
Halo: Reach | File:Rank Inheritor Original.png |
Halo 4 | Template:H4rank |
Halo 5: Guardians | Template:H4rank |