Halo 4 Interactive Guide: Difference between revisions
From Halopedia, the Halo wiki
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==Basics== | ==Basics== | ||
===Game Modes=== | ===Game Modes=== | ||
*'''Campaign''': Four years after the end of the Covenant War, Cortana has awoken the legendary Master Chief within the battered and stranded remains of the UNSC Forward Unto Dawn. In front of them looms Requiem, a Forerunner world unlike any other, home to a power far greater than anything humanity has ever faced before. The Chief must now fight his way through enemies, both new and familiar, to uncover secrets one hundred thousand years old. | |||
*'''War Games''': This unparalleled, revolutionary battle simulation system is where Spartans go to hone their skills in competitive combat. Through the dual purposing of holographic technology and vast pneumatic riser fields, the War Games facility is transformed into a hyper-realistic battlefield, simulating both real and hypothetical combat arenas. Moderated by the War Games AI, Spartans engage in a variety of classic and new gametypes. | |||
*'''Spartan Ops''': The designation "Spartan Ops" has been given to any and all on-record missions conducted by Spartans of the UNSC Infinity. For longtime Halo fans, however, Spartan Ops represents a watershed moment of immersive, story-driven cooperative gameplay delivered in addictive, bite-sized episodic pieces. Spartan Ops episodes run the course of a season, providing epic gameplay experiences driven by the powerful stories of the Spartans aboard Infinity, as they encounter the hostile alien world of Requiem. | |||
*'''Forge''': Forge is a game mode which offers players the ability to edit multiplayer maps Through a powerful toolset, players can add, remove, and move around map objects such as weapons, vehicles, power-ups, and props. Players can even modify some of the structures found on the map, with a handful of maps allowing an extreme level of modification within large open spaces. In Halo 4, Forge is introducing several new features, such as the real time highlighting and labeling of objects, the ability to lock, duplicate, and magnetically link objects together, and the option to change player traits in a given location on a map. | |||
*'''Theater''': Through Halo 4's Theater mode, players have the ability to rewatch their competitive War Games experiences from any angle, as well as capture screenshots and video clips of their matches. Over Xbox LIVE, players cam then exchange screenshots and video clips with each other. displaying their combat legacy for all to see. | |||
===Career=== | ===Career=== | ||
===Customize=== | ===Customize=== |
Revision as of 10:29, May 5, 2016
Halo 4 Interactive Guide was a promotional website for Halo 4. It was launched in late October, 2012, and was hosted on Halo Waypoint's website. The site is now defunct and redirects to Halo 4's main page on Halo Waypoint. The information can still be found on Halo Waypoint on Xbox 360.
Basics
Game Modes
- Campaign: Four years after the end of the Covenant War, Cortana has awoken the legendary Master Chief within the battered and stranded remains of the UNSC Forward Unto Dawn. In front of them looms Requiem, a Forerunner world unlike any other, home to a power far greater than anything humanity has ever faced before. The Chief must now fight his way through enemies, both new and familiar, to uncover secrets one hundred thousand years old.
- War Games: This unparalleled, revolutionary battle simulation system is where Spartans go to hone their skills in competitive combat. Through the dual purposing of holographic technology and vast pneumatic riser fields, the War Games facility is transformed into a hyper-realistic battlefield, simulating both real and hypothetical combat arenas. Moderated by the War Games AI, Spartans engage in a variety of classic and new gametypes.
- Spartan Ops: The designation "Spartan Ops" has been given to any and all on-record missions conducted by Spartans of the UNSC Infinity. For longtime Halo fans, however, Spartan Ops represents a watershed moment of immersive, story-driven cooperative gameplay delivered in addictive, bite-sized episodic pieces. Spartan Ops episodes run the course of a season, providing epic gameplay experiences driven by the powerful stories of the Spartans aboard Infinity, as they encounter the hostile alien world of Requiem.
- Forge: Forge is a game mode which offers players the ability to edit multiplayer maps Through a powerful toolset, players can add, remove, and move around map objects such as weapons, vehicles, power-ups, and props. Players can even modify some of the structures found on the map, with a handful of maps allowing an extreme level of modification within large open spaces. In Halo 4, Forge is introducing several new features, such as the real time highlighting and labeling of objects, the ability to lock, duplicate, and magnetically link objects together, and the option to change player traits in a given location on a map.
- Theater: Through Halo 4's Theater mode, players have the ability to rewatch their competitive War Games experiences from any angle, as well as capture screenshots and video clips of their matches. Over Xbox LIVE, players cam then exchange screenshots and video clips with each other. displaying their combat legacy for all to see.
Career
Customize
Settings
Story
Characters
Meet Fireteam Majestic
Composed of five SPARTAN-IV soldiers, Fireteam Majestic play an extremely important role in the events of Halo 4.
You can learn more about Fireteam Majestic and everything Halo 4 in the all-new Halo 4: The Essential Visual Guide which is available in stores now.
Locations
|UNSC Forward Unto Dawn |UNSC Infinity |Requiem
Primer
Enemies
Covenant
Promethean
War Games
Gametypes
Maps
Weapons
Covenant Weapons
UNSC Weapons
Forerunner Weapons
Vehicles
UNSC Vehicles
Covenant Vehicles
Armor
Armor Types
Armor Abilities
Support Upgrades
Tactical Packages
External links
- Halo Waypoint: Halo 4 Interactive Guide (defunct)
- Internet Archive copy of the site (Only good for seeing the menu, pages dont work)