Boarding (gameplay mechanic): Difference between revisions

m (clean up, replaced: [[Type-26 Assault Gun Carriage → [[Type-26 Wraith)
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==Boarding certain vehicles==
==Boarding certain vehicles==
===Ghost/Banshee/Brute Chopper/Hornet/Falcon===
===Ghost/Banshee/Brute Chopper/Hornet/Falcon===
[[File:1209038524 Brute kick.jpg|thumb|right|300px|Concept art of [[John-117]] boarding a Ghost for ''[[Halo 2]]''.]]
[[File:H2 Concept Brute kick.jpg|thumb|right|300px|Concept art of [[John-117]] boarding a Ghost for ''[[Halo 2]]''.]]
Boarding is most often done on [[Type-26 Ground Support Aircraft|Banshees]], [[Type-32 Rapid Assault Vehicle|Ghosts]], [[Type-25 Rapid Assault Vehicle|Brute Choppers]], [[AV-14 Hornet|Hornets]], and [[Falcon]]s. The act begins with an animation in which the attacker jumps on top of the victim's vehicle and forces the victim out. The attacker then enters the vehicle and takes control over it. Ghosts and Choppers are the easiest to board because they only have forward firing guns, leaving them vulnerable from all other directions.
Boarding is most often done on [[Type-26 Ground Support Aircraft|Banshees]], [[Type-32 Rapid Assault Vehicle|Ghosts]], [[Type-25 Rapid Assault Vehicle|Brute Choppers]], [[AV-14 Hornet|Hornets]], and [[Falcon]]s. The act begins with an animation in which the attacker jumps on top of the victim's vehicle and forces the victim out. The attacker then enters the vehicle and takes control over it. Ghosts and Choppers are the easiest to board because they only have forward firing guns, leaving them vulnerable from all other directions.