Daybreak: Difference between revisions
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{{Era|RW}} | {{Era|RW}} | ||
{{Multiplayer Map Infobox | {{Multiplayer Map Infobox | ||
|name=Daybreak | |name=Daybreak | ||
|image=[[File:H4 Daybreak.jpg|350px]] | |image=[[File:H4 Daybreak.jpg|350px]] | ||
|game=''Halo 4'' | |game=''[[Halo 4]]'' | ||
|map=War Games Map_Set/: 902-5<ref name="VIS"> | *[[Castle Map Pack]] | ||
|location=ONI research facility, [[Saviron]] highlands, [[Oban]] | |map=War Games Map_Set/: 902-5<ref name="VIS">''[[Halo 4: The Essential Visual Guide]]'', p.225</ref> | ||
|location=ONI research facility, [[Saviron]] highlands, [[Oban]]{{Ref/Site|URL=http://www.halowaypoint.com/en-us/universe/detail/de403866ac5d478b932b9c5b2fabc68f/daybreak-screenshot-gallery|SiteName=Halo Waypoint|PageName=Daybreak Screenshot Gallery}} | |||
|terrain=Rocky highlands, military bases | |terrain=Rocky highlands, military bases | ||
|playernumber=6-16 | |playernumber=6-16 | ||
Line 15: | Line 15: | ||
{{Article Quote|Although it is currently being used as a military staging ground, this fertile world will one day be colonized.}} | {{Article Quote|Although it is currently being used as a military staging ground, this fertile world will one day be colonized.}} | ||
'''Daybreak''' is a ''[[Halo 4]]'' [[multiplayer]] map. It is one of three maps in the DLC [[Castle Map Pack]]. | '''Daybreak''' is a ''[[Halo 4]]'' [[multiplayer]] map. It is one of three maps in the DLC [[Castle Map Pack]].{{Ref/Site|URL=http://majornelson.com/2012/10/24/announcing-the-halo-4-war-games-pass/|SiteName=Major Nelson|PageName=Announcing the Halo 4 War Games Pass}} | ||
== | ==Universe and lore== | ||
Daybreak takes place in a series of [[ONI]] bases in the highlands of [[Saviron]] on [[Oban]] | Daybreak takes place in a series of [[ONI]] bases in the highlands of [[Saviron]] on [[Oban]]. A UNSC {{Class|Strident|heavy frigate}} can be seen in the skybox, similar to how the {{UNSCShip|Aegis Fate}} was seen above [[Sandtrap]] in ''[[Halo 3]]''. The map is named after the in-universe [[Operation: DAYBREAK]], a project based around these research stations. The [[UNSC Navy]] additionally uses this site as a staging ground for classified military campaigns in nearby star systems.<ref name="VIS"/> | ||
==Overview== | |||
===Layout=== | |||
Daybreak is a mid-sized asymmetric map design for symmetric gameplay; while both sides of the map have a generally similar layout, there are still major differences that prevent it from being a "true" symmetric map. The main area of the map is '''U'''-shaped, allowing [[Warthog]] and other vehicle play. Each side of this "U" has a [[base]] in, each with a different internal layout. The two ends of the "U" are joined by a small cave that allows for access, as well as a way up onto the cliff that divides the map in two. Red base has a [[man cannon]] capable of additionally transporting players onto this cliff, while blue has a large bridge that allows players to walk up onto the cliff manually. The middle of them map at the bottom of the "U" layout sees the spawn of a [[Type-26B Banshee]]. | |||
<gallery> | |||
File:HMCC H4 Daybreak Map.png|Daybreak Map. | |||
</gallery> | |||
===Strategies=== | |||
*At the back of Blue Base there is a tree on a hill. It is possible to jump into this tree and hide, making it a good place for sniping.<ref name="MCCbook">''[[Halo: The Master Chief Collection Multiplayer Map Book]]'' - Daybreak, p.156-157</ref> | |||
*The Banshee on Daybreak is a key advantage for whichever team controls it - the large rock arches on the map provide ample cover for retreating from enemy fire.<ref name="MCCbook"/> | |||
