Halo: Ground Command: Difference between revisions
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|developer=[[Spartan Games]]<ref name="announce">[http://www.spartangames.co.uk/halo-ground-command?platform=hootsuite '''Spartan Games''': ''Halo: Ground Command'']</ref> | |developer=[[Spartan Games]]<ref name="announce">[http://www.spartangames.co.uk/halo-ground-command?platform=hootsuite '''Spartan Games''': ''Halo: Ground Command'']</ref> | ||
|publisher=[[Microsoft Game Studios]]<ref name="announce"/> | |publisher=[[Microsoft Game Studios]]<ref name="announce"/> | ||
|releasedate=[[2016| | |releasedate=[[2016#July|July 20, 2016]]<ref name="release date">[http://myemail.constantcontact.com/It-s-landing---.html?soid=1103441312609&aid=A2nAzV7AoJk '''Spartan Games''': ''It's landing...'']</ref> | ||
|genre=[[Wikipedia:Tabletop gaming|Tabletop]] [[Wikipedia:Miniature wargaming|wargaming]]<ref name="announce"/> | |genre=[[Wikipedia:Tabletop gaming|Tabletop]] [[Wikipedia:Miniature wargaming|wargaming]]<ref name="announce"/> | ||
}} | }} | ||
'''''Halo: Ground Command''''' is a [[Wikipedia:Miniature wargaming|tabletop]] game developed by [[Spartan Games]], set to be released | '''''Halo: Ground Command''''' is a [[Wikipedia:Miniature wargaming|tabletop]] game developed by [[Spartan Games]],<ref name="announce"/> set to be released to distributors on [[2016#July|July 20, 2016]] and directly to customers on [[2016#July|July 27, 2016]].<ref name="release date"/> Set in the year [[2552]], ''Ground Command'' will take place during the [[Fall of Reach|Fall]] of [[Reach]]. The figures in the game are detailed at a 1:100 scale.<ref name="announce"/><ref>[https://www.halowaypoint.com/en-us/news/canon-fodder-stand-your-ground '''Halo Waypoint''': ''Canon Fodder - Stand Your Ground'']</ref> | ||
''Halo: Ground Command'' will feature dice-based game mechanics, similar to ''[[Halo: Fleet Battles]]'', though troop morale will play a key role. The game will be designed to allow players to end a game within ninety minutes, yet players can easily expand the game to last all day. [[Dropship]]s and [[drop pod]]s will both play an important role in the game.<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-infinity-beyond '''Halo Waypoint''': ''Canon Fodder - Infinity & Beyond'']</ref> | ''Halo: Ground Command'' will feature dice-based game mechanics, similar to ''[[Halo: Fleet Battles]]'', though troop morale will play a key role. The game will be designed to allow players to end a game within ninety minutes, yet players can easily expand the game to last all day. [[Dropship]]s and [[drop pod]]s will both play an important role in the game.<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-infinity-beyond '''Halo Waypoint''': ''Canon Fodder - Infinity & Beyond'']</ref> |
Revision as of 14:13, June 20, 2016
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Halo: Ground Command is a tabletop game developed by Spartan Games,[1] set to be released to distributors on July 20, 2016 and directly to customers on July 27, 2016.[2] Set in the year 2552, Ground Command will take place during the Fall of Reach. The figures in the game are detailed at a 1:100 scale.[1][3]
Halo: Ground Command will feature dice-based game mechanics, similar to Halo: Fleet Battles, though troop morale will play a key role. The game will be designed to allow players to end a game within ninety minutes, yet players can easily expand the game to last all day. Dropships and drop pods will both play an important role in the game.[4]
Appearances
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Gallery
An early model of the M808C Scorpion in Ground Command.
- HGC - Covenant.jpg
Concept art of a Covenant armada.