64,707
edits
BaconShelf (talk | contribs) m (→Design details) |
m (→Trivia: Changed Mike and Fred links to full names) |
||
Line 66: | Line 66: | ||
*With skill and some luck, the Brute Shot bayonet can parry [[Energy Sword]] lunges if you press the melee button at the correct time. This makes it one of the best weapons to parry a blow from the Energy Sword. | *With skill and some luck, the Brute Shot bayonet can parry [[Energy Sword]] lunges if you press the melee button at the correct time. This makes it one of the best weapons to parry a blow from the Energy Sword. | ||
*No matter how many grenades are spent, when you reload (in both ''Halo 2'' and ''Halo 3''), the animation always shows you reloading a full belt of grenades. | *No matter how many grenades are spent, when you reload (in both ''Halo 2'' and ''Halo 3''), the animation always shows you reloading a full belt of grenades. | ||
*In ''[[Halo: Ghosts of Onyx]]'', [[ | *In ''[[Halo: Ghosts of Onyx]]'', [[Frederic-104]] calls the Brute shot an RPG ([[Rocket-propelled grenade]]). This is untrue due to the fact that the Brute Shot grenade is not propelled by a rocket; It is shot out of the weapon with extreme force, more akin to a recoilless rifle, which uses a charge to force the shot out of the weapon. | ||
*In both ''Halo 2'' and ''Halo 3'' Elite allies will usually react favorably when given a Brute Shot, despite the weapon being of Brute origin. | *In both ''Halo 2'' and ''Halo 3'' Elite allies will usually react favorably when given a Brute Shot, despite the weapon being of Brute origin. | ||
*In both ''Halo: Spartan Assault'' and ''Halo: Spartan Strike'', the Brute Shot is wielded exclusively by [[Jiralhanae Jumper|Jump pack Brutes]]. When used by the player, the ammo capacity is capped at 9. | *In both ''Halo: Spartan Assault'' and ''Halo: Spartan Strike'', the Brute Shot is wielded exclusively by [[Jiralhanae Jumper|Jump pack Brutes]]. When used by the player, the ammo capacity is capped at 9. |