Halo: Ground Command: Difference between revisions
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***[[UNSC Marine Corps]] | ***[[UNSC Marine Corps]]<ref name="summer red">[https://www.halowaypoint.com/en-us/news/community-update-summer-red-summer-blue '''Halo Waypoint''': ''Community Update - Summer Red, Summer Blue'']</ref> | ||
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Revision as of 21:13, August 5, 2016
"WE'VE GOT A NEW CONTACT, UNKNOWN CLASSIFICATION!" This article may contain information based upon upcoming, unreleased, or recently-released content, and may not be fully complete. Additionally, the information may be subject to change if it is based on pre-release material. Please update it as soon as any relevant and accurate material is available.
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Halo: Ground Command | |
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Halo: Ground Command is a tabletop game developed by Spartan Games,[1] released to distributors on July 20, 2016 and directly to customers on July 27, 2016.[2] Set in the year 2552, Ground Command takes place during the Fall of Reach. The figures in the game are detailed at a 1:100 scale.[1][3]
Halo: Ground Command features dice-based game mechanics, similar to Halo: Fleet Battles, though troop morale plays a key role. The game was designed to allow players to end a game within ninety minutes, yet players can easily expand the game to last all day. Dropships and drop pods both play an important role in the game.[4]
Appearances
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Weapons
VehiclesTechnology and equipment
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Gallery
An early model of the M808C Scorpion in Ground Command.
- HGC - Covenant.jpg
Concept art of a Covenant armada.