Razor's Edge: Difference between revisions
From Halopedia, the Halo wiki
(Removed redirect to Z-130 Suppressor#Razor.27s Edge) Tag: Removed redirect |
(Info is game and gameplay info. And that info goes in the "List of appearances" and "Gameplay" sections respectively.) |
||
Line 24: | Line 24: | ||
}} | }} | ||
{{Quote|As extinction loomed, desperation led the Forerunners to experiment with volatile derivations of hard light. Advanced Suppressor firing fast-moving metastable energy shards. If multiple shards strike a target they will create a "supercombine" explosion.|In-game description<ref name="REQ">'''''[[Halo 5: Guardians]]''''' - ''[[Requisition system]]''</ref>}} | {{Quote|As extinction loomed, desperation led the Forerunners to experiment with volatile derivations of hard light. Advanced Suppressor firing fast-moving metastable energy shards. If multiple shards strike a target they will create a "supercombine" explosion.|In-game description<ref name="REQ">'''''[[Halo 5: Guardians]]''''' - ''[[Requisition system]]''</ref>}} | ||
The '''Razor's Edge''' is a special variant of the [[Z-130 Suppressor|Z-130 Directed Energy Automatic Weapon]] | The '''Razor's Edge''' is a special variant of the [[Z-130 Suppressor|Z-130 Directed Energy Automatic Weapon]]. Its chassis is based on the regular Z-130's except that the main weapon color is now dark gray with orange and turquoise stripes painted around the weapon's main body and grip area.<ref name="H5G">'''''[[Halo 5: Guardians]]''''' - ''[[Multiplayer]]''</ref> | ||
== Background == | == Background == | ||
Line 33: | Line 33: | ||
== Gameplay == | == Gameplay == | ||
=== ''Halo 5: Guardians'' === | === ''Halo 5: Guardians'' === | ||
The ''Razor's Edge'', a Rare Level 3 REQ that grants 100 REQ Points when sold, operates exactly identically to a normal Suppressor albeit with the added supercombine functionality of the Needler along with the ability to directly damage heavy armor. However, out of all the supercombine-capable weapons in the game, the ''Razor's Edge'' has the tightest supercombine time window, lasting only 0.9 seconds. Six shards are needed for a supercombine explosion. In addition, the ''Razor's Edge'' has a lower rate of fire in comparison to the lesser Suppressor models. Despite these drawbacks, the ''Razor's Edge'' is the most powerful of the Suppressors, as it has a very high round count (maximum 288) and can deal decent damage to vehicles and heavy armor, even serving as an alternative to the ''[[Talon of the Lost]]'' if the player is running short on their supply of the latter weapon.<ref name="H5G"/> | The ''Razor's Edge'', a Rare Level 3 [[Requisition system|REQ]] that grants 100 REQ Points when sold, operates exactly identically to a normal Suppressor albeit with the added supercombine functionality of the Needler along with the ability to directly damage heavy armor. However, out of all the supercombine-capable weapons in the game, the ''Razor's Edge'' has the tightest supercombine time window, lasting only 0.9 seconds. Six shards are needed for a supercombine explosion. In addition, the ''Razor's Edge'' has a lower rate of fire in comparison to the lesser Suppressor models. Despite these drawbacks, the ''Razor's Edge'' is the most powerful of the Suppressors, as it has a very high round count (maximum 288) and can deal decent damage to vehicles and heavy armor, even serving as an alternative to the ''[[Talon of the Lost]]'' if the player is running short on their supply of the latter weapon.<ref name="H5G"/> | ||
Unlike the other supercombine-capable weapons in the game, the ''Razor's Edge''{{'}}s supercombine explosions also disintegrate any dead bodies within their blast radius. | Unlike the other supercombine-capable weapons in the game, the ''Razor's Edge''{{'}}s supercombine explosions also disintegrate any dead bodies within their blast radius. |
Revision as of 17:09, August 20, 2019
Razor's Edge | |
---|---|
Production overview | |
Manufacturer: |
|
Model series: |
Z-130 |
Type: |
Directed Energy Automatic Weapon |
Specifications | |
Length: |
94.2 centimeters (37.1 in)[1] |
Width: |
15 centimeters (5.9 in)[1] |
Height: |
36 centimeters (14 in)[1] |
Weight: |
6.4 kilograms (14 lb)[2] |
Ammunition type: |
Metastable energy shards[3] |
Feed system: |
48 rounds |
Coil set architecture | |
420 RPM (maximum) | |
Effective range: |
Medium |
Service history | |
In service: |
|
- "As extinction loomed, desperation led the Forerunners to experiment with volatile derivations of hard light. Advanced Suppressor firing fast-moving metastable energy shards. If multiple shards strike a target they will create a "supercombine" explosion."
- — In-game description[3]
The Razor's Edge is a special variant of the Z-130 Directed Energy Automatic Weapon. Its chassis is based on the regular Z-130's except that the main weapon color is now dark gray with orange and turquoise stripes painted around the weapon's main body and grip area.[5]
Background
The Razor's Edge is a named variant of the Z-130 DEAW, modified to fire metastable energy shards similar in operation to the Subanese crystals found in weapons like the needler. Its first use was towards the end of the Forerunner-Flood war, where the Forerunners faced their extinction from the Flood and became desperate, eventually resorting to experimenting with volatile derivations of hard light. These experiments eventually led to the inception of weapons like the Razor's Edge.
In late 2558, the Razor's Edge was integrated into the UNSC Infinity's War Games simulations for use by Spartan-IVs.[5]
Gameplay
Halo 5: Guardians
The Razor's Edge, a Rare Level 3 REQ that grants 100 REQ Points when sold, operates exactly identically to a normal Suppressor albeit with the added supercombine functionality of the Needler along with the ability to directly damage heavy armor. However, out of all the supercombine-capable weapons in the game, the Razor's Edge has the tightest supercombine time window, lasting only 0.9 seconds. Six shards are needed for a supercombine explosion. In addition, the Razor's Edge has a lower rate of fire in comparison to the lesser Suppressor models. Despite these drawbacks, the Razor's Edge is the most powerful of the Suppressors, as it has a very high round count (maximum 288) and can deal decent damage to vehicles and heavy armor, even serving as an alternative to the Talon of the Lost if the player is running short on their supply of the latter weapon.[5]
Unlike the other supercombine-capable weapons in the game, the Razor's Edge's supercombine explosions also disintegrate any dead bodies within their blast radius.
Changes from the Z-130 Directed Energy Automatic Weapon
- Shoots metastable energy shards that create a supercombine explosion if six of them strike a target within 0.9 seconds.
- Red reticle range increased by 15% for hipfire and 34.167% for Smart-Link.
- Vertical recoil reduced.
- Rate of fire reduced.
- Exudes a white glowing light from the top of the weapon, which glows brighter when it is zoomed in.
- Reverts back to the 48 round magazine of the Halo 4 rendition of the Suppressor.
- Can hold up to 240 reserve rounds.
Gallery
Normal gallery
A Centurion-clad Spartan-IV wielding the Razor's Edge.
Halo 5: Guardians REQ cards
Sources
|