11,797
edits
Line 15: | Line 15: | ||
Compared to the similar [[ODST armor#MJOLNIR GEN2 variant|GEN2 ODST armor]], major differences include a [[data crystal chip]] port on the back of the helmet (much like those featured on the [[Mark V]] and later MJOLNIR iterations) and a camera integrated into the brim of the helmet (which consequently extends farther over the faceplate). The helmet's visor is retractable and contains a sophisticated [[VISR]] suite capable of identifying and analyzing objects in the environment.<ref name="nf2"/> | Compared to the similar [[ODST armor#MJOLNIR GEN2 variant|GEN2 ODST armor]], major differences include a [[data crystal chip]] port on the back of the helmet (much like those featured on the [[Mark V]] and later MJOLNIR iterations) and a camera integrated into the brim of the helmet (which consequently extends farther over the faceplate). The helmet's visor is retractable and contains a sophisticated [[VISR]] suite capable of identifying and analyzing objects in the environment.<ref name="nf2"/> | ||
The armor is [[Powered exoskeleton|powered]] to some extent and is able to effectively negate the impact of a substantial fall during a deployment from a dropship, for example.<ref name="nf2">'''Halo: Nightfall''' - ''Chapter 2''</ref> According to Colonel [[Randall Aiken]] of the [[Sedran Colonial Guard]], without the hydraulics being powered up, the armor is basically just dead weight on the wearer who can move around in it, but are hampered in their movements. | The armor is [[Powered exoskeleton|powered]] to some extent and is able to effectively negate the impact of a substantial fall during a deployment from a dropship, for example.<ref name="nf2">'''Halo: Nightfall''' - ''Chapter 2''</ref> According to Colonel [[Randall Aiken]] of the [[Sedran Colonial Guard]], without the hydraulics being powered up, the armor is basically just dead weight on the wearer who can move around in it, but are hampered in their movements.<ref name="nf3">'''Halo: Nightfall''' - ''Chapter 3''</ref> | ||
==Development history== | ==Development history== |
edits