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|place=Aboard the {{UNSCShip|Pillar of Autumn}} | |place=Aboard the {{UNSCShip|Pillar of Autumn}} | ||
|objective= Retrieve [[Cortana]] from the [[bridge]] and escape the ''Autumn'' | |objective= Retrieve [[Cortana]] from the [[bridge]] and escape the ''Autumn'' | ||
|pagegamelabel=CE | |pagegamelabel=CE | ||
}} | }} | ||
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In ''[[Halo: The Master Chief Collection]]'', completing the level on any difficulty unlocks the "[[Pillar of Autumn (achievement)|Pillar of Autumn]]" achievement worth 10 Gamerscore. "[[Walk it Off]]" and "[[Overshields are for Sissies]]" are unlockable with the same criteria and are each worth 10 Gamerscore. Beating the level's par time and par score will unlock the "[[Didn't Like This Ship Anyways]]" and "[[Pillar of Awesome]]" achievements, respectively, each worth 10 Gamerscore. Activating the [[Terminal/Halo: Combat Evolved Anniversary|Terminal]] found on the level will unlock the "[[Arrival (achievement)|Arrival]]" achievement worth 5 Gamerscore, while finding the [[Halo: Combat Evolved Anniversary Skulls#Iron|Iron Skull]] will unlock the "[[Skulltaker Halo: CE: Iron]]" achievement, also worth 5 Gamerscore. | In ''[[Halo: The Master Chief Collection]]'', completing the level on any difficulty unlocks the "[[Pillar of Autumn (achievement)|Pillar of Autumn]]" achievement worth 10 Gamerscore. "[[Walk it Off]]" and "[[Overshields are for Sissies]]" are unlockable with the same criteria and are each worth 10 Gamerscore. Beating the level's par time and par score will unlock the "[[Didn't Like This Ship Anyways]]" and "[[Pillar of Awesome]]" achievements, respectively, each worth 10 Gamerscore. Activating the [[Terminal/Halo: Combat Evolved Anniversary|Terminal]] found on the level will unlock the "[[Arrival (achievement)|Arrival]]" achievement worth 5 Gamerscore, while finding the [[Halo: Combat Evolved Anniversary Skulls#Iron|Iron Skull]] will unlock the "[[Skulltaker Halo: CE: Iron]]" achievement, also worth 5 Gamerscore. | ||
==Transcript== | ==Transcript== | ||
[http://www.youtube.com/watch?v=dMWrM0VWsv8 '''{''Original Cutscene''}'''] | [http://www.youtube.com/watch?v=dMWrM0VWsv8 '''{''Original Cutscene''}'''] | ||
[http://www.youtube.com/watch?v=LKOZtWKAkPI '''{Anniversary ''Cutscene''}'''] | [http://www.youtube.com/watch?v=LKOZtWKAkPI '''{Anniversary ''Cutscene''}'''] | ||
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*The soundtracks played in this level include [[Brothers in Arms]], [[Enough Dead Heroes]], [[Perilous Journey]], and a small section from [[Suite Autumn]]. | *The soundtracks played in this level include [[Brothers in Arms]], [[Enough Dead Heroes]], [[Perilous Journey]], and a small section from [[Suite Autumn]]. | ||
*The opening cutscene with the ''Pillar of Autumn'' approaching Installation 04 resembles the shot of the USS ''Sulaco'' approaching LV-426 in the film [[Wikipedia:Aliens|''Aliens'']]. | *The opening cutscene with the ''Pillar of Autumn'' approaching Installation 04 resembles the shot of the USS ''Sulaco'' approaching LV-426 in the film [[Wikipedia:Aliens|''Aliens'']]. | ||
*This level is modified depending on the difficulty chosen in the following ways: | |||
**[[Staff Sergeant|Sergeant]] [[Avery Junior Johnson|Johnson]] makes different speeches at the beginning of the level. | |||
**On [[Easy]] and [[Normal]], the player goes through a testing diagnostic which acts as a tutorial for basic controls and the mechanics of health and shields. On Heroic and Legendary difficulty, this is automatically skipped and the player immediately heads out to find Captain Keyes. | |||
**On Easy and Normal difficulty, the [[Motion tracker]] and grenades are disabled until certain moments in the level. On Heroic and Legendary, they can be used right from the start. | |||
**On Easy and Normal, when the player walks through a darkened hallway on way to the bridge, a [[Sangheili]] will appear to attack Chief only for a squad of marines to chase him off. | |||
==Gallery== | ==Gallery== |