*It is possible to jump into the man cannon at red base from below, thanks to a small rock in front of the base. [[Crouch Jumping]] here will allow you to land in the man cannon and be transported to the middle.<ref name="MCCbook"/> | |||
*The bases are good structures for players to bunker down in - especially in team games - and let the enemy come to you.<ref name="MCCbook"/> | |||
*The rockets spawning in the cave in the middle are a key advantage for either team.<ref name="MCCbook"/> | |||
*In CTF, the cave adjoining both bases makes for the quickest route from base to base.<ref name="MCCbook"/> | |||
==Gallery== | ==Gallery== | ||
{{Linkbox|gallery=yes}} | |||
<gallery> | <gallery> | ||
File:H4_Daybreak_concept_art.jpg|Concept art of Daybreak | File:H4_Daybreak_concept_art.jpg|Concept art of Daybreak | ||
File:H4-Daybreak-1.jpg|The {{Class|Strident|heavy frigate}} on Daybreak. | File:H4-Daybreak-1.jpg|The {{Class|Strident|heavy frigate}} on Daybreak. | ||
File:H4_Daybreak_Frigate.jpg|A Warthog on Daybreak. | |||
File:H4_Daybreak_HammerRun.jpg|A player with a gravity hammer on Daybreak. | |||
File:H4_Daybreak_ChokePoint.jpg|Multiplayer on Daybreak. | |||
</gallery> | </gallery> | ||
Revision as of 08:46, June 8, 2020
Template:Multiplayer Map Infobox Template:Article Quote
Daybreak is a Halo 4 multiplayer map. It is one of three maps in the DLC Castle Map Pack.[1]
Universe and lore
Daybreak takes place in a series of ONI bases in the highlands of Saviron on Oban. A UNSC Strident-class heavy frigate can be seen in the skybox, similar to how the UNSC Aegis Fate was seen above Sandtrap in Halo 3. The map is named after the in-universe Operation: DAYBREAK, a project based around these research stations. The UNSC Navy additionally uses this site as a staging ground for classified military campaigns in nearby star systems.[2]
Overview
Layout
Daybreak is a mid-sized asymmetric map design for symmetric gameplay; while both sides of the map have a generally similar layout, there are still major differences that prevent it from being a "true" symmetric map. The main area of the map is U-shaped, allowing Warthog and other vehicle play. Each side of this "U" has a base in, each with a different internal layout. The two ends of the "U" are joined by a small cave that allows for access, as well as a way up onto the cliff that divides the map in two. Red base has a man cannon capable of additionally transporting players onto this cliff, while blue has a large bridge that allows players to walk up onto the cliff manually. The middle of them map at the bottom of the "U" layout sees the spawn of a Type-26B Banshee.
Strategies
- At the back of Blue Base there is a tree on a hill. It is possible to jump into this tree and hide, making it a good place for sniping.[3]
- The Banshee on Daybreak is a key advantage for whichever team controls it - the large rock arches on the map provide ample cover for retreating from enemy fire.[3]
- It is possible to jump into the man cannon at red base from below, thanks to a small rock in front of the base. Crouch Jumping here will allow you to land in the man cannon and be transported to the middle.[3]
- The bases are good structures for players to bunker down in - especially in team games - and let the enemy come to you.[3]
- The rockets spawning in the cave in the middle are a key advantage for either team.[3]
- In CTF, the cave adjoining both bases makes for the quickest route from base to base.[3]
Gallery
![]() |
Browse more images in this article's gallery page. |
The Strident-class heavy frigate on Daybreak.
Sources
- ^ Major Nelson, Announcing the Halo 4 War Games Pass
- ^ Cite error: Invalid
<ref>
tag; no text was provided for refs namedVIS
- ^ Jump up to: a b c d e f Halo: The Master Chief Collection Multiplayer Map Book - Daybreak, p.156-157