Z-390 incineration cannon/Gameplay: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 4: Line 4:
* Of all the heavy weapons, the Incineration Cannon is the most effective against the [[Mark IX Mantis ADS]]. A single direct hit on the Mantis's cockpit will destroy it; all other heavy weapons require at least two hits, one to remove the shields and one to finish the vehicle off. However, since the Incineration Cannon uses a multiple-projectile round, the Mantis will lose its shields to the first set of projectiles while the secondary ones finish it off.  
* Of all the heavy weapons, the Incineration Cannon is the most effective against the [[Mark IX Mantis ADS]]. A single direct hit on the Mantis's cockpit will destroy it; all other heavy weapons require at least two hits, one to remove the shields and one to finish the vehicle off. However, since the Incineration Cannon uses a multiple-projectile round, the Mantis will lose its shields to the first set of projectiles while the secondary ones finish it off.  
* The Incineration Cannon makes an effective long-range power weapon; because, unlike its counterparts, the projectiles of the weapons suffer no gravitational drop over long distances, its quite possible to kill an enemy from across the map with the weapon. This is particularly useful on maps with long sight lines, or while playing Husky Raid in Action Sack.
* The Incineration Cannon makes an effective long-range power weapon; because, unlike its counterparts, the projectiles of the weapons suffer no gravitational drop over long distances, its quite possible to kill an enemy from across the map with the weapon. This is particularly useful on maps with long sight lines, or while playing Husky Raid in Action Sack.
* A Damage Boosted-Incineration Cannon is the most powerful weapon in the game, hands down. Should you find yourself in such a situation, engage any and all targets without hesitation.
* A Damage Boosted Incineration Cannon is the most powerful weapon in the game, hands down. Should you find yourself in such a situation, engage any and all targets without hesitation.


== ''Halo 5: Guardians'' ==
== ''Halo 5: Guardians'' ==
Line 10: Line 10:
* The mortar is good for indirect fire and for single-target engagement at close range. It can be fired twice in quick succession before overheating, and two volleys are usually enough to kill an enemy
* The mortar is good for indirect fire and for single-target engagement at close range. It can be fired twice in quick succession before overheating, and two volleys are usually enough to kill an enemy
* The charge shot is excellent for engaging targets at range (since it has unlimited range, a perfectly straight flight path, and a large hitbox and splash damage area that will one-shot any enemy within it), groups of enemies, vehicles, and clearing out tight corridors. It consumes a fourth of the weapon's battery, however.
* The charge shot is excellent for engaging targets at range (since it has unlimited range, a perfectly straight flight path, and a large hitbox and splash damage area that will one-shot any enemy within it), groups of enemies, vehicles, and clearing out tight corridors. It consumes a fourth of the weapon's battery, however.
* The Incineration Cannon, with its charged shot, can kill a campaign character and make them unrevivable.
** This doesn't apply to the ''[[River of Light]]'', though.
* Warzone and Arena feature two variants:
* Warzone and Arena feature two variants:
** '''''[[River of Light]]''''': an improved Incineration Cannon which replaces the large cluster charge shot with a rapid-fire stream of normal pulses. Effective at putting damage onto a big target (e.g. a boss or vehicle) very quickly.
** '''''River of Light''''': an improved Incineration Cannon which replaces the large cluster charge shot with a rapid-fire stream of normal pulses and has a faster rate of fire. Effective at putting damage onto a big target (e.g. a boss or vehicle) very quickly.
** '''''Heartseeker''''': an advanced Incineration Cannon that fires slower-moving tracking energy charges and has 30% greater range with a trade-off of a tighter arcing trajectory. It is most effective when used as an anti-infantry weapon, as one pull of the trigger with a red reticle lock is enough to kill an enemy who doesn't have an [[Overshield]].
** '''''Heartseeker''''': an advanced Incineration Cannon that fires slower-moving tracking energy charges and has 30% greater range with a trade-off of a tighter arcing trajectory. It is most effective when used as an anti-infantry weapon, as one pull of the trigger with a red reticle lock is enough to kill an enemy who doesn't have an [[Overshield]]. However, it is still useful for dealing with aerial units due to its strong tracking, which can hit even evading [[Type-54 Banshee|Banshees]] and [[Z-1800 Phaeton|Phaetons]].


[[Category:Gameplay guides]]
[[Category:Gameplay guides]]
3,679

edits