ARC-920 railgun: Difference between revisions
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{{Era|Post}} | {{Era|Post}} | ||
{{Weapon Infobox | {{Weapon Infobox | ||
|image=[[File:H5G-ARC920.png|300px]] | |image = [[File:H5G-ARC920.png|300px]] | ||
|manufacturer=[[Acheron Security]] | |manufacturer = [[Acheron Security]] | ||
|series= | |series = | ||
|type=[[Railgun]] [[Wikipedia:Carbine|carbine]] | |type = [[Railgun]] [[Wikipedia:Carbine|carbine]] | ||
|cost=63,405 [[cR]]<ref name="brief">'''Halo 4: Limited Edition''', UNSC ''Infinity'' Briefing Packet</ref> | |cost = 63,405 [[cR]]<ref name="brief">'''Halo 4: Limited Edition''', UNSC ''Infinity'' Briefing Packet</ref> | ||
|variant= | |variant = | ||
|service=[[Post-Covenant War conflicts]] | |service = [[Post-Covenant War conflicts]] | ||
|affiliation=[[United Nations Space Command]] | |affiliation = [[United Nations Space Command]] | ||
|weight={{Convert|14.9|kg|lb}}<ref name="brief"/> | |weight = {{Convert|14.9|kg|lb}}<ref name="brief"/> | ||
|length={{Convert|43.6|in|cm}}<ref name="H4VG">'''Halo 4: The Essential Visual Guide''', ''page 63''</ref> | |length = {{Convert|43.6|in|cm}}<ref name="H4VG">'''Halo 4: The Essential Visual Guide''', ''page 63''</ref> | ||
|width={{Convert|2.9|in|cm}}<ref name="H4VG"/> | |width = {{Convert|2.9|in|cm}}<ref name="H4VG"/> | ||
|height={{Convert|12.5|in|cm}}<ref name="H4VG"/> | |height = {{Convert|12.5|in|cm}}<ref name="H4VG"/> | ||
|ammotype=16×65mm [[M645 FTP-HE]]<ref>[http://www.halowaypoint.com/en-US/halo4guide '''Halo 4 Interactive Guide''']</ref> | |ammotype = 16×65mm [[M645 FTP-HE]]<ref>[http://www.halowaypoint.com/en-US/halo4guide '''Halo 4 Interactive Guide''']</ref> | ||
|feed=1 slug<ref name="Bulletin8812">[http://blogs.halowaypoint.com/Headlines/post/2012/08/08/The-Halo-Bulletin-8812.aspx '''Halo Waypoint''' | |feed = 1 slug<ref name="Bulletin8812">[http://blogs.halowaypoint.com/Headlines/post/2012/08/08/The-Halo-Bulletin-8812.aspx '''Halo Waypoint''' - ''The Halo Bulletin: 8.8.12'']</ref> | ||
|operation=[[Wikipedia:Railgun|Electromagnetic linear accelerator]] | |operation = [[Wikipedia:Railgun|Electromagnetic linear accelerator]] | ||
|rate=Single-shot | |rate = Single-shot | ||
|velocity= | |velocity = | ||
|range=Close to medium | |range = Close to medium | ||
}} | }} | ||
The '''Asymmetric Recoilless Carbine-920''', abbreviated '''ARC-920''' or known simply as the '''railgun''', is a compact-channel linear accelerator weapon used by the [[United Nations Space Command]]. It is designed and manufactured by [[Acheron Security]].<ref name="GI 522012">[http://www.gameinformer.com/b/features/archive/2012/05/02/the-arsenal-of-halo-4.aspx '''Game Informer''' - ''The Arsenal of Halo 4'']</ref> | |||
The | == Design details == | ||
The ARC-920 railgun is a result of scientific breakthroughs following the [[Human-Covenant War]] that allowed for portable, hand-held, electromagnetic launcher systems to be used in combat. The ARC-920's disposable power cell and ferric-shelled [[M645 FTP-HE]] projectile has dramatically decreased the weapon's total mass. Despite the ARC-920's lighter weight over previous models, it is still too heavy and cumbersome for general use by non-[[Human augmentation|augmented]] personnel.<ref name="universe">[https://www.halowaypoint.com/en-us/universe/weapons/railgun '''Halo Waypoint''' - ''Railgun'']</ref> | |||
