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* As a departure from other Showcase Events in the ''Forza Horizon'' series, the player can never finish in any position lower than first in this event. This only applies when the event is played solo. | * As a departure from other Showcase Events in the ''Forza Horizon'' series, the player can never finish in any position lower than first in this event. This only applies when the event is played solo. | ||
* As with every other race event in the ''Forza Horizon'' series, when played in Co-Op, the first player to finish starts a 30 second countdown as a warning to the remaining players to finish the event as quickly as possible or risk getting a DNF. | * As with every other race event in the ''Forza Horizon'' series, when played in Co-Op, the first player to finish starts a 30 second countdown as a warning to the remaining players to finish the event as quickly as possible or risk getting a DNF. | ||
* Any Car Mastery perks the player has applied onto their own M12S Warthog CST do not apply to this event. | |||
== Bamburgh Castle == | == Bamburgh Castle == | ||
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* '''Cortana''': "[[Halo (Halo: Combat Evolved level)|This cave is not a natural formation]]..." | * '''Cortana''': "[[Halo (Halo: Combat Evolved level)|This cave is not a natural formation]]..." | ||
You will have to take another detour by driving through the M68 right side tunnel, as the left side tunnel is closed off. Drive into the tunnel and max out your speed here, making sure to weave left and right to avoid Covenant scenery. Cortana will comment that the tunnel is "not a natural formation". About halfway through the tunnel, you will find a ramp and jump it. Upon landing, you will inevitably destroy some scenery objects, including orange road fences for "Road Open" skills. | You will have to take another detour by driving through the M68 right side tunnel, as the left side tunnel is closed off. Drive into the tunnel and max out your speed here, making sure to weave left and right to avoid Covenant scenery. Cortana will comment that the tunnel is "not a natural formation". About halfway through the tunnel, you will find a ramp and jump it. Upon landing, you will inevitably destroy some scenery objects, including orange road fences for "Road Open" skills. However, always be careful of blue hard light small fences on the ground, as these cannot be driven over due to the game giving them the same height as standard walls. | ||
Continue speeding out of the tunnel. At the end of the tunnel is a ramp and Checkpoint 12. Jumping this ramp will trigger another slow-motion cutscene where the Pelican appears again. | Continue speeding out of the tunnel. At the end of the tunnel is a ramp and Checkpoint 12. Jumping this ramp will trigger another slow-motion cutscene where the Pelican appears again. |
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