Multiplayer: Difference between revisions

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Actually... Also Windows LIVE for PC sucked so bad.
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Since Microsoft discontinued Xbox LIVE support for the original [[Xbox]] on April 15, 2010, ''Halo 2'' is no longer playable online. Due to Xbox LIVE for original Xbox games being disabled, a glitch has occurred in which users that possess DLC for Halo 2 are no longer capable of accessing it due to there being no existing connection in order to confirm and verify the purchase of the said DLC tiles; rendering them useless.
Since Microsoft discontinued Xbox LIVE support for the original [[Xbox]] on April 15, 2010, ''Halo 2'' is no longer playable online. Due to Xbox LIVE for original Xbox games being disabled, a glitch has occurred in which users that possess DLC for Halo 2 are no longer capable of accessing it due to there being no existing connection in order to confirm and verify the purchase of the said DLC tiles; rendering them useless.


==''Halo 2 Vista''==
===''Halo 2 Vista''===
''[[Halo 2 Vista]]'' utilized the ''Games for Windows LIVE'' service, but in a much different way from its [[Xbox]] counterpart. Rank-based [[Matchmaking]] was done away with, and, like its predecessor, ''[[Halo PC]]'', ''Halo 2 Vista'' added a server browser and allowed players to join games in progress. Servers ran a map cycle in the form of a playlist, where players would congregate in a lobby until the game starts, play the game, then go back to the lobby to review the Postgame Carnage Report and chat with other players until the next round started. LIVE Gold users could filter out servers not matching their interests, and quickly jump right into a game in progress by selecting a "Quick Match" option.
''[[Halo 2 Vista]]'' utilized the ''Games for Windows LIVE'' service, but in a much different way from its [[Xbox]] counterpart. Rank-based [[Matchmaking]] was done away with, and, like its predecessor, ''[[Halo PC]]'', ''Halo 2 Vista'' added a server browser and allowed players to join games in progress. Servers ran a map cycle in the form of a playlist, where players would congregate in a lobby until the game starts, play the game, then go back to the lobby to review the Postgame Carnage Report and chat with other players until the next round started. LIVE Gold users could filter out servers not matching their interests, and quickly jump right into a game in progress by selecting a "Quick Match" option.


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