James Cutter/Gameplay: Difference between revisions

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{{Quote|As Captain of the [[Spirit of Fire]], Cutter can send in powerful orbital support, drop in specialized UNSC units, and enhance currently deployed units.|In-game description of Captain Cutter.<ref name="HW2">'''[[Halo Wars 2]]'''</ref>}}
{{Quote|As Captain of the [[Spirit of Fire]], Cutter can send in powerful orbital support, drop in specialized UNSC units, and enhance currently deployed units.|In-game description of Captain Cutter.<ref name="HW2">'''[[Halo Wars 2]]'''</ref>}}
*'''Unique Units''': [[Jerome-092]] {{C|Hero unit}} and ODSTs
*'''Unique Units''': [[Jerome-092]] {{C|Hero unit}} and ODSTs
*'''Privileges''': Infantry can move faster and was allowed to use Archer Missile Bombardment for Infantry support.
*'''Privileges''': Infantry can move faster, and can use Archer Missile Bombardment for infantry support.
*'''Tier 1 Leader Powers'''
*'''Tier 1 Leader Powers'''
**'''UNSC Raid I''': Units capture at a faster rate, while infantry units move faster.
**'''UNSC Raid I''': Units capture at a faster rate, while infantry units move faster.
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