The ARC-920 uses a pair of parallel conducting rails to accelerate its projectiles. A large electric current flows from one rail into the projectile and then to the other rail; the electromagnetic effects of this interaction accelerate the projectile to an immense speed. The rifle requires a brief charging period before firing high-explosive rounds accelerated to an incredible speed.<ref name="bulletin52512">[http://blogs.halowaypoint.com/Headlines/post/2012/05/25/The-Halo-Bulletin-52512.aspx '''Halo Waypoint''' - ''The Halo Bulletin: 5.25.12'']</ref> The explosive yield contained in the round adds to the kinetic force of the impact, making the weapon effective against both infantry and armor.<ref name="GI 522012"/> The weapon lacks a scope.<ref name="bulletin52512"/> The ARC-920 is one of the various limited-production electromagnetic launchers in service with the [[UNSC Armed Forces]], and is widely considered the best among them.<ref name="universe"/> | |||
The ARC-920 | |||
== Variants == | |||
* '''Whiplash''': The ''Whiplash'' features a faster charge cycle, two rounds per magazine, and projectiles fitted with a proximity airburst fuse.<ref name="H5G">'''[[Halo 5: Guardians]]'''</ref> | |||
==Variants== | * '''Arclight''': The ''Arclight'' fires armor-piercing high-explosive rounds. While it takes longer to charge the weapon the charge can be held indefinitely.<ref name="H5G"/> | ||
*'''Whiplash''': The ''Whiplash'' features a faster charge cycle, two rounds per magazine, and projectiles fitted with a proximity airburst fuse.<ref name="H5G">'''[[Halo 5: Guardians]]'''</ref> | |||
*'''Arclight''': The ''Arclight'' fires armor-piercing high-explosive rounds. While it takes longer to charge the weapon the charge can be held indefinitely.<ref name="H5G"/> | |||
<gallery> | <gallery> | ||
File:H5G RailgunW.png|Whiplash. | File:H5G RailgunW.png|Whiplash. | ||
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== Gameplay == | == Gameplay == | ||
Compared to the [[M6 | Compared to the [[M6 Spartan Laser|Spartan Laser]], the ARC-920's charging time is half the duration and deals less damage to vehicles. In addition, the traveling time for a fired shot is almost instantaneous<ref name="bulletin52512"/>(though still markedly slower than most ballistic, [[hard light]], and laser weapons in the game, which are hitscan). In Campaign and Spartan Ops, the charging time is longer than in War Games. | ||
===Advantages=== | === Advantages === | ||
The railgun is extremely powerful and can kill Spartans and all but the highest-ranking Knights and Elites with one shot. It is also very accurate at short and medium distances. | The railgun is extremely powerful and can kill Spartans and all but the highest-ranking Knights and Elites with one shot. It is also very accurate at short and medium distances. | ||
===Disadvantages=== | === Disadvantages === | ||
The railgun must be charged before firing, which is a disadvantage on the battlefield. It can only fire one slug before reloading and is weak against vehicles. Its lack of scope coupled with its narrow blast radius make it difficult to aim, limiting mostly to firing at stationary targets. | The railgun must be charged before firing, which is a disadvantage on the battlefield. It can only fire one slug before reloading and is weak against vehicles. Its lack of scope coupled with its narrow blast radius make it difficult to aim, limiting mostly to firing at stationary targets. | ||
===Changes from ''Halo 4'' to ''Halo 5: Guardians''=== | === Changes from ''Halo 4'' to ''Halo 5: Guardians'' === | ||
*Can now be zoomed in via [[Spartan abilities|Smart Scope]]. | * Can now be zoomed in via [[Spartan abilities|Smart Scope]]. | ||
*Like the [[Gauss turret]], it now has hitscan properties. | * Like the [[Gauss turret]], it now has hitscan properties. | ||
*Maximum ammunition increased from 5 to 13. | * Maximum ammunition increased from 5 to 13. | ||
*Projectile weakness against vehicles has been removed, leaving it an all around effective anti-vehicle weapon. | * Projectile weakness against vehicles has been removed, leaving it an all around effective anti-vehicle weapon. | ||
==Trivia== | == Trivia == | ||
