The Truth and Reconciliation: Difference between revisions

(→‎Miscellaneous: Gameplay experience)
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*This is the only level in Halo: Combat Evolved and its Anniversary remake not to feature the M6D Magnum
*This is the only level in Halo: Combat Evolved and its Anniversary remake not to feature the M6D Magnum


*Player can prevent Cortana's alerting player and a NAV is marked on a Grunt that heads towards the shade if the covenant has not open fire at the player yet at the beginning of the level and player can clean them up without Cortana saying a Grunt is heading to the shade turret. As long as player is not spotted or taking fire, Cortana will never mark the NAV not alerting player.
*Player can prevent Cortana's alerting player and a NAV is marked on a Grunt that heads towards the shade if the covenant has not open fire at the player yet at the beginning of the level and player can clean them up without Cortana saying a Grunt is heading to the shade turret. As long as player is not spotted or taking fire, Cortana will never mark the NAV to the Grunts nor alerting player.


*The Marines will always move to attack if player succed in killing all the covenant troops without being fired upon at the beginning of the level with exception of several Covenant that enters from the slope.
*The Marines will always move to attack if player succed in killing all the covenant troops without being fired upon at the beginning of the level with exception of several Covenant that enters from the slope.
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