Warlock: Difference between revisions
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|location=[[Installation 05]] | |location=[[Installation 05]] | ||
|terrain=[[Forerunner]] stone ruins | |terrain=[[Forerunner]] stone ruins | ||
| | |symmetry= | ||
|playernumber=2-8 | |||
|gametypes=*[[Slayer]] | |gametypes=*[[Slayer]] | ||
*[[CTF]] | *[[CTF]] | ||
*[[Oddball]] | *[[Oddball]] | ||
}} | }} | ||
<center>{{Article Quote|Despite overwhelming evidence to the contrary, some stubbornly maintain that this structure was once a Forerunner arena.}}</center> | <center>{{Article Quote|Despite overwhelming evidence to the contrary, some stubbornly maintain that this structure was once a Forerunner arena.}}</center> | ||
'''Warlock''' is the remake of the ''[[Halo: Combat Evolved]]'' [[ | '''Warlock''' is the remake of the ''[[Halo: Combat Evolved]]'' [[multiplayer]] map, ''[[Wizard]]'', added to ''Halo 2'' in the [[Bonus Map Pack]]. It was remade as [[Warlord]] in ''[[Halo 2: Anniversary]]''. | ||
==Summary== | ==Summary== | ||
Warlock is similar to a dungeon, dark and gloomy. A small level, it has four bases close to one another, [[teleporter]]s on all four sides, transporting the player to the opposite side of the arena. In the central cavity is an [[ | Warlock is similar to a dungeon, dark and gloomy. A small level, it has four bases close to one another, [[teleporter]]s on all four sides, transporting the player to the opposite side of the arena. In the central cavity is an [[active camouflage]] inside a mid-column bulge. The outer edges are used in each base as a housing for turrets at each base's ledge, accessible by a fan propelling upward. | ||
Warlock features the same weapon lineup as Wizard, except for some minor changes: the [[MA5B | Warlock features the same weapon lineup as Wizard, except for some minor changes: the [[MA5B assault rifle|assault rifle]], which didn't appear in ''Halo 2'', has been replaced by the [[BR55 battle rifle|battle rifle]], the addition of the [[M7 SMG|SMG]] and the removal of the [[overshield]]. | ||
===Territories=== | ===Territories=== | ||
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==Tactics== | ==Tactics== | ||
*Shotgun: As with all small levels, the | *Shotgun: As with all small levels, the [[M90 shotgun|shotguns]] that [[spawn]] by the teleporters are highly valuable to you. Keep them close and surprise the enemy. Pair it with the battle rifle to make a better combo. | ||
*[[Plasma | *[[Type-25 plasma rifle|Plasma rifle]] + SMG: Though not an original idea, this combo works and will cause most foes a headache, save for skilled battle rifle wielders who will drop you in a heart beat with just a few careless bursts. On another note, do not attempt the shotgun wielders, as they will normally win when you charge them. | ||
*Battle | *Battle rifle: Here, the battle rifle is surpassed by combos, [[Type-1 plasma grenade|plasma grenades]] and shotguns, but don't fret, as it will score a good amount of kills and force enemies to try and counter you by chasing you when you have to reload or your shields are low. Pair it with the shotgun and a quick reaction time and most enemies can't touch you. | ||
*Dual SMGs: These have a strong advantage over most other weapons because of their long range and ability to wipe out enemy shields extremely quickly. Use them while taking cover by the bases. | *Dual SMGs: These have a strong advantage over most other weapons because of their long range and ability to wipe out enemy shields extremely quickly. Use them while taking cover by the bases. | ||
* | *Plasma grenades: If you're ever out of ammo, or low on ammo, be sure to have a couple of these in your pocket to guarantee safety while you find some much needed ammo, though thanks to the small area of the map, unless you're camping, you should not run out of ammo. If you're good at sticking, you'll live for a long time with these. | ||
*Needlers: These pack a tremendous punch when used at close, long, and medium range because of one simple fact: they home in. They're also very powerful when single-wielded, though far more-so when dual-wielded. | *[[Type-33 needler|Needlers]]: These pack a tremendous punch when used at close, long, and medium range because of one simple fact: they home in. They're also very powerful when single-wielded, though far more-so when dual-wielded. | ||
==Trivia== | ==Trivia== | ||
*It is said that Warlock is haunted by hanging bats | *It is said that Warlock is haunted by hanging bats; however, it is not. | ||
*Warlock is one of the more popular ''Halo 2'' levels; it was a popular MLG map, similar to [[Guardian (Level)|Guardian]] in ''[[Halo 3]]''. | *Warlock is one of the more popular ''Halo 2'' levels; it was a popular MLG map, similar to [[Guardian (Level)|Guardian]] in ''[[Halo 3]]''. | ||