{{Linkbox|gameplay=yes|gallery=yes|gallerypage=Images of ARC-920}} | {{Linkbox|gameplay=yes|gallery=yes|gallerypage=Images of ARC-920}} | ||
*The ARC-920 was inspired by a piece of ''[[Halo: Reach]]'' concept art. | * The ARC-920 was inspired by a piece of ''[[Halo: Reach]]'' concept art. | ||
*Canonically, a magnetically accelerated projectile would move at many times the speed of sound. However, for the sake of balance, the railgun's projectiles move at a much slower subsonic speed in gameplay. | * Canonically, a magnetically accelerated projectile would move at many times the speed of sound. However, for the sake of balance, the railgun's projectiles move at a much slower subsonic speed in gameplay. | ||
*Despite being a railgun, the rings that form around the barrel when charging, as well as the [[Railgun Kill]] medal depicting a projectile going through rings, seem more indicative of a coilgun. | * Despite being a railgun, the rings that form around the barrel when charging, as well as the [[Railgun Kill]] medal depicting a projectile going through rings, seem more indicative of a coilgun. | ||
**In addition, the weapon's REQ card in ''Halo 5: Guardians'' identifies it as a coilgun.<ref name="H5G"/> | ** In addition, the weapon's REQ card in ''Halo 5: Guardians'' identifies it as a coilgun.<ref name="H5G"/> | ||
{{Clear}} | {{Clear}} | ||
==Gallery== | == Gallery == | ||
<gallery> | <gallery> | ||
File:Army compilation 2.png|The ''Halo: Reach'' concept art that inspired the ARC-920. | File:Army compilation 2.png|The ''Halo: Reach'' concept art that inspired the ARC-920. | ||
Line 80: | Line 79: | ||
File:Jackknife.png|Spartan Newman firing an ARC-920 during the [[Battle of Ealen IV]] in ''[[Halo: Escalation]]''. | File:Jackknife.png|Spartan Newman firing an ARC-920 during the [[Battle of Ealen IV]] in ''[[Halo: Escalation]]''. | ||
File:H5G-ARC920HUD.png|First-person view of the ARC-920 in ''[[Halo 5: Guardians]]''. | File:H5G-ARC920HUD.png|First-person view of the ARC-920 in ''[[Halo 5: Guardians]]''. | ||
File:H5G-ARC920HUD-Campaign.png|First-person view of the ARC-920 by [[Fred-104]] in the ''Halo 5: Guardians'' campaign. | |||
File:H5G-ARC920zoom.png|Smart scope with the ARC-920. | File:H5G-ARC920zoom.png|Smart scope with the ARC-920. | ||
File:H5G-ARC920SS.png|Alternate view of the ARC-920 in smart scope. | File:H5G-ARC920SS.png|Alternate view of the ARC-920 in smart scope. | ||
Line 91: | Line 91: | ||
</gallery> | </gallery> | ||
==Videos== | == Videos == | ||
<youtube width="300" height="250">g3iJHg-CEX8</youtube> | <youtube width="300" height="250">g3iJHg-CEX8</youtube> | ||
==List of appearances== | == List of appearances == | ||
*''[[Halo 4]]'' {{1st}} | * ''[[Halo 4]]'' {{1st}} | ||
**''[[Spartan Ops]]'' | ** ''[[Spartan Ops]]'' | ||
**''[[Infinity Briefing Packet]]'' | ** ''[[Infinity Briefing Packet]]'' | ||
*''[[Halo: Spartan Assault]]'' | * ''[[Halo: Spartan Assault]]'' | ||
*''[[Halo: Escalation]]'' | * ''[[Halo: Escalation]]'' | ||
*''[[Halo 5: Guardians]]'' | * ''[[Halo 5: Guardians]]'' | ||
*''[[Halo Wars 2]]'' | * ''[[Halo Wars 2]]'' | ||
== Sources == | == Sources == |
Revision as of 13:53, November 21, 2018
Template:Weapon Infobox The Asymmetric Recoilless Carbine-920, abbreviated ARC-920 or known simply as the railgun, is a compact-channel linear accelerator weapon used by the United Nations Space Command. It is designed and manufactured by Acheron Security.[1]
Design details
The ARC-920 railgun is a result of scientific breakthroughs following the Human-Covenant War that allowed for portable, hand-held, electromagnetic launcher systems to be used in combat. The ARC-920's disposable power cell and ferric-shelled M645 FTP-HE projectile has dramatically decreased the weapon's total mass. Despite the ARC-920's lighter weight over previous models, it is still too heavy and cumbersome for general use by non-augmented personnel.[2]
