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===Ghost/Banshee/Brute Chopper/Hornet/Falcon=== | ===Ghost/Banshee/Brute Chopper/Hornet/Falcon=== | ||
[[File:1209038524 Brute kick.jpg|thumb|right|300px|Concept art of [[John-117]] boarding a Ghost for ''[[Halo 2]]''.]] | [[File:1209038524 Brute kick.jpg|thumb|right|300px|Concept art of [[John-117]] boarding a Ghost for ''[[Halo 2]]''.]] | ||
Boarding is most often done on [[Type-26 Ground Support Aircraft|Banshees]], [[Type-32 Rapid Assault Vehicle|Ghosts]], [[Type-25 Rapid Assault Vehicle|Brute Choppers]], [[AV-14 Hornet|Hornets]], and [[Falcon | Boarding is most often done on [[Type-26 Ground Support Aircraft|Banshees]], [[Type-32 Rapid Assault Vehicle|Ghosts]], [[Type-25 Rapid Assault Vehicle|Brute Choppers]], [[AV-14 Hornet|Hornets]], and [[Falcon]]s. The act begins with an animation in which the attacker jumps on top of the victim's vehicle and forces the victim out. The attacker then enters the vehicle and takes control over it. Ghosts and Choppers are the easiest to board because they only have forward firing guns, leaving them vulnerable from all other directions. | ||
===Warthog/Spectre/Prowler/Revenant=== | ===Warthog/Spectre/Prowler/Revenant=== | ||
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===Scorpion/Wraith=== | ===Scorpion/Wraith=== | ||
Boarding works quite differently on [[M808 Main Battle Tank|Scorpions]] and [[Type-26 | Boarding works quite differently on [[M808 Main Battle Tank|Scorpions]] and [[Type-26 Wraith|Wraiths]]. The attacker does not eject the victim or take their seat. Instead, the boarder jumps onto the target vehicle. From that position, they may melee the vehicle—exposing and eventually killing the driver—or they may plant a grenade, killing all occupants, destroying the vehicle, and endangering themselves. | ||
A Scorpion or Wraith's gunner can fire upon any players that attempt to board the vehicle; for this reason, attackers should make sure to kill the gunner before boarding the tank. | A Scorpion or Wraith's gunner can fire upon any players that attempt to board the vehicle; for this reason, attackers should make sure to kill the gunner before boarding the tank. | ||
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A simple tactic to boarding an enemy is to have it crash into an immovable object or a wall. The vehicle will then have limited movement, allowing it to be boarded. However, this is more difficult against a Ghost, a Spectre, or a Revenant since it can move in all directions. | A simple tactic to boarding an enemy is to have it crash into an immovable object or a wall. The vehicle will then have limited movement, allowing it to be boarded. However, this is more difficult against a Ghost, a Spectre, or a Revenant since it can move in all directions. | ||
In ''Halo 3'' and newer ''Halo'' titles, boarding tactics have been made easier with the introduction of [[ | In ''Halo 3'' and newer ''Halo'' titles, boarding tactics have been made easier with the introduction of [[EMP]] effect on vehicles. An [[electromagnetic pulse]] created from a charged [[Plasma Pistol]] shot, round detonated manually from a [[M319 Individual Grenade Launcher|Grenade Launcher]], or a [[Power Drain]] will quickly disable the vehicle's engines, leaving it completely vulnerable to boarding. | ||
==Counter-boarding tactics== | ==Counter-boarding tactics== |