*You can get on top of the map simply by using plasma grenades. Hop on the wall that protects the flag and use a plasma grenade to jump up on a ledge nearby. From there, you can use another plasma grenade (make sure to recharge your [[Energy | *You can get on top of the map simply by using plasma grenades. Hop on the wall that protects the flag and use a plasma grenade to jump up on a ledge nearby. From there, you can use another plasma grenade (make sure to recharge your [[Energy shielding|shields]]) to hop up on another ledge and you can walk around above the map. This can be a great sniping spot if no one notices you. | ||
*The arches and the large dome make the map greatly resemble the interior of a cathedral. This is also stated in the ''[[Halo 2 Multiplayer Map Pack]]'' manual description of the level by [[Vic DeLeon]]. | *The arches and the large dome make the map greatly resemble the interior of a cathedral. This is also stated in the ''[[Halo 2 Multiplayer Map Pack]]'' manual description of the level by [[Vic DeLeon]]. | ||
Revision as of 13:06, January 5, 2018
Template:Multiplayer Map Infobox
Warlock is the remake of the Halo: Combat Evolved multiplayer map, Wizard, added to Halo 2 in the Bonus Map Pack. It was remade as Warlord in Halo 2: Anniversary.
Summary
Warlock is similar to a dungeon, dark and gloomy. A small level, it has four bases close to one another, teleporters on all four sides, transporting the player to the opposite side of the arena. In the central cavity is an active camouflage inside a mid-column bulge. The outer edges are used in each base as a housing for turrets at each base's ledge, accessible by a fan propelling upward.
Warlock features the same weapon lineup as Wizard, except for some minor changes: the assault rifle, which didn't appear in Halo 2, has been replaced by the battle rifle, the addition of the SMG and the removal of the overshield.
Territories
- Blue Base
- Yellow Base
- Red Base
- Green Base
- Center
Glitches
- Super Bounce: Go to the Blue Base and crouch under the ramp. Then run up jump to the center and jump to the corner of the ramp. Then you should jump really high and get out of the map.
Tactics
- Shotgun: As with all small levels, the shotguns that spawn by the teleporters are highly valuable to you. Keep them close and surprise the enemy. Pair it with the battle rifle to make a better combo.
- Plasma rifle + SMG: Though not an original idea, this combo works and will cause most foes a headache, save for skilled battle rifle wielders who will drop you in a heart beat with just a few careless bursts. On another note, do not attempt the shotgun wielders, as they will normally win when you charge them.
- Battle rifle: Here, the battle rifle is surpassed by combos, plasma grenades and shotguns, but don't fret, as it will score a good amount of kills and force enemies to try and counter you by chasing you when you have to reload or your shields are low. Pair it with the shotgun and a quick reaction time and most enemies can't touch you.
- Dual SMGs: These have a strong advantage over most other weapons because of their long range and ability to wipe out enemy shields extremely quickly. Use them while taking cover by the bases.
- Plasma grenades: If you're ever out of ammo, or low on ammo, be sure to have a couple of these in your pocket to guarantee safety while you find some much needed ammo, though thanks to the small area of the map, unless you're camping, you should not run out of ammo. If you're good at sticking, you'll live for a long time with these.
- Needlers: These pack a tremendous punch when used at close, long, and medium range because of one simple fact: they home in. They're also very powerful when single-wielded, though far more-so when dual-wielded.
Trivia
- It is said that Warlock is haunted by hanging bats; however, it is not.
- Warlock is one of the more popular Halo 2 levels; it was a popular MLG map, similar to Guardian in Halo 3.
- You can get on top of the map simply by using plasma grenades. Hop on the wall that protects the flag and use a plasma grenade to jump up on a ledge nearby. From there, you can use another plasma grenade (make sure to recharge your shields) to hop up on another ledge and you can walk around above the map. This can be a great sniping spot if no one notices you.
- The arches and the large dome make the map greatly resemble the interior of a cathedral. This is also stated in the Halo 2 Multiplayer Map Pack manual description of the level by Vic DeLeon.
Gallery
- H2 mp warlock2.jpg
Another view of Warlock.
Sources
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