The ARC-920 uses a pair of parallel conducting rails to accelerate its projectiles. A large electric current flows from one rail into the projectile and then to the other rail; the electromagnetic effects of this interaction accelerate the projectile to an immense speed. The rifle requires a brief charging period before firing high-explosive rounds accelerated to an incredible speed.[3] The explosive yield contained in the round adds to the kinetic force of the impact, making the weapon effective against both infantry and armor.[1] The weapon lacks a scope.[3] The ARC-920 is one of the various limited-production electromagnetic launchers in service with the UNSC Armed Forces, and is widely considered the best among them.[2]
Variants
- Whiplash: The Whiplash features a faster charge cycle, two rounds per magazine, and projectiles fitted with a proximity airburst fuse.[4]
- Arclight: The Arclight fires armor-piercing high-explosive rounds. While it takes longer to charge the weapon the charge can be held indefinitely.[4]
Gameplay
Compared to the Spartan Laser, the ARC-920's charging time is half the duration and deals less damage to vehicles. In addition, the traveling time for a fired shot is almost instantaneous[3](though still markedly slower than most ballistic, hard light, and laser weapons in the game, which are hitscan). In Campaign and Spartan Ops, the charging time is longer than in War Games.
Advantages
The railgun is extremely powerful and can kill Spartans and all but the highest-ranking Knights and Elites with one shot. It is also very accurate at short and medium distances.
Disadvantages
The railgun must be charged before firing, which is a disadvantage on the battlefield. It can only fire one slug before reloading and is weak against vehicles. Its lack of scope coupled with its narrow blast radius make it difficult to aim, limiting mostly to firing at stationary targets.
Changes from Halo 4 to Halo 5: Guardians
- Can now be zoomed in via Smart Scope.
- Like the Gauss turret, it now has hitscan properties.
- Maximum ammunition increased from 5 to 13.
- Projectile weakness against vehicles has been removed, leaving it an all around effective anti-vehicle weapon.
Trivia
See our gameplay information related to ARC-920 railgun on its gameplay page. | |
Browse more images in this article's gallery page. |
- The ARC-920 was inspired by a piece of Halo: Reach concept art.
- Canonically, a magnetically accelerated projectile would move at many times the speed of sound. However, for the sake of balance, the railgun's projectiles move at a much slower subsonic speed in gameplay.
- Despite being a railgun, the rings that form around the barrel when charging, as well as the Railgun Kill medal depicting a projectile going through rings, seem more indicative of a coilgun.
- In addition, the weapon's REQ card in Halo 5: Guardians identifies it as a coilgun.[4]
Gallery
- Army compilation 2.png
The Halo: Reach concept art that inspired the ARC-920.
Concept art of the ARC-920 railgun for Halo 4.
- Chief ARC.jpg
Concept art of Master Chief with the ARC-920.
A Warrior-clad Spartan-IV wielding the ARC-920.
Sarah Palmer wielding an ARC-920 against Merg Vol in Halo: Spartan Assault.
Spartan Newman firing an ARC-920 during the Battle of Ealen IV in Halo: Escalation.
First-person view of the ARC-920 in Halo 5: Guardians.
First-person view of the ARC-920 by Fred-104 in the Halo 5: Guardians campaign.
First-person view of the Whiplash on Battle of Noctus.
An Indomitable-clad Spartan-IV with Whiplash.
Concept art of August-099 using an ARC-920 for Halo Wars 2.
Videos
<youtube width="300" height="250">g3iJHg-CEX8</youtube>
List of appearances
- Halo 4 (First appearance)
- Halo: Spartan Assault
- Halo: Escalation
- Halo 5: Guardians
- Halo Wars 2
Sources
|