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Suite Autumn: Difference between revisions

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*In the level ''[[Halo (Halo: Combat Evolved level)|Halo]]'' (0:00-0:48), at the beginning when John-117 exits the [[SKT-9 Bumblebee]] [[Lima Foxtrot Alpha 43]].
*In the level ''[[Halo (Halo: Combat Evolved level)|Halo]]'' (0:00-0:48), at the beginning when John-117 exits the [[SKT-9 Bumblebee]] [[Lima Foxtrot Alpha 43]].
*In the level ''[[343 Guilty Spark (level)|343 Guilty Spark]]'', when ''[[Echo 419]]'' dropped John-117 at the swamps (3:02-4:22), when John-117 approaches the room where members of [[Fire Team Charlie]] encountered the Flood (3:02-4:22), and as John-117 approaches the [[light bridge]] leading to the elevator which would bring him to the surface of the [[Flood containment facility]]. (1:28-3:01)
*In the level ''[[343 Guilty Spark (level)|343 Guilty Spark]]'', when ''[[Echo 419]]'' dropped John-117 at the swamps (3:02-4:22), when John-117 approaches the room where members of [[Fire Team Charlie]] encountered the Flood (3:02-4:22), and as John-117 approaches the [[light bridge]] leading to the elevator which would bring him to the surface of the [[Flood containment facility]]. (1:28-3:01)
*In the level ''[[Two Betrayals]]'', after John-117 disrupted the second [[phase pulse generator]] (0:00-0:48).
*In the level ''[[Two Betrayals]]'', briefly in the opening cutscene when [[343 Guilty Spark]] begins to threaten John-117 (3:02-4:22), and after John-117 disrupted the second [[phase pulse generator]] (0:00-0:48).
*In the level ''[[Keyes (level)|Keyes]]'', after John-117 punched the [[Proto-Gravemind]] to acquire Keyes' neural implants (1:28-3:01).
*In the level ''[[Keyes (level)|Keyes]]'', after John-117 punched the [[Proto-Gravemind]] to acquire Keyes' neural implants (1:28-3:01).
*In the level ''[[The Maw]]'' after his arrival via [[Banshee]] (3:02-4:22), and after John-117 destroys the third fusion reactor (1:28-3:01).
*In the level ''[[The Maw]]'' after his arrival via [[Banshee]] (3:02-4:22), and after John-117 destroys the third fusion reactor (1:28-3:01).


==Trivia==
==Trivia==
The title of the piece alludes to {{UNSCShip|Pillar of Autumn}} and is a play on "Sweet Autumn," which is the name of [[wikipedia:Clematis_terniflora|a flowering plant]].
The title of the piece alludes to {{UNSCShip|Pillar of Autumn}} and is a play on "Sweet Autumn," which is the name of [[wikipedia:Clematis terniflora|a flowering plant]].


{{Soundtrack|H1}}
{{Soundtrack|H1}}

Revision as of 02:54, April 5, 2020

Suite Autumn

Album:

Halo: Original Soundtrack

Composer(s):

Martin O'Donnell and Michael Salvatori

Length:

04:22

Previous:

The Long Run

Next:

Shadows

 

Suite Autumn is the twenty-third piece included in the Halo: Original Soundtrack as a suite/medley of short music pieces.

Overview

The tone is somber, and somewhat ominous. The tone adds to an atmosphere of uncertainty, with the Pillar of Autumn's sharp turns sometimes you never know what's around the corner. The soundtrack is composed of four parts. The first part (0:00-0:48) begins with low notes which only lasts for a few seconds before being cut out abruptly by high strings, creating a feeling of uncertainty. The second part (0:49-1:27) enters with two-part low strings. The third part (1:28-3:01) cut in with a two-part high vocals, followed by high notes in the background, echoing the mood of Enough Dead Heroes. The fourth part (3:02-4:22) features low strings and vocals, creating a somber atmosphere.

The piece is remastered into Suite Fall in the Halo: Combat Evolved Anniversary Original Soundtrack.

Appearances

The soundtrack can be heard:

Trivia

The title of the piece alludes to UNSC Pillar of Autumn and is a play on "Sweet Autumn," which is the name of a flowering plant.